Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
PerunCZ
Da Ji
Level 126
God Stats
1W - 0L
1,506 SR
Queue Stats
36W - 32L
1,414 Elo+
Solo
Discordia
Discordia
Thaony
Discordia
Level 69
God Stats
17W - 10L
1,590 SR
Queue Stats
171W - 179L
1,427 Elo+
Solo
Team Averages
Level 106
1,532 SR
1,447 Elo+

VS

Team Averages
Level 52
1,451 SR
1,159 Elo+
Hades
Hades
BADonoval25
Hades
Level 42
God Stats
4W - 15L
1,364 SR
Queue Stats
51W - 77L
1,286 Elo+
Party 1
Hou Yi
Hou Yi
ByNai88
Hou Yi
Level 99
God Stats
3W - 6L
1,488 SR
Queue Stats
104W - 118L
1,466 Elo+
Solo
Cthulhu
Cthulhu
JotaBe_93
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 1 / 6
7,461
933
4,541
7,652
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

Da Ji
PerunCZ
Da Ji
13
4 / 1 / 6
7,547
943
5,714
4,529
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Thaony
Discordia
14
3 / 0 / 7
8,207
1,026
9,482
2,603
836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,300
788
1,419
7,879
3,250
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
ByNai88
Hou Yi
11
1 / 0 / 1
6,391
799
1,669
4,196
1,255
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
JotaBe_93
Cthulhu
11
0 / 6 / 0
6,028
754
2,763
10,825
7,121
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
2
2
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
6
6
L
1
4
0
0.25
L
Hou Yi
ByNai88
Hou Yi
1
0
1
1.5
L
Cthulhu
JotaBe_93
Cthulhu
0
6
0
0
W
Da Ji
PerunCZ
Da Ji
4
1
6
7
W
Discordia
Thaony
Discordia
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,737
Damage
5,851
14,784
Taken
22,900
5,842
Mitigated
11,626
1,049
Healing
2,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,541
1,348
0
26
7,652
3,276
1,354
1,345
6,307
0
12,871
L
1,419
0
67
1,436
7,879
3,250
0
1,551
6,328
11,081
329
L
Hou Yi
ByNai88
Hou Yi
1,669
1,128
0
750
4,196
1,255
0
1,926
2,270
0
19,800
L
Cthulhu
JotaBe_93
Cthulhu
2,763
174
0
0
10,825
7,121
0
5,559
5,266
11,711
313
W
Da Ji
PerunCZ
Da Ji
5,714
1,971
0
757
4,529
1,730
1,064
1,051
3,478
0
12,779
W
Discordia
Thaony
Discordia
9,482
327
0
266
2,603
836
442
1,326
1,261
37,684
1,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,215
Gold Earned
18,719
107
Minions Killed
81
0
Camps Cleared
0
483,601
Distance Traveled
394,692
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,461
933
21
3
0
163,542
0
L
Hades
6,300
788
37
5
0
138,095
0
L
Hou Yi
6,391
799
33
4
0
116,027
3
L
Cthulhu
6,028
754
11
1
0
140,570
0
W
Da Ji
7,547
943
16
2
0
150,413
4
W
Discordia
8,207
1,026
70
9
0
169,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role