Player Matchup

Vamana
Vamana
 
Vamana
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
SlyGunner89
He Bo
Level 284
God Stats
6W - 5L
1,410 SR
Queue Stats
506W - 534L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
Vulneris
Kuzenbo
Level 107
God Stats
2W - 6L
1,293 SR
Queue Stats
313W - 279L
1,515 Elo+
Solo
Neith
Neith
Xl-Moonlight_
Neith
Level 122
God Stats
8W - 5L
1,506 SR
Queue Stats
289W - 287L
1,454 Elo+
Solo
Eset
Eset
nick_421x
Eset
Level 118
God Stats
2W - 1L
1,646 SR
Queue Stats
89W - 87L
1,539 Elo+
Solo
Team Averages
Level 159
1,471 SR
1,488 Elo+

VS

Team Averages
Level 90
1,543 SR
1,452 Elo+
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MiCdT2
Sobek
Level 159
God Stats
1W - 4L
1,313 SR
Queue Stats
438W - 487L
1,408 Elo+
Solo
Eset
Eset
OozyMrDevil
Eset
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,293 Elo+
Solo
Zhong Kui
Zhong Kui
OptimusbeE93
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,569 Elo+
Solo
Chiron
Chiron
Random_guy2342
Chiron
Level 68
God Stats
8W - 2L
1,902 SR
Queue Stats
310W - 327L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 4 / 11
9,767
814
10,907
15,628
16,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
3 / 4 / 7
9,475
790
6,595
7,824
3,270
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Vulneris
Kuzenbo
14
1 / 4 / 14
9,086
757
7,012
16,733
25,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

19
5 / 1 / 10
10,976
915
13,541
8,935
4,500
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Eset
16
6 / 2 / 8
10,273
856
6,131
5,813
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 5 / 6
7,985
665
7,305
14,318
12,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
MiCdT2
Sobek
14
3 / 6 / 9
8,127
677
5,721
16,022
20,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 3 / 6
7,769
647
5,258
7,058
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Zhong Kui
OptimusbeE93
Zhong Kui
15
5 / 3 / 8
8,783
732
11,342
11,159
15,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 0 / 0
7,861
655
2,287
995
303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
17
Kills
13
15
Deaths
17
50
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
4
11
1.88
L
Arachne
 
Arachne
3
5
6
1.2
L
Sobek
MiCdT2
Sobek
3
6
9
1.25
L
2
3
6
1.67
L
Zhong Kui
OptimusbeE93
Zhong Kui
5
3
8
3
L
0
0
0
0
W
3
4
7
1.63
W
Kuzenbo
Vulneris
Kuzenbo
1
4
14
2
W
5
1
10
10
W
Eset
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,186
Damage
31,913
54,933
Taken
49,552
51,962
Mitigated
52,146
16,649
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,907
4,676
919
4,400
15,628
16,204
451
4,805
10,261
0
24,567
L
Arachne
 
Arachne
7,305
5,509
0
3,823
14,318
12,100
0
4,332
9,571
0
11,184
L
Sobek
MiCdT2
Sobek
5,721
658
271
1,230
16,022
20,600
0
6,194
9,377
14,586
0
L
5,258
1,352
1,237
885
7,058
3,905
0
3,345
3,600
13,630
0
L
Zhong Kui
OptimusbeE93
Zhong Kui
11,342
1,837
85
4,069
11,159
15,238
0
5,317
5,685
21,045
0
L
2,287
229
199
167
995
303
0
180
815
0
16,288
W
6,595
579
583
394
7,824
3,270
1,180
4,737
2,844
20,373
421
W
Kuzenbo
Vulneris
Kuzenbo
7,012
2,872
1,663
1,831
16,733
25,059
616
5,406
10,845
13,565
0
W
13,541
4,575
491
3,609
8,935
4,500
4,101
4,330
4,334
0
40,223
W
Eset
6,131
116
2,135
624
5,813
2,929
1,091
2,277
3,500
21,062
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,577
Gold Earned
40,525
180
Minions Killed
96
0
Camps Cleared
0
1,141,929
Distance Traveled
1,018,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,767
814
31
3
0
270,646
0
L
Arachne
7,985
665
11
1
0
225,396
0
L
Sobek
8,127
677
4
0
0
180,329
0
L
Eset
7,769
647
17
1
0
176,517
0
L
Zhong Kui
8,783
732
27
2
0
187,138
0
L
Chiron
7,861
655
37
3
0
249,470
0
W
He Bo
9,475
790
35
3
0
219,205
0
W
Kuzenbo
9,086
757
16
1
0
205,674
0
W
Neith
10,976
915
61
5
0
246,240
0
W
Eset
10,273
856
37
3
0
200,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role