Player Matchup

Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Geears
Khepri
Level 64
God Stats
0W - 2L
1,600 SR
Queue Stats
26W - 41L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
LonelyCapricorn
Nu Wa
Level 230
God Stats
5W - 7L
1,380 SR
Queue Stats
260W - 297L
1,443 Elo+
Solo
Bellona
Bellona
M9Sd8finO
Bellona
Level 170
God Stats
9W - 10L
1,526 SR
Queue Stats
336W - 371L
1,506 Elo+
Solo
Vulcan
Vulcan
xxBETEPAHxx
Vulcan
Level 157
God Stats
6W - 7L
1,537 SR
Queue Stats
165W - 193L
1,454 Elo+
Party 1
Team Averages
Level 144
1,509 SR
1,462 Elo+

VS

Team Averages
Level 132
1,518 SR
1,489 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Alasaina
Cliodhna
Level 117
God Stats
1W - 0L
1,702 SR
Queue Stats
12W - 12L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Esgarion
Ah Muzen Cab
Level 155
God Stats
1W - 1L
1,347 SR
Queue Stats
53W - 53L
1,550 Elo+
Solo
Ares
Ares
SkyBoy666
Ares
Level 78
God Stats
3W - 4L
1,443 SR
Queue Stats
18W - 23L
1,461 Elo+
Solo
Hera
Hera
Virgaz
Hera
Level 156
God Stats
14W - 13L
1,597 SR
Queue Stats
31W - 30L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 0
5,473
912
5,688
6,263
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Geears
Khepri
10
0 / 0 / 0
5,512
919
653
5,989
2,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 0 / 0
5,160
860
1,294
527
94
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
M9Sd8finO
Bellona
11
0 / 0 / 1
5,846
974
2,518
5,604
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
11
2 / 1 / 0
6,114
1,019
6,825
4,675
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 0 / 1
5,501
917
1,085
3,188
1,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cliodhna
Alasaina
Cliodhna
10
1 / 1 / 0
5,542
924
3,383
5,131
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Muzen Cab
Esgarion
Ah Muzen Cab
12
1 / 0 / 1
6,100
1,017
8,247
5,382
1,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
10
0 / 0 / 1
5,864
977
2,185
5,236
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Virgaz
Hera
11
0 / 1 / 0
5,785
964
4,529
3,113
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Yu Huang
 
Yu Huang
1
0
1
1.5
W
Cliodhna
Alasaina
Cliodhna
1
1
0
1
W
Ah Muzen Cab
Esgarion
Ah Muzen Cab
1
0
1
1.5
L
Khepri
Geears
Khepri
0
0
0
0
L
0
0
0
0
L
Bellona
M9Sd8finO
Bellona
0
0
1
0.5
W
Ares
0
0
1
0.5
W
Hera
Virgaz
Hera
0
1
0
0
L
Vulcan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
19,429
23,058
Taken
22,050
10,237
Mitigated
8,919
4,265
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,688
2,083
0
0
6,263
2,042
0
1,042
5,177
0
14,910
W
Yu Huang
 
Yu Huang
1,085
16
0
88
3,188
1,559
0
1,403
1,668
2,754
0
W
Cliodhna
Alasaina
Cliodhna
3,383
57
0
51
5,131
1,555
0
1,763
3,063
0
9,070
W
Ah Muzen Cab
Esgarion
Ah Muzen Cab
8,247
3,315
0
1,246
5,382
1,805
0
1,020
4,190
0
33,875
L
Khepri
Geears
Khepri
653
23
869
1,258
5,989
2,978
0
2,073
3,868
4,864
0
L
1,294
378
0
250
527
94
18
101
386
3,784
86
L
Bellona
M9Sd8finO
Bellona
2,518
124
0
1,371
5,604
3,813
0
1,783
3,609
0
14,161
W
Ares
2,185
0
0
2,025
5,236
3,134
0
2,104
2,792
4,371
0
W
Hera
Virgaz
Hera
4,529
243
0
390
3,113
866
490
1,488
1,421
19,265
0
L
Vulcan
6,825
32
0
517
4,675
1,310
0
2,254
2,219
18,429
381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,105
Gold Earned
28,792
106
Minions Killed
123
0
Camps Cleared
0
543,667
Distance Traveled
620,656
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,473
912
30
5
0
131,247
0
W
Yu Huang
5,501
917
4
1
0
69,918
0
W
Cliodhna
5,542
924
8
1
0
142,658
0
W
Ah Muzen Cab
6,100
1,017
58
10
0
133,898
0
L
Khepri
5,512
919
4
1
0
99,473
2
L
Nu Wa
5,160
860
6
1
0
44,687
0
L
Bellona
5,846
974
30
5
0
139,637
0
W
Ares
5,864
977
4
1
0
135,695
0
W
Hera
5,785
964
49
8
0
138,487
0
L
Vulcan
6,114
1,019
36
6
0
128,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role