Player Matchup

Erlang Shen
Erlang Shen
Laiiser
Erlang Shen
Level 124
God Stats
14W - 10L
1,632 SR
Queue Stats
56W - 49L
1,577 Elo+
Party 2
Nu Wa
Nu Wa
MYSTER-_-BUENO
Nu Wa
Level 157
God Stats
30W - 13L
1,695 SR
Queue Stats
381W - 369L
1,529 Elo+
Solo
Artemis
Artemis
TheMasterFrog
Artemis
Level 137
God Stats
10W - 7L
1,615 SR
Queue Stats
283W - 250L
1,572 Elo+
Party 2
Loki
Loki
XxYukiteruxX
Loki
Level 143
God Stats
14W - 12L
1,906 SR
Queue Stats
405W - 378L
1,595 Elo+
Solo
Ix Chel
Ix Chel
suckannika
Ix Chel
Level 88
God Stats
14W - 21L
1,566 SR
Queue Stats
490W - 472L
1,522 Elo+
Solo
Team Averages
Level 130
1,683 SR
1,559 Elo+

VS

Team Averages
Level 146
1,590 SR
1,513 Elo+
Apollo
Apollo
 
Apollo
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Heto91
Cliodhna
Level 108
God Stats
25W - 26L
1,679 SR
Queue Stats
154W - 152L
1,472 Elo+
Solo
Ah Puch
Ah Puch
xIvaaNzdeu
Ah Puch
Level 126
God Stats
2W - 0L
1,768 SR
Queue Stats
130W - 114L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Laiiser
Erlang Shen
10
2 / 2 / 0
5,511
551
2,304
8,823
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 3 / 0
4,849
485
3,729
4,455
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
8
0 / 4 / 0
4,497
450
2,234
6,149
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
1 / 2 / 2
5,290
529
2,739
6,339
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
suckannika
Ix Chel
8
0 / 4 / 0
4,815
482
1,683
5,939
3,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 0 / 2
7,537
754
5,014
4,173
1,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
 
Ganesha
10
0 / 1 / 9
6,446
645
3,554
8,670
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
 
Chaac
10
3 / 1 / 3
5,991
599
5,069
6,718
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cliodhna
Heto91
Cliodhna
12
5 / 1 / 3
6,136
614
3,155
7,596
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
xIvaaNzdeu
Ah Puch
11
2 / 1 / 1
6,464
646
6,056
5,785
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
15
15
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
2
6
W
Ganesha
 
Ganesha
0
1
9
4.5
W
Chaac
 
Chaac
3
1
3
4.5
W
Cliodhna
Heto91
Cliodhna
5
1
3
6.5
L
Erlang Shen
Laiiser
Erlang Shen
2
2
0
1
L
1
3
0
0.33
L
Artemis
0
4
0
0
L
1
2
2
1
L
Ix Chel
suckannika
Ix Chel
0
4
0
0
W
Ah Puch
xIvaaNzdeu
Ah Puch
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,689
Damage
22,848
31,705
Taken
32,942
11,882
Mitigated
14,648
9,084
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,014
1,778
0
3,057
4,173
1,440
378
549
3,572
0
63,780
W
Ganesha
 
Ganesha
3,554
480
0
2,779
8,670
5,762
230
1,596
6,997
19,107
0
W
Chaac
 
Chaac
5,069
968
0
2,638
6,718
3,338
664
1,655
4,890
0
38,514
W
Cliodhna
Heto91
Cliodhna
3,155
414
0
4,472
7,596
2,447
0
840
6,660
0
41,001
L
Erlang Shen
Laiiser
Erlang Shen
2,304
1,352
0
2,098
8,823
4,259
0
6,086
2,737
0
24,977
L
3,729
689
0
734
4,455
1,010
0
0
4,455
20,840
1,654
L
Artemis
2,234
783
0
1,350
6,149
1,363
0
848
5,301
0
21,864
L
2,739
805
0
3,377
6,339
1,780
0
1,004
5,335
0
33,518
L
Ix Chel
suckannika
Ix Chel
1,683
446
80
1,445
5,939
3,470
0
1,672
4,267
16,811
0
W
Ah Puch
xIvaaNzdeu
Ah Puch
6,056
409
0
3,051
5,785
1,661
0
186
5,547
39,090
723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,962
Gold Earned
32,574
214
Minions Killed
366
0
Camps Cleared
0
911,939
Distance Traveled
1,042,364
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,537
754
133
13
0
198,170
0
W
Ganesha
6,446
645
7
1
0
207,111
2
W
Chaac
5,991
599
69
7
0
212,627
2
W
Cliodhna
6,136
614
87
9
0
240,001
1
L
Erlang Shen
5,511
551
47
5
0
202,470
0
L
Nu Wa
4,849
485
57
6
0
131,578
0
L
Artemis
4,497
450
36
4
0
155,332
1
L
Loki
5,290
529
60
6
0
242,254
0
L
Ix Chel
4,815
482
14
1
0
180,305
2
W
Ah Puch
6,464
646
70
7
0
184,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role