Player Matchup

Nu Wa
Nu Wa
Girlyfox
Nu Wa
Level 122
God Stats
26W - 33L
1,508 SR
Queue Stats
188W - 183L
1,475 Elo+
Party 1
Nike
Nike
Hundekind
Nike
Level 142
God Stats
2W - 1L
1,736 SR
Queue Stats
79W - 66L
1,509 Elo+
Party 1
Fenrir
Fenrir
OMIDANATHOR
Fenrir
Level 51
God Stats
17W - 15L
1,477 SR
Queue Stats
109W - 123L
1,409 Elo+
Solo
Medusa
Medusa
arenosky
Medusa
Level 126
God Stats
14W - 9L
1,681 SR
Queue Stats
104W - 68L
1,553 Elo+
Solo
Ares
Ares
oOXeniyonOo
Ares
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,408 Elo+
Party 1
Team Averages
Level 114
1,581 SR
1,471 Elo+

VS

Team Averages
Level 126
1,523 SR
1,482 Elo+
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CK-162
Arachne
Level 159
God Stats
10W - 9L
1,498 SR
Queue Stats
246W - 240L
1,563 Elo+
Solo
Chiron
Chiron
Sirmuu
Chiron
Level 123
God Stats
0W - 1L
1,287 SR
Queue Stats
6W - 8L
1,468 Elo+
Solo
Hun Batz
Hun Batz
dado4352
Hun Batz
Level 105
God Stats
8W - 7L
1,545 SR
Queue Stats
148W - 154L
1,470 Elo+
Solo
Anubis
Anubis
zSaud0
Anubis
Level 114
God Stats
1W - 1L
1,782 SR
Queue Stats
30W - 44L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Girlyfox
Nu Wa
13
3 / 2 / 9
8,271
636
8,680
5,594
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
15
3 / 0 / 3
9,006
693
10,791
8,894
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
13
12 / 2 / 0
8,249
635
7,908
10,616
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
arenosky
Medusa
15
5 / 2 / 1
8,698
669
8,322
7,150
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 10
7,265
559
2,722
13,120
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 7 / 0
6,174
475
5,314
9,746
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
CK-162
Arachne
12
0 / 4 / 0
6,062
466
4,275
13,777
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chiron
Sirmuu
Chiron
12
2 / 3 / 1
6,879
529
5,564
8,085
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hun Batz
dado4352
Hun Batz
12
3 / 4 / 2
6,723
517
6,029
10,466
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
zSaud0
Anubis
12
1 / 5 / 4
6,448
496
6,161
11,177
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
23
Kills
8
8
Deaths
23
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
0
0.29
L
Arachne
CK-162
Arachne
0
4
0
0
W
Nu Wa
Girlyfox
Nu Wa
3
2
9
3.75
W
Nike
3
0
3
4.5
W
Fenrir
12
2
0
6
L
Chiron
Sirmuu
Chiron
2
3
1
0.83
W
Medusa
arenosky
Medusa
5
2
1
2.75
L
Hun Batz
dado4352
Hun Batz
3
4
2
1
W
0
2
10
2.5
L
Anubis
zSaud0
Anubis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,423
Damage
27,343
45,374
Taken
53,251
23,065
Mitigated
19,381
12,602
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,314
371
0
532
9,746
2,410
0
3,392
6,354
36,802
0
L
Arachne
CK-162
Arachne
4,275
3,601
0
6,179
13,777
3,845
0
941
12,836
0
37,224
W
Nu Wa
Girlyfox
Nu Wa
8,680
1,915
0
375
5,594
1,659
627
2,848
2,746
51,101
900
W
Nike
10,791
1,096
0
3,268
8,894
4,962
165
1,777
7,117
0
77,118
W
Fenrir
7,908
1,623
0
2,344
10,616
4,490
0
2,364
8,252
0
46,584
L
Chiron
Sirmuu
Chiron
5,564
2,207
280
1,839
8,085
2,640
0
1,308
6,740
0
46,783
W
Medusa
arenosky
Medusa
8,322
2,927
0
2,784
7,150
2,512
0
1,159
5,991
0
70,945
L
Hun Batz
dado4352
Hun Batz
6,029
923
0
2,232
10,466
3,958
0
3,431
7,035
0
40,584
W
2,722
170
304
3,527
13,120
9,442
100
3,289
9,831
23,149
0
L
Anubis
zSaud0
Anubis
6,161
793
0
3,385
11,177
6,528
0
2,238
8,939
40,571
38

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
32,286
457
Minions Killed
347
0
Camps Cleared
0
1,411,018
Distance Traveled
1,337,375
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,174
475
73
6
0
253,043
0
L
Arachne
6,062
466
76
6
0
272,412
0
W
Nu Wa
8,271
636
93
7
0
257,136
4
W
Nike
9,006
693
142
11
0
270,569
0
W
Fenrir
8,249
635
71
5
0
310,060
0
L
Chiron
6,879
529
80
6
0
254,234
2
W
Medusa
8,698
669
115
9
0
291,023
0
L
Hun Batz
6,723
517
61
5
0
313,247
0
W
Ares
7,265
559
36
3
0
282,230
0
L
Anubis
6,448
496
57
4
0
244,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role