Player Matchup

Achilles
Achilles
Bbro29
Achilles
Level 75
God Stats
3W - 4L
1,352 SR
Queue Stats
190W - 200L
1,496 Elo+
Solo
Vulcan
Vulcan
Goat Capin
Vulcan
Level 158
God Stats
4W - 3L
1,656 SR
Queue Stats
25W - 18L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
tidebashur16
Tsukuyomi
Level 103
God Stats
5W - 4L
1,545 SR
Queue Stats
96W - 110L
1,437 Elo+
Solo
Team Averages
Level 112
1,518 SR
1,497 Elo+

VS

Team Averages
Level 118
1,407 SR
1,422 Elo+
Persephone
Persephone
Blondie5072
Persephone
Level 128
God Stats
2W - 3L
1,532 SR
Queue Stats
79W - 82L
1,511 Elo+
Solo
Hou Yi
Hou Yi
HunTin4aBlunTin
Hou Yi
Level 99
God Stats
0W - 1L
1,100 SR
Queue Stats
8W - 10L
1,274 Elo+
Solo
Chaac
Chaac
googlebag
Chaac
Level 128
God Stats
0W - 2L
1,590 SR
Queue Stats
40W - 46L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bbro29
Achilles
16
2 / 2 / 1
10,552
703
5,546
10,738
8,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
Goat Capin
Vulcan
19
3 / 0 / 3
11,948
797
14,141
7,746
4,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
tidebashur16
Tsukuyomi
18
3 / 2 / 3
11,754
784
8,204
10,022
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blondie5072
Persephone
15
0 / 5 / 2
10,037
669
10,348
12,255
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 0
10,678
712
5,017
10,225
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chaac
googlebag
Chaac
17
0 / 0 / 2
10,109
674
5,189
9,890
8,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
4
4
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bbro29
Achilles
2
2
1
1.25
L
Persephone
Blondie5072
Persephone
0
5
2
0.2
W
Vulcan
Goat Capin
Vulcan
3
0
3
4.5
L
4
3
0
1.33
L
Chaac
googlebag
Chaac
0
0
2
1
W
Tsukuyomi
tidebashur16
Tsukuyomi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,891
Damage
20,554
28,506
Taken
32,370
16,567
Mitigated
14,876
5,442
Healing
4,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bbro29
Achilles
5,546
828
0
955
10,738
8,238
87
3,369
7,369
0
22,720
L
Persephone
Blondie5072
Persephone
10,348
464
0
1,481
12,255
3,304
0
5,377
6,831
42,256
288
W
Vulcan
Goat Capin
Vulcan
14,141
216
0
2,763
7,746
4,352
651
4,451
3,295
51,690
199
L
5,017
734
0
928
10,225
3,529
0
4,075
6,123
0
29,009
L
Chaac
googlebag
Chaac
5,189
198
0
2,329
9,890
8,043
0
4,684
5,159
0
35,853
W
Tsukuyomi
tidebashur16
Tsukuyomi
8,204
2,120
0
1,724
10,022
3,977
404
2,306
7,716
0
45,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
30,824
193
Minions Killed
172
0
Camps Cleared
0
822,488
Distance Traveled
755,054
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,552
703
37
2
0
272,590
2
L
Persephone
10,037
669
59
4
0
231,775
2
W
Vulcan
11,948
797
87
6
0
288,215
1
L
Hou Yi
10,678
712
44
3
0
236,482
0
L
Chaac
10,109
674
69
5
0
286,797
3
W
Tsukuyomi
11,754
784
69
5
0
261,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role