Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Il0nGID0nGlI
Ganesha
Level 128
God Stats
2W - 3L
1,412 SR
Queue Stats
46W - 35L
1,496 Elo+
Party 2
Loki
Loki
William_wrag
Loki
Level 64
God Stats
9W - 6L
1,512 SR
Queue Stats
42W - 44L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
lol-075
Kuzenbo
Level 128
God Stats
9W - 4L
1,647 SR
Queue Stats
78W - 75L
1,449 Elo+
Solo
Sol
Sol
odzos
Sol
Level 123
God Stats
1W - 2L
1,349 SR
Queue Stats
30W - 19L
1,536 Elo+
Party 2
Team Averages
Level 120
1,484 SR
1,479 Elo+

VS

Team Averages
Level 96
1,394 SR
1,364 Elo+
Gilgamesh
Gilgamesh
FenRiRVASCO
Gilgamesh
Level 148
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 5L
1,149 Elo+
Solo
Kukulkan
Kukulkan
Nodnarb_Hollow
Kukulkan
Level 43
God Stats
3W - 6L
1,372 SR
Queue Stats
62W - 88L
1,389 Elo+
Party 1
Neith
Neith
Purplewolf9398
Neith
Level 60
God Stats
1W - 2L
1,546 SR
Queue Stats
19W - 27L
1,360 Elo+
Party 1
Amaterasu
Amaterasu
Shorebud
Amaterasu
Level 80
God Stats
0W - 2L
1,466 SR
Queue Stats
112W - 108L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ignacuis
Morgan Le Fay
Level 147
God Stats
1W - 4L
1,313 SR
Queue Stats
39W - 35L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
17 / 1 / 1
11,494
676
15,218
12,686
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Il0nGID0nGlI
Ganesha
13
0 / 1 / 11
9,108
536
4,037
16,077
15,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 9 / 0
6,301
371
1,226
11,103
2,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Kuzenbo
lol-075
Kuzenbo
15
2 / 0 / 1
8,950
526
9,673
10,043
15,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Sol
odzos
Sol
15
2 / 2 / 3
8,762
515
6,985
12,824
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FenRiRVASCO
Gilgamesh
3
0 / 0 / 0
4,942
291
0
475
144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
13
0 / 6 / 2
7,439
438
5,194
10,522
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 9 / 1
7,519
442
6,978
13,403
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Shorebud
Amaterasu
16
4 / 3 / 0
10,187
599
8,419
17,533
14,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
ignacuis
Morgan Le Fay
14
3 / 4 / 2
8,838
520
12,298
12,373
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
21
Kills
9
13
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
17
1
1
17.5
L
Gilgamesh
FenRiRVASCO
Gilgamesh
0
0
0
0
W
Ganesha
Il0nGID0nGlI
Ganesha
0
1
11
5.5
L
Kukulkan
0
6
2
0.17
L
2
9
1
0.28
L
Amaterasu
Shorebud
Amaterasu
4
3
0
1.33
W
0
9
0
0
L
Morgan Le Fay
ignacuis
Morgan Le Fay
3
4
2
1
W
Kuzenbo
lol-075
Kuzenbo
2
0
1
2.5
W
Sol
odzos
Sol
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,139
Damage
32,889
62,733
Taken
54,306
43,489
Mitigated
23,951
17,707
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,218
8,455
0
5,888
12,686
4,990
4,764
4,940
7,746
0
89,571
L
Gilgamesh
FenRiRVASCO
Gilgamesh
0
0
0
250
475
144
0
0
475
0
1,361
W
Ganesha
Il0nGID0nGlI
Ganesha
4,037
297
0
1,996
16,077
15,897
301
6,381
9,696
34,636
1,742
L
Kukulkan
5,194
850
0
940
10,522
2,589
580
2,194
8,328
41,769
0
L
6,978
328
0
2,617
13,403
2,709
0
2,439
10,964
0
35,235
L
Amaterasu
Shorebud
Amaterasu
8,419
2,896
0
7,040
17,533
14,485
0
9,587
7,946
0
84,393
W
1,226
144
0
1,880
11,103
2,677
65
340
10,569
0
26,818
L
Morgan Le Fay
ignacuis
Morgan Le Fay
12,298
490
0
3,063
12,373
4,024
98
6,376
5,997
69,930
1,031
W
Kuzenbo
lol-075
Kuzenbo
9,673
2,947
0
1,459
10,043
15,035
48
0
9,305
50,466
2,025
W
Sol
odzos
Sol
6,985
1,870
122
6,362
12,824
4,890
1,918
5,831
6,993
66,414
1,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
38,925
409
Minions Killed
410
0
Camps Cleared
0
1,412,298
Distance Traveled
1,180,456
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,494
676
152
9
0
308,393
4
L
Gilgamesh
4,942
291
1
0
0
23,293
0
W
Ganesha
9,108
536
21
1
0
296,080
1
L
Kukulkan
7,439
438
88
5
0
267,936
0
L
Neith
7,519
442
43
3
0
294,406
4
L
Amaterasu
10,187
599
176
10
0
276,418
2
W
Loki
6,301
371
38
2
0
239,151
0
L
Morgan Le Fay
8,838
520
102
6
0
318,403
2
W
Kuzenbo
8,950
526
85
5
0
277,947
1
W
Sol
8,762
515
113
7
0
290,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role