Player Matchup

Hercules
Hercules
 
Hercules
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GhXsty77
Sun Wukong
Level 108
God Stats
1W - 6L
1,092 SR
Queue Stats
261W - 294L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
KaySeiz
Tsukuyomi
Level 85
God Stats
0W - 2L
1,579 SR
Queue Stats
43W - 71L
1,407 Elo+
Party 2
Artemis
Artemis
ZAAAMTA
Artemis
Level 103
God Stats
1W - 8L
1,459 SR
Queue Stats
77W - 133L
1,390 Elo+
Party 2
Team Averages
Level 67
1,426 SR
1,456 Elo+

VS

Team Averages
Level 120
1,588 SR
1,495 Elo+
Maui
Maui
 
Maui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Entagoon
Scylla
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,395 Elo+
Solo
Thor
Thor
Gulancer
Thor
Level 147
God Stats
6W - 1L
1,768 SR
Queue Stats
15W - 8L
1,490 Elo+
Party 1
Neith
Neith
KasparsLV
Neith
Level 193
God Stats
11W - 7L
1,560 SR
Queue Stats
219W - 164L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
krol22
Nu Wa
Level 108
God Stats
38W - 31L
1,613 SR
Queue Stats
39W - 33L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 2 / 0
6,952
993
4,060
10,788
9,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Nu Wa
 
Nu Wa
11
0 / 2 / 1
6,333
905
1,978
3,115
1,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GhXsty77
Sun Wukong
13
4 / 2 / 1
7,348
1,050
2,540
4,626
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
KaySeiz
Tsukuyomi
11
0 / 5 / 3
6,374
911
3,050
6,824
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
ZAAAMTA
Artemis
11
0 / 4 / 2
6,374
911
3,449
6,117
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
4 / 1 / 7
7,881
1,126
4,058
5,248
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
Entagoon
Scylla
13
5 / 3 / 4
7,430
1,061
7,082
4,747
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
5 / 1 / 6
7,745
1,106
7,592
5,286
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
KasparsLV
Neith
14
1 / 0 / 9
7,433
1,062
5,771
2,607
835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
krol22
Nu Wa
12
0 / 1 / 9
6,761
966
3,997
3,029
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
15
15
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
0
1
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Maui
 
Maui
4
1
7
7.5
W
Scylla
Entagoon
Scylla
5
3
4
2.33
L
Sun Wukong
GhXsty77
Sun Wukong
4
2
1
2.25
W
Thor
5
1
6
8
W
Neith
KasparsLV
Neith
1
0
9
5.5
L
Tsukuyomi
KaySeiz
Tsukuyomi
0
5
3
0.3
L
Artemis
ZAAAMTA
Artemis
0
4
2
0.25
W
Nu Wa
krol22
Nu Wa
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,077
Damage
28,500
31,470
Taken
20,917
17,854
Mitigated
10,226
4,385
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,060
539
0
2,463
10,788
9,930
0
5,201
5,587
1,216
10,835
L
Nu Wa
 
Nu Wa
1,978
458
0
428
3,115
1,450
112
497
2,618
15,873
0
W
Maui
 
Maui
4,058
721
0
826
5,248
5,024
185
235
5,013
8,252
137
W
Scylla
Entagoon
Scylla
7,082
724
0
204
4,747
1,412
539
497
4,250
18,183
0
L
Sun Wukong
GhXsty77
Sun Wukong
2,540
677
0
416
4,626
2,425
0
1,779
2,847
0
12,482
W
Thor
7,592
1,476
0
310
5,286
2,033
0
616
4,670
0
18,221
W
Neith
KasparsLV
Neith
5,771
1,863
0
996
2,607
835
1,035
411
2,196
0
27,572
L
Tsukuyomi
KaySeiz
Tsukuyomi
3,050
241
0
326
6,824
2,245
0
2,562
4,262
0
9,705
L
Artemis
ZAAAMTA
Artemis
3,449
892
0
752
6,117
1,804
0
4,959
1,158
0
14,678
W
Nu Wa
krol22
Nu Wa
3,997
708
198
650
3,029
922
261
219
2,810
19,194
300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,381
Gold Earned
37,250
120
Minions Killed
151
0
Camps Cleared
0
660,612
Distance Traveled
776,152
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,952
993
22
3
0
134,323
0
L
Nu Wa
6,333
905
32
5
0
103,367
2
W
Maui
7,881
1,126
7
1
0
157,506
4
W
Scylla
7,430
1,061
31
4
0
153,855
0
L
Sun Wukong
7,348
1,050
27
4
0
156,646
2
W
Thor
7,745
1,106
24
3
0
168,087
0
W
Neith
7,433
1,062
54
8
0
136,245
1
L
Tsukuyomi
6,374
911
12
2
0
138,209
0
L
Artemis
6,374
911
27
4
0
128,067
2
W
Nu Wa
6,761
966
35
5
0
160,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role