Player Matchup

Sol
Sol
AndiReid
Sol
Level 49
God Stats
1W - 1L
1,708 SR
Queue Stats
62W - 74L
1,495 Elo+
Solo
Fenrir
Fenrir
stankytip
Fenrir
Level 58
God Stats
6W - 2L
1,797 SR
Queue Stats
30W - 39L
1,358 Elo+
Solo
Athena
Athena
windexexploder
Athena
Level 68
God Stats
1W - 4L
1,372 SR
Queue Stats
197W - 192L
1,473 Elo+
Solo
Team Averages
Level 58
1,626 SR
1,442 Elo+

VS

Team Averages
Level 66
1,763 SR
1,431 Elo+
Ganesha
Ganesha
BoundingSwing41
Ganesha
Level 117
God Stats
6W - 1L
1,926 SR
Queue Stats
40W - 46L
1,412 Elo+
Solo
Kukulkan
Kukulkan
TTrophiess
Kukulkan
Level 43
God Stats
1W - 0L
1,871 SR
Queue Stats
2W - 1L
1,529 Elo+
Party 1
Neith
Neith
ssunnyydee
Neith
Level 38
God Stats
1W - 1L
1,493 SR
Queue Stats
2W - 2L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,351
835
9,350
9,095
2,454
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
stankytip
Fenrir
13
2 / 3 / 3
8,056
806
4,400
9,123
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 2 / 3
7,138
714
3,737
8,271
7,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
7,561
756
3,395
9,208
7,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
TTrophiess
Kukulkan
15
4 / 1 / 3
9,174
917
11,296
7,581
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
14
3 / 2 / 3
8,510
851
7,565
5,073
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
7
7
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
0
3
6
1
W
Kukulkan
TTrophiess
Kukulkan
4
1
3
5.5
W
Neith
3
2
3
2.25
L
Fenrir
stankytip
Fenrir
2
3
3
1.17
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,487
Damage
22,256
26,489
Taken
21,862
14,075
Mitigated
12,783
4,441
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,350
2,853
0
3,161
9,095
2,454
326
5,119
3,914
36,981
1,143
W
3,395
558
276
728
9,208
7,809
73
5,377
3,816
14,432
1,284
W
Kukulkan
TTrophiess
Kukulkan
11,296
1,174
0
751
7,581
2,913
0
4,607
2,959
40,867
931
W
Neith
7,565
1,338
0
1,712
5,073
2,061
571
3,120
1,929
0
21,483
L
Fenrir
stankytip
Fenrir
4,400
270
0
780
9,123
4,501
0
5,003
4,089
0
12,714
L
3,737
954
0
500
8,271
7,120
95
4,111
4,160
11,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,545
Gold Earned
25,245
110
Minions Killed
120
0
Camps Cleared
0
484,991
Distance Traveled
536,286
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,351
835
65
7
0
138,824
0
W
Ganesha
7,561
756
10
1
0
172,660
1
W
Kukulkan
9,174
917
79
8
0
182,375
0
W
Neith
8,510
851
31
3
0
181,251
0
L
Fenrir
8,056
806
27
3
0
170,632
0
L
Athena
7,138
714
18
2
0
175,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role