Player Matchup

Ra
Ra
PMM_7583
Ra
Level 38
God Stats
2W - 2L
1,498 SR
Queue Stats
15W - 27L
1,303 Elo+
Party 2
Surtr
Surtr
Xkingdom_ShadowX
Surtr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,210 Elo+
Party 2
Nut
Nut
mariiioo_17
Nut
Level 64
God Stats
1W - 5L
1,243 SR
Queue Stats
21W - 43L
1,175 Elo+
Party 2
Team Averages
Level 37
1,414 SR
1,229 Elo+

VS

Team Averages
Level 97
1,490 SR
1,532 Elo+
Hou Yi
Hou Yi
Aneon
Hou Yi
Level 91
God Stats
1W - 2L
1,230 SR
Queue Stats
4W - 2L
1,639 Elo+
Party 1
Olorun
Olorun
Mahdy6964
Olorun
Level 58
God Stats
3W - 4L
1,460 SR
Queue Stats
19W - 17L
1,464 Elo+
Solo
Ymir
Ymir
Parandriel
Ymir
Level 143
God Stats
18W - 7L
1,779 SR
Queue Stats
68W - 53L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,160
716
3,985
6,637
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
6,839
684
3,167
9,216
5,951
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 2 / 1
7,644
764
5,075
5,465
1,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aneon
Hou Yi
14
3 / 0 / 7
8,589
859
5,153
4,545
1,835
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Mahdy6964
Olorun
15
5 / 1 / 6
9,365
937
7,253
5,754
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

14
4 / 2 / 8
8,590
859
5,761
9,775
11,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
12
12
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Aneon
Hou Yi
3
0
7
6.5
W
Olorun
Mahdy6964
Olorun
5
1
6
8
L
1
5
0
0.2
W
4
2
8
4
L
0
5
1
0.1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,227
Damage
18,167
21,318
Taken
20,074
9,887
Mitigated
15,333
1,454
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Aneon
Hou Yi
5,153
2,043
0
668
4,545
1,835
2,045
1,079
3,391
0
27,412
W
Olorun
Mahdy6964
Olorun
7,253
3,404
716
2,468
5,754
2,405
2,561
1,506
4,248
33,689
0
L
3,985
247
369
403
6,637
2,114
120
4,119
2,518
17,994
0
W
5,761
908
0
250
9,775
11,093
78
1,498
8,277
15,954
0
L
3,167
995
0
329
9,216
5,951
31
5,628
3,564
341
10,412
L
5,075
763
115
238
5,465
1,822
0
3,324
2,141
0
25,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,643
Gold Earned
26,544
89
Minions Killed
134
0
Camps Cleared
0
472,453
Distance Traveled
511,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,589
859
64
6
0
180,150
0
W
Olorun
9,365
937
55
6
0
158,535
0
L
Ra
7,160
716
34
3
0
141,522
0
W
Ymir
8,590
859
15
2
0
172,786
0
L
Surtr
6,839
684
18
2
0
155,202
0
L
Nut
7,644
764
37
4
0
175,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role