Player Matchup

Poseidon
Poseidon
Antoniodns12
Poseidon
Level 73
God Stats
1W - 1L
1,512 SR
Queue Stats
128W - 145L
1,499 Elo+
Party 1
Sun Wukong
Sun Wukong
BluesyHD
Sun Wukong
Level 145
God Stats
8W - 10L
1,398 SR
Queue Stats
248W - 263L
1,491 Elo+
Party 1
Hachiman
Hachiman
Fontss48
Hachiman
Level 153
God Stats
23W - 31L
1,458 SR
Queue Stats
502W - 491L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
Lunkelii
Kuzenbo
Level 68
God Stats
2W - 4L
1,327 SR
Queue Stats
248W - 266L
1,519 Elo+
Party 1
Xing Tian
Xing Tian
termineitor1407
Xing Tian
Level 120
God Stats
9W - 5L
1,688 SR
Queue Stats
169W - 151L
1,516 Elo+
Party 1
Team Averages
Level 112
1,477 SR
1,520 Elo+

VS

Team Averages
Level 107
1,515 SR
1,417 Elo+
Mercury
Mercury
Hyhender
Mercury
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 159L
1,497 Elo+
Party 2
Athena
Athena
Kargth
Athena
Level 107
God Stats
1W - 1L
1,710 SR
Queue Stats
43W - 39L
1,522 Elo+
Solo
Cernunnos
Cernunnos
LLLCUBED
Cernunnos
Level 150
God Stats
2W - 7L
1,463 SR
Queue Stats
159W - 146L
1,511 Elo+
Solo
Anubis
Anubis
Mr-Banana-Joe_
Anubis
Level 38
God Stats
0W - 4L
1,456 SR
Queue Stats
8W - 34L
1,113 Elo+
Solo
Shiva
Shiva
SmailBoy
Shiva
Level 124
God Stats
7W - 10L
1,446 SR
Queue Stats
191W - 187L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Antoniodns12
Poseidon
15
10 / 0 / 3
10,036
669
10,532
4,134
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
BluesyHD
Sun Wukong
15
4 / 2 / 2
8,696
580
4,946
12,235
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Fontss48
Hachiman
16
2 / 2 / 1
8,699
580
7,052
8,134
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Lunkelii
Kuzenbo
11
0 / 0 / 7
7,579
505
3,333
10,190
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
termineitor1407
Xing Tian
14
1 / 3 / 5
8,415
561
4,975
8,332
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hyhender
Mercury
14
3 / 3 / 1
7,540
503
3,340
9,851
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Kargth
Athena
12
1 / 2 / 4
7,160
477
3,757
11,733
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
LLLCUBED
Cernunnos
13
1 / 3 / 1
7,773
518
7,102
10,221
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 1
7,323
488
3,831
8,587
3,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
SmailBoy
Shiva
11
1 / 3 / 3
7,004
467
5,862
11,353
5,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
7
7
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Antoniodns12
Poseidon
10
0
3
11.5
W
Sun Wukong
BluesyHD
Sun Wukong
4
2
2
2.5
W
Hachiman
Fontss48
Hachiman
2
2
1
1.25
L
Mercury
Hyhender
Mercury
3
3
1
1.17
L
Athena
Kargth
Athena
1
2
4
1.5
L
Cernunnos
LLLCUBED
Cernunnos
1
3
1
0.5
W
Kuzenbo
Lunkelii
Kuzenbo
0
0
7
3.5
L
1
6
1
0.25
L
Shiva
SmailBoy
Shiva
1
3
3
0.83
W
Xing Tian
termineitor1407
Xing Tian
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,838
Damage
23,892
43,025
Taken
51,745
21,163
Mitigated
25,838
15,254
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Antoniodns12
Poseidon
10,532
1,725
0
1,745
4,134
1,182
471
1,442
2,658
68,427
520
W
Sun Wukong
BluesyHD
Sun Wukong
4,946
848
0
5,420
12,235
5,710
71
1,979
10,177
0
70,915
W
Hachiman
Fontss48
Hachiman
7,052
3,707
0
3,784
8,134
2,655
322
949
7,185
0
81,752
L
Mercury
Hyhender
Mercury
3,340
998
0
5,352
9,851
3,036
0
1,827
7,820
0
53,917
L
Athena
Kargth
Athena
3,757
1,167
0
2,907
11,733
10,103
0
4,214
7,267
21,004
0
L
Cernunnos
LLLCUBED
Cernunnos
7,102
3,932
0
3,868
10,221
3,537
1,012
1,128
9,053
0
63,615
W
Kuzenbo
Lunkelii
Kuzenbo
3,333
1,598
0
2,881
10,190
8,208
194
2,759
7,315
23,135
1,714
L
3,831
210
0
1,728
8,587
3,531
0
4,402
3,868
49,683
108
L
Shiva
SmailBoy
Shiva
5,862
1,250
55
2,973
11,353
5,631
0
5,441
5,327
0
39,708
W
Xing Tian
termineitor1407
Xing Tian
4,975
140
0
1,424
8,332
3,408
0
808
7,110
41,648
1,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,425
Gold Earned
36,800
484
Minions Killed
416
0
Camps Cleared
0
1,622,724
Distance Traveled
1,456,646
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,036
669
125
8
0
340,254
1
W
Sun Wukong
8,696
580
117
8
0
358,948
0
W
Hachiman
8,699
580
121
8
0
262,607
0
L
Mercury
7,540
503
104
7
0
339,959
0
L
Athena
7,160
477
22
1
0
331,194
0
L
Cernunnos
7,773
518
121
8
0
261,244
0
W
Kuzenbo
7,579
505
33
2
0
321,300
9
L
Anubis
7,323
488
103
7
0
266,023
0
L
Shiva
7,004
467
66
4
0
258,226
2
W
Xing Tian
8,415
561
88
6
0
339,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role