Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AtarashiPureiya
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Surtr
Surtr
ThisManIsHot
Surtr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,782 Elo+
Party 1
Janus
Janus
VERMEDADDY
Janus
Level 158
God Stats
1W - 1L
1,810 SR
Queue Stats
3W - 3L
1,827 Elo+
Party 1
Xing Tian
Xing Tian
Wärd
Xing Tian
Level 265
God Stats
67W - 49L
1,703 SR
Queue Stats
106W - 96L
1,523 Elo+
Solo
Team Averages
Level 100
1,603 SR
1,627 Elo+

VS

Team Averages
Level 126
1,676 SR
1,602 Elo+
Odin
Odin
AMQ03
Odin
Level 62
God Stats
7W - 6L
1,519 SR
Queue Stats
192W - 187L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
DestinYeX
Ao Kuang
Level 157
God Stats
17W - 17L
1,575 SR
Queue Stats
239W - 185L
1,632 Elo+
Party 2
Sylvanus
Sylvanus
H3aDpriNZz
Sylvanus
Level 102
God Stats
4W - 0L
1,986 SR
Queue Stats
344W - 322L
1,560 Elo+
Solo
Chang'e
Chang'e
MTjar
Chang'e
Level 158
God Stats
31W - 17L
1,681 SR
Queue Stats
323W - 261L
1,640 Elo+
Party 2
Rama
Rama
OneTapMan
Rama
Level 149
God Stats
55W - 37L
1,617 SR
Queue Stats
288W - 225L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 5 / 0
4,703
470
2,207
7,992
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 0
5,018
502
1,802
4,602
1,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 0
5,266
527
4,990
11,136
7,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
11
1 / 2 / 0
5,710
571
1,987
5,220
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Wärd
Xing Tian
9
0 / 0 / 0
5,063
506
1,884
7,423
2,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AMQ03
Odin
12
3 / 0 / 2
7,121
712
5,821
7,669
5,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
DestinYeX
Ao Kuang
12
5 / 1 / 3
6,677
668
5,380
6,478
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
H3aDpriNZz
Sylvanus
10
0 / 0 / 1
4,920
492
3,450
6,585
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
MTjar
Chang'e
13
2 / 1 / 4
6,676
668
5,676
5,565
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
11
0 / 0 / 0
5,830
583
2,864
3,442
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
10
11
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
0
0
W
Odin
AMQ03
Odin
3
0
2
4
L
0
0
0
0
W
Ao Kuang
DestinYeX
Ao Kuang
5
1
3
6.5
W
Sylvanus
H3aDpriNZz
Sylvanus
0
0
1
0.5
W
Chang'e
MTjar
Chang'e
2
1
4
4
W
Rama
0
0
0
0
L
1
4
0
0.25
L
Janus
1
2
0
0.5
L
Xing Tian
Wärd
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,870
Damage
23,191
36,373
Taken
29,739
13,753
Mitigated
13,620
12,754
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,207
505
0
2,338
7,992
1,861
0
3,226
4,602
0
30,140
W
Odin
AMQ03
Odin
5,821
635
0
2,127
7,669
5,001
0
249
6,904
10,194
45,761
L
1,802
502
0
1,271
4,602
1,097
0
1,584
2,976
0
41,068
W
Ao Kuang
DestinYeX
Ao Kuang
5,380
901
0
1,560
6,478
2,291
15
569
5,847
49,562
853
W
Sylvanus
H3aDpriNZz
Sylvanus
3,450
1,334
361
2,624
6,585
3,748
0
1,704
4,763
18,033
7,030
W
Chang'e
MTjar
Chang'e
5,676
460
671
3,183
5,565
1,601
0
863
4,550
56,907
0
W
Rama
2,864
2,436
0
1,614
3,442
979
54
467
2,975
0
46,430
L
4,990
2,110
0
4,370
11,136
7,323
0
2,973
8,163
1,085
24,279
L
Janus
1,987
186
0
1,359
5,220
1,032
0
3,831
1,113
37,188
0
L
Xing Tian
Wärd
Xing Tian
1,884
146
1,602
1,814
7,423
2,440
0
3,169
4,182
13,315
1,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,760
Gold Earned
31,224
298
Minions Killed
446
0
Camps Cleared
0
1,080,048
Distance Traveled
1,054,772
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,703
470
57
6
0
234,202
0
W
Odin
7,121
712
109
11
0
163,234
0
L
Neith
5,018
502
84
8
0
216,819
1
W
Ao Kuang
6,677
668
91
9
0
255,996
2
W
Sylvanus
4,920
492
32
3
0
193,624
5
W
Chang'e
6,676
668
122
12
0
245,124
1
W
Rama
5,830
583
92
9
0
196,794
1
L
Surtr
5,266
527
45
5
0
186,513
2
L
Janus
5,710
571
88
9
0
216,678
0
L
Xing Tian
5,063
506
24
2
0
225,836
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role