Player Matchup

Zhong Kui
Zhong Kui
Baldw1n
Zhong Kui
Level 148
God Stats
0W - 1L
1,832 SR
Queue Stats
48W - 42L
1,559 Elo+
Party 1
Ne Zha
Ne Zha
Darkrevan
Ne Zha
Level 157
God Stats
3W - 2L
1,602 SR
Queue Stats
67W - 51L
1,521 Elo+
Party 1
Artemis
Artemis
TaKKarBlack
Artemis
Level 124
God Stats
12W - 24L
1,407 SR
Queue Stats
1,080W - 1,092L
1,507 Elo+
Solo
King Arthur
King Arthur
VΔŁeŋŦiNe
King Arthur
Level 222
God Stats
2W - 3L
1,566 SR
Queue Stats
264W - 249L
1,547 Elo+
Solo
Jormungandr
Jormungandr
dcmsantos92
Jormungandr
Level 140
God Stats
44W - 49L
1,530 SR
Queue Stats
364W - 398L
1,532 Elo+
Solo
Team Averages
Level 158
1,588 SR
1,533 Elo+

VS

Team Averages
Level 134
1,495 SR
1,480 Elo+
Ra
Ra
 
Ra
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Stormlopes
Ymir
Level 44
God Stats
7W - 14L
1,336 SR
Queue Stats
65W - 106L
1,353 Elo+
Solo
Ix Chel
Ix Chel
Wozvy
Ix Chel
Level 236
God Stats
3W - 7L
1,384 SR
Queue Stats
136W - 153L
1,554 Elo+
Solo
Rama
Rama
duduMeiaNove
Rama
Level 55
God Stats
62W - 46L
1,576 SR
Queue Stats
155W - 140L
1,538 Elo+
Solo
Neith
Neith
etesech350
Neith
Level 126
God Stats
27W - 10L
1,677 SR
Queue Stats
275W - 263L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Baldw1n
Zhong Kui
14
5 / 3 / 0
8,053
671
4,723
6,774
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
Darkrevan
Ne Zha
11
0 / 3 / 4
6,178
515
5,591
11,106
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
TaKKarBlack
Artemis
12
0 / 5 / 0
6,181
515
2,671
6,998
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
VΔŁeŋŦiNe
King Arthur
12
0 / 1 / 0
6,471
539
5,787
12,555
9,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
dcmsantos92
Jormungandr
10
0 / 2 / 2
5,954
496
3,895
7,408
4,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 3 / 0
7,548
629
4,966
6,239
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 3
6,282
524
3,121
7,063
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
Wozvy
Ix Chel
11
2 / 1 / 8
7,399
617
4,936
8,060
4,802
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 0 / 3
8,967
747
8,558
6,939
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
13
0 / 0 / 3
7,128
594
5,393
7,376
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
14
14
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
0
1.33
L
Zhong Kui
Baldw1n
Zhong Kui
5
3
0
1.67
L
Ne Zha
Darkrevan
Ne Zha
0
3
4
0.67
W
1
1
3
2.5
L
Artemis
TaKKarBlack
Artemis
0
5
0
0
L
King Arthur
VΔŁeŋŦiNe
King Arthur
0
1
0
0
W
Ix Chel
Wozvy
Ix Chel
2
1
8
6
L
Jormungandr
dcmsantos92
Jormungandr
0
2
2
0.5
W
7
0
3
8.5
W
Neith
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,667
Damage
26,974
44,841
Taken
35,677
23,975
Mitigated
14,280
12,730
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,966
542
516
1,906
6,239
1,874
0
3,132
3,107
63,931
0
L
Zhong Kui
Baldw1n
Zhong Kui
4,723
449
0
2,951
6,774
4,266
5
3,289
3,485
48,633
2,632
L
Ne Zha
Darkrevan
Ne Zha
5,591
742
0
2,026
11,106
4,092
0
4,214
6,846
0
52,852
W
3,121
467
0
500
7,063
3,013
147
1,614
5,449
34,988
0
L
Artemis
TaKKarBlack
Artemis
2,671
1,149
0
1,078
6,998
1,821
0
286
6,712
0
42,912
L
King Arthur
VΔŁeŋŦiNe
King Arthur
5,787
572
0
4,616
12,555
9,411
0
2,387
10,168
0
46,882
W
Ix Chel
Wozvy
Ix Chel
4,936
1,036
1,384
3,935
8,060
4,802
124
3,013
5,047
16,092
789
L
Jormungandr
dcmsantos92
Jormungandr
3,895
650
0
2,059
7,408
4,385
0
2,625
4,783
22,791
0
W
8,558
7,478
0
4,494
6,939
2,249
1,400
691
6,248
0
70,320
W
Neith
5,393
2,366
0
2,995
7,376
2,342
0
151
7,225
0
54,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,837
Gold Earned
37,324
383
Minions Killed
442
0
Camps Cleared
0
1,287,187
Distance Traveled
1,194,535
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,548
629
123
10
0
270,972
4
L
Zhong Kui
8,053
671
117
10
0
255,226
5
L
Ne Zha
6,178
515
78
7
0
290,031
0
W
Ymir
6,282
524
66
6
0
254,174
6
L
Artemis
6,181
515
83
7
0
222,674
4
L
King Arthur
6,471
539
70
6
0
259,732
0
W
Ix Chel
7,399
617
20
2
0
232,051
7
L
Jormungandr
5,954
496
35
3
0
259,524
2
W
Rama
8,967
747
131
11
0
232,480
0
W
Neith
7,128
594
102
9
0
204,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role