Player Matchup

Thanatos
Thanatos
Gold I
Erickclone
Thanatos
Gold I
Level 112
God Stats
9W - 6L
1,640 SR
Queue Stats
63W - 60L
1,609 MMR
Solo
Tiamat
Tiamat
Diamond IV
Sysyfo
Tiamat
Diamond IV
Level 279
God Stats
9W - 15L
1,578 SR
Queue Stats
390W - 373L
2,023 MMR
Solo
Nut
Nut
Platinum V
Vision_Blackice
Nut
Platinum V
Level 159
God Stats
18W - 15L
1,600 SR
Queue Stats
48W - 41L
1,679 MMR
Solo
Bacchus
Bacchus
Gold II
changxianzhe
Bacchus
Gold II
Level 201
God Stats
54W - 62L
1,483 SR
Queue Stats
688W - 700L
1,623 MMR
Solo
Surtr
Surtr
Gold I
turqoisedude
Surtr
Gold I
Level 145
God Stats
1W - 0L
1,777 SR
Queue Stats
104W - 99L
1,667 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 179
1,616 SR
1,720 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 163
1,595 SR
1,741 MMR
Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
Dullknee
Cabrakan
Platinum II
Level 135
God Stats
15W - 12L
1,596 SR
Queue Stats
813W - 796L
1,577 MMR
Party 1
Skadi
Skadi
Gold IV
Gwek
Skadi
Gold IV
Level 128
God Stats
149W - 121L
1,567 SR
Queue Stats
310W - 332L
1,514 MMR
Solo
Jormungandr
Jormungandr
Masters
II Nico ll
Jormungandr
Masters
Level 200
God Stats
3W - 4L
1,708 SR
Queue Stats
204W - 153L
2,615 MMR
Solo
Ares
Ares
Silver II
modusto2209
Ares
Silver II
Level 181
God Stats
0W - 1L
1,605 SR
Queue Stats
4W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Erickclone
Thanatos
7
4 / 1 / 2
4,136
827
2,463
3,670
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Sysyfo
Tiamat
7
1 / 1 / 3
3,647
729
1,855
2,228
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 1
3,694
739
1,615
1,658
403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
changxianzhe
Bacchus
6
1 / 0 / 1
3,807
761
809
1,694
1,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,153
631
1,482
3,668
2,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
IzanamiLancelotLokiNu Wa

VS

Bans
CthulhuCharonKumbhakarnaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 2 / 0
3,520
704
942
2,023
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
Dullknee
Cabrakan
7
3 / 2 / 0
3,869
774
2,115
3,816
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Gwek
Skadi
5
0 / 0 / 0
3,064
613
1,031
1,525
325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
II Nico ll
Jormungandr
7
1 / 1 / 2
4,005
801
2,145
3,698
2,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 2 / 0
2,696
539
525
2,453
912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
4
4
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Cabrakan
Dullknee
Cabrakan
3
2
0
1.5
W
Thanatos
Erickclone
Thanatos
4
1
2
5
L
Skadi
Gwek
Skadi
0
0
0
0
L
Jormungandr
II Nico ll
Jormungandr
1
1
2
2
W
Tiamat
Sysyfo
Tiamat
1
1
3
2.5
W
1
0
1
1.5
W
Bacchus
changxianzhe
Bacchus
1
0
1
1.5
L
0
2
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,224
Damage
6,758
12,918
Taken
13,515
6,126
Mitigated
6,001
8,502
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
942
205
0
330
2,023
518
0
543
1,480
20,030
0
L
Cabrakan
Dullknee
Cabrakan
2,115
497
0
1,030
3,816
2,012
0
1,180
2,636
14,831
0
W
Thanatos
Erickclone
Thanatos
2,463
1,048
0
3,487
3,670
946
0
1,377
2,293
0
16,109
L
Skadi
Gwek
Skadi
1,031
642
0
801
1,525
325
0
315
1,210
0
12,523
L
Jormungandr
II Nico ll
Jormungandr
2,145
930
0
1,195
3,698
2,234
0
203
3,495
21,371
0
W
Tiamat
Sysyfo
Tiamat
1,855
378
0
1,039
2,228
1,068
0
1,845
383
13,112
357
W
1,615
1,042
0
1,341
1,658
403
0
182
1,476
0
22,656
W
Bacchus
changxianzhe
Bacchus
809
184
0
1,159
1,694
1,105
0
343
1,351
6,270
570
L
525
96
0
213
2,453
912
0
494
1,959
2,351
0
W
1,482
664
0
1,476
3,668
2,604
0
1,980
1,688
395
12,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,437
Gold Earned
17,154
146
Minions Killed
149
0
Camps Cleared
0
521,170
Distance Traveled
428,826
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,520
704
41
8
0
99,455
2
L
Cabrakan
3,869
774
30
6
0
106,738
0
W
Thanatos
4,136
827
37
7
0
113,208
0
L
Skadi
3,064
613
26
5
0
91,623
0
L
Jormungandr
4,005
801
48
10
0
82,709
0
W
Tiamat
3,647
729
26
5
0
102,741
0
W
Nut
3,694
739
47
9
0
99,490
0
W
Bacchus
3,807
761
12
2
0
109,693
1
L
Ares
2,696
539
4
1
0
48,301
1
W
Surtr
3,153
631
24
5
0
96,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role