Player Matchup

Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
HUNGRYFATPANDA99
Zhong Kui
Level 124
God Stats
100W - 64L
1,661 SR
Queue Stats
655W - 620L
1,575 Elo+
Solo
Mercury
Mercury
R6Br4YaN
Mercury
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 25L
1,515 Elo+
Party 1
Xing Tian
Xing Tian
X50Drake
Xing Tian
Level 125
God Stats
3W - 2L
1,593 SR
Queue Stats
227W - 220L
1,467 Elo+
Solo
Anubis
Anubis
terron152
Anubis
Level 108
God Stats
1W - 0L
1,453 SR
Queue Stats
70W - 76L
1,498 Elo+
Solo
Team Averages
Level 94
1,541 SR
1,511 Elo+

VS

Team Averages
Level 112
1,532 SR
1,491 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Alan_CretorLC19
Merlin
Level 87
God Stats
10W - 7L
1,570 SR
Queue Stats
249W - 215L
1,477 Elo+
Solo
Thanatos
Thanatos
Pete Niemann
Thanatos
Level 67
God Stats
0W - 2L
1,571 SR
Queue Stats
104W - 115L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
SmartyboyAngel
Cu Chulainn
Level 62
God Stats
22W - 23L
1,500 SR
Queue Stats
188W - 206L
1,518 Elo+
Solo
Fafnir
Fafnir
fisher408
Fafnir
Level 218
God Stats
5W - 7L
1,520 SR
Queue Stats
795W - 732L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 2 / 0
5,107
511
4,229
5,222
1,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
12
2 / 0 / 1
7,143
714
4,118
5,376
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mercury
R6Br4YaN
Mercury
10
3 / 0 / 4
5,832
583
3,742
6,601
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
X50Drake
Xing Tian
9
1 / 0 / 3
5,724
572
4,744
6,366
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
terron152
Anubis
11
4 / 2 / 2
6,279
628
4,051
5,255
2,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 2 / 1
4,940
494
3,463
5,989
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 4 / 1
5,927
593
2,352
5,405
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Pete Niemann
Thanatos
8
1 / 2 / 1
4,796
480
2,506
5,690
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
SmartyboyAngel
Cu Chulainn
10
0 / 3 / 0
5,127
513
3,669
8,469
5,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
fisher408
Fafnir
8
1 / 0 / 1
4,643
464
3,310
7,716
5,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
4
4
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
0
0.5
L
Danzaburou
 
Danzaburou
1
2
1
0.75
L
1
4
1
0.38
W
Zhong Kui
2
0
1
2.5
L
Thanatos
Pete Niemann
Thanatos
1
2
1
0.75
W
Mercury
R6Br4YaN
Mercury
3
0
4
5
L
Cu Chulainn
SmartyboyAngel
Cu Chulainn
0
3
0
0
W
Xing Tian
X50Drake
Xing Tian
1
0
3
2.5
L
Fafnir
fisher408
Fafnir
1
0
1
1.5
W
Anubis
terron152
Anubis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,884
Damage
15,300
28,820
Taken
33,269
14,195
Mitigated
15,975
10,637
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,229
1,478
0
472
5,222
1,709
0
1,809
3,413
0
30,781
L
Danzaburou
 
Danzaburou
3,463
1,279
0
1,721
5,989
1,863
0
3,055
2,934
0
29,347
L
2,352
38
0
995
5,405
1,254
0
2,375
3,030
31,775
1,366
W
Zhong Kui
4,118
1,214
0
3,990
5,376
3,581
840
0
5,376
42,855
12,243
L
Thanatos
Pete Niemann
Thanatos
2,506
1,108
0
4,494
5,690
1,439
0
1,296
4,394
0
17,449
W
Mercury
R6Br4YaN
Mercury
3,742
1,275
0
1,998
6,601
2,237
0
649
5,952
0
32,168
L
Cu Chulainn
SmartyboyAngel
Cu Chulainn
3,669
382
0
2,446
8,469
5,874
0
3,521
4,948
0
34,506
W
Xing Tian
X50Drake
Xing Tian
4,744
801
0
1,737
6,366
4,509
0
1,410
4,956
15,078
1,673
L
Fafnir
fisher408
Fafnir
3,310
1,559
0
3,144
7,716
5,545
0
1,901
5,815
12,394
0
W
Anubis
terron152
Anubis
4,051
322
0
2,440
5,255
2,159
12
1,575
3,680
41,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,085
Gold Earned
25,433
309
Minions Killed
238
0
Camps Cleared
0
952,337
Distance Traveled
920,222
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,107
511
61
6
0
166,986
0
L
Danzaburou
4,940
494
50
5
0
185,019
4
L
Merlin
5,927
593
65
7
0
188,776
0
W
Zhong Kui
7,143
714
110
11
0
152,341
0
L
Thanatos
4,796
480
44
4
0
177,717
0
W
Mercury
5,832
583
49
5
0
253,183
0
L
Cu Chulainn
5,127
513
61
6
0
185,390
1
W
Xing Tian
5,724
572
14
1
0
200,134
5
L
Fafnir
4,643
464
18
2
0
183,320
0
W
Anubis
6,279
628
75
8
0
179,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role