Player Matchup

Cliodhna
Cliodhna
FESTER-BMF85
Cliodhna
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 95L
1,432 Elo+
Party 2
Rama
Rama
HuskyLounge
Rama
Level 137
God Stats
4W - 2L
1,707 SR
Queue Stats
40W - 54L
1,406 Elo+
Party 1
Ix Chel
Ix Chel
Nasty Nate1170
Ix Chel
Level 129
God Stats
7W - 9L
1,537 SR
Queue Stats
469W - 496L
1,499 Elo+
Solo
Atlas
Atlas
Orsar
Atlas
Level 127
God Stats
1W - 2L
1,474 SR
Queue Stats
40W - 54L
1,406 Elo+
Party 1
Cernunnos
Cernunnos
Snak3_BMF
Cernunnos
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 81L
1,439 Elo+
Party 2
Team Averages
Level 122
1,544 SR
1,436 Elo+

VS

Team Averages
Level 122
1,510 SR
1,415 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Maridian13
Neith
Level 125
God Stats
2W - 4L
1,320 SR
Queue Stats
25W - 140L
1,126 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrItalianLodbrok
Morgan Le Fay
Level 136
God Stats
2W - 4L
1,523 SR
Queue Stats
158W - 147L
1,498 Elo+
Solo
Agni
Agni
Skrýmir
Agni
Level 112
God Stats
3W - 0L
1,709 SR
Queue Stats
131W - 130L
1,452 Elo+
Party 3
Terra
Terra
oRUSEo
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FESTER-BMF85
Cliodhna
17
6 / 4 / 3
8,620
784
12,398
13,338
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 5 / 6
7,591
690
6,837
9,443
2,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 5
8,369
761
3,686
13,477
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Atlas
Orsar
Atlas
15
1 / 5 / 7
8,453
768
8,366
16,649
13,814
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
Snak3_BMF
Cernunnos
13
2 / 6 / 3
7,672
697
6,252
12,308
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
5 / 3 / 10
9,762
887
11,049
15,023
14,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
14
1 / 4 / 7
8,951
814
5,887
7,978
3,025
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
MrItalianLodbrok
Morgan Le Fay
18
8 / 3 / 8
11,061
1,006
23,505
14,162
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
16
6 / 3 / 8
10,019
911
13,346
10,403
3,856
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
oRUSEo
Terra
17
5 / 1 / 11
10,726
975
6,396
14,964
9,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
13
Kills
25
25
Deaths
14
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
3
10
3.33
L
Cliodhna
FESTER-BMF85
Cliodhna
6
4
3
1.88
L
1
5
6
0.8
W
Neith
1
4
7
1.13
W
Morgan Le Fay
MrItalianLodbrok
Morgan Le Fay
8
3
8
4
L
3
5
5
1.1
L
Atlas
Orsar
Atlas
1
5
7
0.9
W
Agni
6
3
8
3.33
L
Cernunnos
Snak3_BMF
Cernunnos
2
6
3
0.58
W
Terra
oRUSEo
Terra
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,539
Damage
60,183
65,215
Taken
62,530
28,939
Mitigated
36,541
20,910
Healing
25,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,049
2,906
1,127
2,059
15,023
14,023
629
1,571
13,452
17,535
1,351
L
Cliodhna
FESTER-BMF85
Cliodhna
12,398
507
725
2,949
13,338
4,458
0
11,245
1,635
0
23,362
L
6,837
3,364
1,515
818
9,443
2,964
19
7,877
1,240
0
14,492
W
Neith
5,887
1,053
455
1,402
7,978
3,025
2,380
2,370
5,608
0
16,254
W
Morgan Le Fay
MrItalianLodbrok
Morgan Le Fay
23,505
2,091
1,123
4,186
14,162
6,182
803
3,655
10,507
37,104
655
L
3,686
358
6,164
4,769
13,477
4,183
0
10,573
2,410
15,010
0
L
Atlas
Orsar
Atlas
8,366
2,336
750
1,712
16,649
13,814
0
10,652
5,600
18,357
0
W
Agni
13,346
958
1,297
1,470
10,403
3,856
2,821
1,521
8,882
28,454
0
L
Cernunnos
Snak3_BMF
Cernunnos
6,252
2,205
402
1,106
12,308
3,520
22
10,745
1,294
0
14,598
W
Terra
oRUSEo
Terra
6,396
434
5,420
6,655
14,964
9,455
261
2,935
12,029
9,546
639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,705
Gold Earned
50,519
94
Minions Killed
114
0
Camps Cleared
0
967,849
Distance Traveled
1,106,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,762
887
10
1
0
221,881
0
L
Cliodhna
8,620
784
18
2
0
226,560
0
L
Rama
7,591
690
15
1
0
184,587
0
W
Neith
8,951
814
22
2
0
191,898
0
W
Morgan Le Fay
11,061
1,006
33
3
0
235,817
0
L
Ix Chel
8,369
761
20
2
0
172,968
0
L
Atlas
8,453
768
15
1
0
197,016
0
W
Agni
10,019
911
38
3
0
214,080
0
L
Cernunnos
7,672
697
26
2
0
186,718
0
W
Terra
10,726
975
11
1
0
243,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role