Player Matchup

Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver V
BabyWindu
Olorun
Silver V
Level 48
God Stats
7W - 4L
1,694 SR
Queue Stats
14W - 16L
1,307 MMR
Solo
Artemis
Artemis
Bronze V
GoldenGoldie232
Artemis
Bronze V
Level 109
God Stats
6W - 3L
1,462 SR
Queue Stats
141W - 228L
12 MMR
Solo
Geb
Geb
Silver I
SEALTeamTwo
Geb
Silver I
Level 178
God Stats
40W - 41L
1,575 SR
Queue Stats
210W - 219L
1,255 MMR
Solo
Hun Batz
Hun Batz
Gold V
WarlordShiba
Hun Batz
Gold V
Level 173
God Stats
3W - 3L
1,489 SR
Queue Stats
66W - 63L
1,265 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,544 SR
1,068 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,472 SR
841 MMR
Ra
Ra
Gold V
CreamCheez5953
Ra
Gold V
Level 101
God Stats
10W - 7L
1,520 SR
Queue Stats
64W - 69L
1,330 MMR
Solo
Bacchus
Bacchus
Silver III
DaleanFlow
Bacchus
Silver III
Level 116
God Stats
3W - 9L
1,365 SR
Queue Stats
45W - 56L
1,323 MMR
Solo
Kali
Kali
Silver V
DevilHeartu
Kali
Silver V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 76L
796 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze II
PharoRift
Ah Muzen Cab
Bronze II
Level 110
God Stats
6W - 8L
1,472 SR
Queue Stats
119W - 180L
138 MMR
Solo
Freya
Freya
Bronze I
charliheartu
Freya
Bronze I
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 95L
618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
7 / 0 / 1
8,573
779
7,590
9,321
6,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Olorun
BabyWindu
Olorun
12
1 / 1 / 1
7,107
646
4,719
6,170
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 1
5,878
534
2,525
4,707
1,308
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 2
6,161
560
1,797
6,157
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
WarlordShiba
Hun Batz
12
4 / 0 / 1
6,731
612
4,588
5,148
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThanatosNeithNe ZhaSurtr

VS

Bans
PoseidonDanzaburouHadesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,263
569
4,060
6,312
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
DaleanFlow
Bacchus
9
1 / 0 / 1
5,733
521
3,746
7,741
6,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
4,458
405
597
5,831
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
PharoRift
Ah Muzen Cab
8
0 / 7 / 0
4,818
438
1,929
8,183
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 2 / 0
5,018
456
3,168
5,907
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
13
Kills
2
2
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
0
1
7.5
W
Olorun
BabyWindu
Olorun
1
1
1
1.5
L
1
2
0
0.5
L
Bacchus
DaleanFlow
Bacchus
1
0
1
1.5
L
0
2
0
0
W
0
1
1
0.5
L
Ah Muzen Cab
PharoRift
Ah Muzen Cab
0
7
0
0
W
1
0
2
2
W
Hun Batz
WarlordShiba
Hun Batz
4
0
1
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,219
Damage
13,500
31,503
Taken
33,974
14,863
Mitigated
14,832
16,220
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,590
2,354
0
4,421
9,321
6,988
431
0
9,321
0
56,668
W
Olorun
BabyWindu
Olorun
4,719
1,934
0
3,354
6,170
1,928
630
3,448
2,334
50,580
7,230
L
4,060
218
180
2,571
6,312
2,363
0
2,638
3,629
49,245
0
L
Bacchus
DaleanFlow
Bacchus
3,746
916
0
2,383
7,741
6,763
0
1,668
6,073
14,839
3,752
L
597
77
0
884
5,831
1,684
0
1,032
4,725
0
23,041
W
2,525
595
0
2,335
4,707
1,308
945
2,962
1,518
0
33,247
L
Ah Muzen Cab
PharoRift
Ah Muzen Cab
1,929
808
0
78
8,183
2,031
0
0
7,738
0
23,360
W
1,797
141
0
2,544
6,157
2,997
148
2,759
2,964
14,017
1,729
W
Hun Batz
WarlordShiba
Hun Batz
4,588
584
0
3,566
5,148
1,642
0
428
4,624
0
53,549
L
3,168
779
0
2,175
5,907
1,991
0
580
5,327
23,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,450
Gold Earned
26,290
418
Minions Killed
245
0
Camps Cleared
0
1,157,697
Distance Traveled
1,078,626
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,573
779
113
10
0
237,069
0
W
Olorun
7,107
646
104
9
0
183,836
0
L
Ra
6,263
569
103
9
0
248,750
3
L
Bacchus
5,733
521
27
2
0
235,241
6
L
Kali
4,458
405
32
3
0
218,321
0
W
Artemis
5,878
534
71
6
0
196,753
0
L
Ah Muzen Cab
4,818
438
43
4
0
170,895
0
W
Geb
6,161
560
19
2
0
259,308
2
W
Hun Batz
6,731
612
111
10
0
280,731
0
L
Freya
5,018
456
40
4
0
205,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role