Player Matchup

Ix Chel
Ix Chel
Ilitharius
Ix Chel
Level 157
God Stats
10W - 11L
1,488 SR
Queue Stats
956W - 763L
1,665 Elo+
Solo
Cabrakan
Cabrakan
MrMarshmallowAk
Cabrakan
Level 166
God Stats
6W - 3L
1,970 SR
Queue Stats
304W - 330L
1,506 Elo+
Solo
King Arthur
King Arthur
PleaseDontBahnMi
King Arthur
Level 137
God Stats
1W - 3L
1,367 SR
Queue Stats
435W - 463L
1,486 Elo+
Solo
Camazotz
Camazotz
TheShrimpEh1
Camazotz
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 80L
1,488 Elo+
Solo
Cliodhna
Cliodhna
septrum
Cliodhna
Level 156
God Stats
0W - 2L
1,299 SR
Queue Stats
111W - 118L
1,504 Elo+
Solo
Team Averages
Level 144
1,525 SR
1,530 Elo+

VS

Team Averages
Level 118
1,516 SR
1,458 Elo+
Chronos
Chronos
 
Chronos
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Axemanship
Cerberus
Level 47
God Stats
1W - 0L
1,393 SR
Queue Stats
5W - 6L
1,585 Elo+
Party 1
Cliodhna
Cliodhna
EsMamiii
Cliodhna
Level 106
God Stats
5W - 2L
1,616 SR
Queue Stats
227W - 238L
1,522 Elo+
Solo
Guan Yu
Guan Yu
Finding_ReFReF
Guan Yu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,251 Elo+
Party 1
Ganesha
Ganesha
SungHxon
Ganesha
Level 109
God Stats
2W - 1L
1,572 SR
Queue Stats
99W - 95L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ilitharius
Ix Chel
14
3 / 3 / 2
7,773
777
9,942
7,097
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
11
1 / 3 / 3
7,318
732
3,206
7,877
8,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
PleaseDontBahnMi
King Arthur
13
0 / 6 / 3
6,843
684
5,664
13,725
5,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Camazotz
TheShrimpEh1
Camazotz
14
2 / 4 / 3
7,941
794
7,376
11,817
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
septrum
Cliodhna
12
0 / 6 / 4
6,794
679
5,306
10,160
2,473
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
7 / 1 / 8
9,248
925
7,978
6,758
3,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Axemanship
Cerberus
16
7 / 2 / 12
9,304
930
14,446
15,868
15,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cliodhna
EsMamiii
Cliodhna
15
4 / 1 / 9
8,998
900
12,114
6,099
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 12
9,312
931
6,300
14,243
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
SungHxon
Ganesha
15
0 / 1 / 19
9,166
917
6,131
9,635
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
6
Kills
22
22
Deaths
8
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
1
8
11
W
Cerberus
Axemanship
Cerberus
7
2
12
6.5
W
Cliodhna
EsMamiii
Cliodhna
4
1
9
8.5
W
4
3
12
3.33
L
Ix Chel
Ilitharius
Ix Chel
3
3
2
1.33
L
Cabrakan
1
3
3
0.83
L
King Arthur
PleaseDontBahnMi
King Arthur
0
6
3
0.25
W
Ganesha
SungHxon
Ganesha
0
1
19
9.5
L
Camazotz
TheShrimpEh1
Camazotz
2
4
3
0.88
L
Cliodhna
septrum
Cliodhna
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,494
Damage
46,969
50,676
Taken
52,603
21,915
Mitigated
43,221
13,956
Healing
29,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,978
1,624
1,124
1,198
6,758
3,458
1,866
1,112
5,646
23,086
1,278
W
Cerberus
Axemanship
Cerberus
14,446
768
2,729
7,222
15,868
15,597
805
5,008
10,860
23,370
1,106
W
Cliodhna
EsMamiii
Cliodhna
12,114
1,400
1,141
1,420
6,099
2,758
720
1,260
4,839
0
27,995
W
6,300
995
6,402
5,655
14,243
14,010
142
3,995
10,248
174
9,599
L
Ix Chel
Ilitharius
Ix Chel
9,942
1,092
3,460
1,704
7,097
1,572
0
3,785
3,312
26,650
0
L
Cabrakan
3,206
183
274
784
7,877
8,424
0
4,870
3,007
5,298
247
L
King Arthur
PleaseDontBahnMi
King Arthur
5,664
854
484
1,203
13,725
5,884
0
7,885
5,840
338
12,293
W
Ganesha
SungHxon
Ganesha
6,131
290
269
2,192
9,635
7,398
327
1,864
7,771
12,676
0
L
Camazotz
TheShrimpEh1
Camazotz
7,376
2,682
928
3,440
11,817
3,562
0
4,985
6,832
0
14,566
L
Cliodhna
septrum
Cliodhna
5,306
758
113
1,566
10,160
2,473
0
6,702
3,458
0
10,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,669
Gold Earned
46,028
82
Minions Killed
142
0
Camps Cleared
0
864,223
Distance Traveled
926,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,248
925
44
4
0
153,046
0
W
Cerberus
9,304
930
51
5
0
187,084
0
W
Cliodhna
8,998
900
40
4
0
204,723
0
W
Guan Yu
9,312
931
7
1
0
199,738
0
L
Ix Chel
7,773
777
36
4
0
162,678
0
L
Cabrakan
7,318
732
4
0
0
152,391
0
L
King Arthur
6,843
684
18
2
0
174,741
0
W
Ganesha
9,166
917
0
0
0
181,779
0
L
Camazotz
7,941
794
15
2
0
216,407
0
L
Cliodhna
6,794
679
9
1
0
158,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role