Player Matchup

Sol
Sol
Gold V
ImNotTheFather64
Sol
Gold V
Level 166
God Stats
79W - 83L
1,570 SR
Queue Stats
529W - 593L
1,303 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
OutrightYeti373
Kumbhakarna
Gold V
Level 151
God Stats
9W - 12L
1,442 SR
Queue Stats
353W - 381L
1,274 MMR
Solo
Bastet
Bastet
Gold I
angelmartinez16
Bastet
Gold I
Level 150
God Stats
5W - 1L
1,364 SR
Queue Stats
147W - 151L
1,229 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,459 SR
1,269 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,523 SR
1,340 MMR
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
Tinkyyyyyy
Ullr
Bronze III
Level 110
God Stats
1W - 2L
1,505 SR
Queue Stats
2W - 9L
1,225 MMR
Solo
Poseidon
Poseidon
Gold V
Wizard_Neko
Poseidon
Gold V
Level 109
God Stats
8W - 6L
1,563 SR
Queue Stats
221W - 258L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
9,423
942
7,510
8,123
2,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
OutrightYeti373
Kumbhakarna
14
1 / 2 / 10
8,322
832
3,782
7,848
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
6 / 3 / 4
9,712
971
9,626
7,409
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
Nu WaAchillesNe ZhaMedusaCthulhu

VS

Bans
DiscordiaAtlasHun BatzBacchusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
6 / 5 / 1
8,976
898
3,821
12,387
6,713
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 3 / 2
6,898
690
1,060
5,070
1,431
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
Wizard_Neko
Poseidon
12
0 / 4 / 5
7,431
743
3,152
7,387
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
7
7
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
5
1
1.3
W
5
2
4
3.5
W
Kumbhakarna
OutrightYeti373
Kumbhakarna
1
2
10
3
L
1
3
2
0.67
L
Poseidon
Wizard_Neko
Poseidon
0
4
5
0.63
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
8,033
23,380
Taken
24,844
10,669
Mitigated
10,053
6,362
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,821
482
0
1,703
12,387
6,713
105
3,633
8,000
0
9,758
W
7,510
1,909
0
4,081
8,123
2,924
1,934
1,623
6,500
34,384
3,109
W
Kumbhakarna
OutrightYeti373
Kumbhakarna
3,782
387
0
113
7,848
5,249
501
890
6,958
13,245
1,436
L
1,060
333
0
81
5,070
1,431
0
946
3,843
0
9,772
L
Poseidon
Wizard_Neko
Poseidon
3,152
1,091
0
1,285
7,387
1,909
0
4,208
2,650
19,208
345
W
9,626
2,463
0
2,168
7,409
2,496
521
720
6,689
0
34,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,457
Gold Earned
23,305
142
Minions Killed
73
0
Camps Cleared
0
558,530
Distance Traveled
360,941
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,976
898
16
2
0
140,016
2
W
Sol
9,423
942
58
6
0
170,805
3
W
Kumbhakarna
8,322
832
31
3
0
192,950
0
L
Ullr
6,898
690
22
2
0
83,037
0
L
Poseidon
7,431
743
35
4
0
137,888
0
W
Bastet
9,712
971
53
5
0
194,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role