Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Creepy Paps
Baba Yaga
Level 121
God Stats
3W - 2L
1,692 SR
Queue Stats
61W - 57L
1,553 Elo+
Solo
Xbalanque
Xbalanque
K0N7nookazu_4545
Xbalanque
Level 107
God Stats
5W - 3L
1,684 SR
Queue Stats
214W - 224L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
pro-gaslighter21
Cu Chulainn
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 105L
1,414 Elo+
Solo
Charon
Charon
xKaQYinx
Charon
Level 169
God Stats
0W - 2L
1,281 SR
Queue Stats
9W - 16L
1,470 Elo+
Solo
Team Averages
Level 108
1,531 SR
1,481 Elo+

VS

Team Averages
Level 146
1,590 SR
1,489 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Capt_Red_Eye
Achilles
Level 127
God Stats
6W - 7L
1,547 SR
Queue Stats
93W - 104L
1,522 Elo+
Solo
Ishtar
Ishtar
NekomataCoffee
Ishtar
Level 157
God Stats
8W - 6L
1,654 SR
Queue Stats
95W - 105L
1,492 Elo+
Party 1
Kali
Kali
Tajei
Kali
Level 182
God Stats
213W - 165L
1,526 SR
Queue Stats
356W - 345L
1,449 Elo+
Solo
Raijin
Raijin
kingkyle06
Raijin
Level 103
God Stats
1W - 0L
1,724 SR
Queue Stats
92W - 92L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 3 / 0
4,277
428
587
5,091
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baba Yaga
Creepy Paps
Baba Yaga
10
0 / 1 / 0
5,343
534
2,252
4,334
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
11
2 / 3 / 1
6,117
612
5,956
5,817
2,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cu Chulainn
pro-gaslighter21
Cu Chulainn
9
0 / 4 / 0
5,273
527
4,731
9,466
5,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Charon
xKaQYinx
Charon
9
2 / 1 / 2
5,728
573
4,312
7,405
4,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
7 / 1 / 1
6,422
642
4,891
7,433
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
Capt_Red_Eye
Achilles
11
2 / 0 / 2
6,119
612
5,062
7,980
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 3
5,248
525
3,240
5,335
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
Tajei
Kali
10
2 / 2 / 2
5,800
580
3,741
8,080
3,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
kingkyle06
Raijin
12
1 / 0 / 3
6,523
652
2,772
3,294
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Fenrir
 
Fenrir
7
1
1
7.5
W
Achilles
Capt_Red_Eye
Achilles
2
0
2
3
L
Baba Yaga
Creepy Paps
Baba Yaga
0
1
0
0
L
Xbalanque
2
3
1
0.83
W
0
1
3
1.5
W
Kali
Tajei
Kali
2
2
2
1.5
W
Raijin
kingkyle06
Raijin
1
0
3
2.5
L
Cu Chulainn
pro-gaslighter21
Cu Chulainn
0
4
0
0
L
Charon
xKaQYinx
Charon
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,838
Damage
19,706
32,113
Taken
32,122
14,446
Mitigated
13,013
6,928
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
587
222
0
827
5,091
931
0
1,877
2,944
0
12,129
W
Fenrir
 
Fenrir
4,891
1,038
0
3,979
7,433
2,633
0
1,742
5,691
0
38,888
W
Achilles
Capt_Red_Eye
Achilles
5,062
1,300
0
4,687
7,980
4,168
0
0
7,980
0
37,606
L
Baba Yaga
Creepy Paps
Baba Yaga
2,252
0
0
1,048
4,334
1,366
0
591
3,679
39,313
0
L
Xbalanque
5,956
2,203
0
1,667
5,817
2,056
0
0
5,817
0
43,201
W
3,240
2,149
0
1,431
5,335
1,594
0
1,394
3,941
0
34,677
W
Kali
Tajei
Kali
3,741
1,501
0
3,441
8,080
3,599
0
1,850
6,230
0
24,235
W
Raijin
kingkyle06
Raijin
2,772
117
0
625
3,294
1,019
0
1,458
1,836
47,022
0
L
Cu Chulainn
pro-gaslighter21
Cu Chulainn
4,731
971
0
1,353
9,466
5,109
0
0
8,905
0
31,900
L
Charon
xKaQYinx
Charon
4,312
923
0
2,033
7,405
4,984
0
0
7,405
19,341
387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
30,112
259
Minions Killed
323
0
Camps Cleared
0
862,593
Distance Traveled
1,097,958
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,277
428
15
2
0
144,523
0
W
Fenrir
6,422
642
64
6
0
224,495
0
W
Achilles
6,119
612
64
6
0
175,151
0
L
Baba Yaga
5,343
534
85
9
0
174,998
0
L
Xbalanque
6,117
612
77
8
0
187,859
0
W
Ishtar
5,248
525
60
6
0
297,238
1
W
Kali
5,800
580
35
4
0
213,536
2
W
Raijin
6,523
652
100
10
0
187,538
0
L
Cu Chulainn
5,273
527
52
5
0
170,967
1
L
Charon
5,728
573
30
3
0
184,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role