Player Matchup

Nut
Nut
Silver III
 
Nut
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
MuffinMan901
Anhur
Silver II
Level 149
God Stats
2W - 3L
1,112 SR
Queue Stats
83W - 105L
1,084 MMR
Solo
Cabrakan
Cabrakan
Silver II
SteTZyRapZzx
Cabrakan
Silver II
Level 118
God Stats
43W - 35L
1,459 SR
Queue Stats
281W - 290L
823 MMR
Solo
Fenrir
Fenrir
Silver IV
XxfbgRAMBOxX
Fenrir
Silver IV
Level 172
God Stats
3W - 5L
1,454 SR
Queue Stats
143W - 181L
660 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
aikeido
Baron Samedi
Silver V
Level 187
God Stats
109W - 182L
1,434 SR
Queue Stats
696W - 733L
496 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 155
1,392 SR
913 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,450 SR
808 MMR
Anubis
Anubis
Bronze I
ECSA GAMES
Anubis
Bronze I
Level 47
God Stats
2W - 2L
1,574 SR
Queue Stats
38W - 70L
532 MMR
Solo
Tyr
Tyr
Silver II
MasterAtroxYT
Tyr
Silver II
Level 146
God Stats
5W - 12L
1,361 SR
Queue Stats
142W - 162L
1,132 MMR
Solo
Agni
Agni
Silver I
U1221895460
Agni
Silver I
Level 149
God Stats
2W - 6L
1,389 SR
Queue Stats
29W - 42L
1,147 MMR
Solo
Skadi
Skadi
Silver IV
UnglifeTTV
Skadi
Silver IV
Level 114
God Stats
1W - 5L
1,427 SR
Queue Stats
7W - 18L
1,141 MMR
Solo
Fafnir
Fafnir
Bronze III
Worldpower442
Fafnir
Bronze III
Level 120
God Stats
4W - 4L
1,500 SR
Queue Stats
742W - 860L
90 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
3 / 2 / 7
10,024
528
15,875
13,474
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 3
9,614
506
5,008
10,952
3,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
SteTZyRapZzx
Cabrakan
17
6 / 1 / 3
10,279
541
8,219
14,282
10,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
17
7 / 0 / 5
10,248
539
6,214
11,172
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
aikeido
Baron Samedi
15
0 / 0 / 12
8,530
449
9,432
17,267
12,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Ne ZhaGebIzanamiChronos

VS

Bans
BacchusMercuryKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ECSA GAMES
Anubis
15
3 / 5 / 1
8,989
473
10,271
11,816
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 5 / 2
9,152
482
9,737
18,267
13,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 2 / 1
8,082
425
7,373
10,172
3,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
15
0 / 3 / 0
8,781
462
9,797
7,635
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 1
7,894
415
1,729
12,957
15,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
4
4
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
2
7
3.25
L
Anubis
ECSA GAMES
Anubis
3
5
1
0.7
L
1
5
2
0.4
W
3
1
3
4.5
W
Cabrakan
SteTZyRapZzx
Cabrakan
6
1
3
7.5
L
0
2
1
0.25
L
Skadi
0
3
0
0
L
0
4
1
0.13
W
Fenrir
7
0
5
9.5
W
Baron Samedi
aikeido
Baron Samedi
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,748
Damage
38,907
67,147
Taken
60,847
36,127
Mitigated
39,497
29,525
Healing
19,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
15,875
9,595
0
5,860
13,474
4,413
1,791
8,066
5,408
0
88,138
L
Anubis
ECSA GAMES
Anubis
10,271
417
0
4,290
11,816
5,620
0
3,011
8,805
63,847
304
L
9,737
603
0
5,484
18,267
13,567
136
7,881
10,386
0
60,302
W
5,008
2,159
0
4,303
10,952
3,563
152
2,315
8,637
0
67,507
W
Cabrakan
SteTZyRapZzx
Cabrakan
8,219
1,133
0
5,079
14,282
10,481
86
3,147
11,135
62,056
0
L
7,373
388
0
4,014
10,172
3,047
0
1,023
9,149
64,862
0
L
Skadi
9,797
3,459
0
1,802
7,635
1,854
48
2,022
5,613
0
79,532
L
1,729
396
0
3,577
12,957
15,409
0
3,365
9,592
16,499
0
W
Fenrir
6,214
411
0
3,531
11,172
5,038
0
1,179
9,993
0
71,766
W
Baron Samedi
aikeido
Baron Samedi
9,432
853
1,674
9,078
17,267
12,632
13
4,966
12,301
53,544
1,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,695
Gold Earned
42,898
526
Minions Killed
479
0
Camps Cleared
0
1,785,936
Distance Traveled
1,680,416
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,024
528
131
7
0
334,284
0
L
Anubis
8,989
473
92
5
0
338,027
3
L
Tyr
9,152
482
105
6
0
358,224
5
W
Anhur
9,614
506
122
6
0
344,041
6
W
Cabrakan
10,279
541
103
5
0
369,898
2
L
Agni
8,082
425
124
7
0
344,648
5
L
Skadi
8,781
462
132
7
0
361,564
4
L
Fafnir
7,894
415
26
1
0
277,953
3
W
Fenrir
10,248
539
103
5
0
389,268
2
W
Baron Samedi
8,530
449
67
4
0
348,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role