Player Matchup

Bacchus
Bacchus
kablababe007
Bacchus
Level 64
God Stats
137W - 110L
1,535 SR
Queue Stats
189W - 183L
1,494 Elo+
Party 1
Ix Chel
Ix Chel
swatmari
Ix Chel
Level 98
God Stats
288W - 253L
1,542 SR
Queue Stats
653W - 681L
1,480 Elo+
Party 1
Chernobog
Chernobog
αshleγ
Chernobog
Level 128
God Stats
10W - 5L
1,736 SR
Queue Stats
459W - 463L
1,464 Elo+
Solo
Team Averages
Level 97
1,604 SR
1,479 Elo+

VS

Team Averages
Level 121
1,529 SR
1,483 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
HauKatt
Ullr
Level 118
God Stats
4W - 3L
1,586 SR
Queue Stats
9W - 12L
1,525 Elo+
Solo
Ix Chel
Ix Chel
Rikkerson
Ix Chel
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 90L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
kablababe007
Bacchus
15
2 / 0 / 10
8,822
882
5,575
8,958
10,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
swatmari
Ix Chel
15
7 / 2 / 4
9,574
957
13,754
7,936
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
αshleγ
Chernobog
15
4 / 0 / 6
9,555
956
6,611
6,058
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 5 / 0
7,577
758
5,625
10,441
4,838
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
HauKatt
Ullr
13
0 / 3 / 2
7,560
756
3,376
9,575
2,765
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Rikkerson
Ix Chel
13
0 / 5 / 1
7,223
722
4,700
9,006
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
1
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
0
0.2
L
Ullr
HauKatt
Ullr
0
3
2
0.33
L
Ix Chel
Rikkerson
Ix Chel
0
5
1
0.1
W
Bacchus
kablababe007
Bacchus
2
0
10
7
W
Ix Chel
swatmari
Ix Chel
7
2
4
4.5
W
Chernobog
αshleγ
Chernobog
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,940
Damage
13,701
22,952
Taken
29,022
15,153
Mitigated
10,069
9,933
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,625
1,858
406
947
10,441
4,838
0
6,059
4,363
19,004
0
L
Ullr
HauKatt
Ullr
3,376
886
0
1,962
9,575
2,765
0
6,282
3,293
0
22,428
L
Ix Chel
Rikkerson
Ix Chel
4,700
148
336
611
9,006
2,466
0
7,024
1,982
22,926
0
W
Bacchus
kablababe007
Bacchus
5,575
805
0
1,864
8,958
10,868
888
3,539
5,401
11,539
0
W
Ix Chel
swatmari
Ix Chel
13,754
936
1,942
3,270
7,936
2,442
250
3,222
4,714
31,924
0
W
Chernobog
αshleγ
Chernobog
6,611
3,435
0
2,857
6,058
1,843
2,408
3,790
2,268
0
48,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
22,360
137
Minions Killed
114
0
Camps Cleared
0
597,833
Distance Traveled
514,787
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,577
758
22
2
0
151,764
0
L
Ullr
7,560
756
48
5
0
193,305
0
L
Ix Chel
7,223
722
44
4
0
169,718
0
W
Bacchus
8,822
882
18
2
0
212,591
2
W
Ix Chel
9,574
957
35
4
0
193,708
0
W
Chernobog
9,555
956
84
8
0
191,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role