Player Matchup

Maui
Maui
Alex4910
Maui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,611 Elo+
Solo
Kali
Kali
Axelviii81
Kali
Level 156
God Stats
0W - 1L
1,818 SR
Queue Stats
63W - 38L
1,590 Elo+
Solo
Janus
Janus
ManLikeSlowBurn
Janus
Level 120
God Stats
1W - 1L
1,655 SR
Queue Stats
166W - 212L
1,399 Elo+
Solo
Team Averages
Level 135
1,658 SR
1,533 Elo+

VS

Team Averages
Level 147
1,463 SR
1,403 Elo+
Sun Wukong
Sun Wukong
CRISTO_1991
Sun Wukong
Level 158
God Stats
8W - 5L
1,641 SR
Queue Stats
434W - 448L
1,515 Elo+
Solo
Jing Wei
Jing Wei
GLIZZYstic
Jing Wei
Level 155
God Stats
1W - 0L
1,180 SR
Queue Stats
10W - 21L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
bennydrown
Baron Samedi
Level 128
God Stats
45W - 37L
1,567 SR
Queue Stats
711W - 763L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
3 / 6 / 0
8,589
781
3,709
12,611
10,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 7 / 3
8,374
761
9,668
13,634
5,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 5 / 2
7,518
683
4,729
8,708
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CRISTO_1991
Sun Wukong
15
5 / 2 / 10
10,062
915
9,082
12,214
9,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
GLIZZYstic
Jing Wei
16
4 / 3 / 12
9,948
904
10,553
7,071
2,389
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
bennydrown
Baron Samedi
17
9 / 0 / 9
10,647
968
9,165
8,094
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
18
18
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Maui
3
6
0
0.5
L
1
7
3
0.36
W
Sun Wukong
CRISTO_1991
Sun Wukong
5
2
10
5
W
Jing Wei
GLIZZYstic
Jing Wei
4
3
12
3.33
L
1
5
2
0.4
W
Baron Samedi
bennydrown
Baron Samedi
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,106
Damage
28,800
34,953
Taken
27,379
18,989
Mitigated
17,151
4,082
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,709
817
0
260
12,611
10,174
0
2,990
9,621
11,561
673
L
9,668
3,604
0
2,330
13,634
5,822
0
3,892
9,742
0
25,272
W
Sun Wukong
CRISTO_1991
Sun Wukong
9,082
2,470
0
2,210
12,214
9,892
291
3,616
8,288
413
31,705
W
Jing Wei
GLIZZYstic
Jing Wei
10,553
9,149
0
381
7,071
2,389
1,906
1,982
5,004
0
31,789
L
4,729
0
90
1,402
8,708
2,993
0
2,760
5,948
22,081
0
W
Baron Samedi
bennydrown
Baron Samedi
9,165
643
1,386
1,583
8,094
4,870
1,106
2,107
5,865
24,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,481
Gold Earned
30,657
85
Minions Killed
138
0
Camps Cleared
0
527,328
Distance Traveled
602,671
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,589
781
19
2
0
186,373
2
L
Kali
8,374
761
36
3
0
170,379
1
W
Sun Wukong
10,062
915
52
5
0
205,478
0
W
Jing Wei
9,948
904
40
4
0
194,831
1
L
Janus
7,518
683
30
3
0
170,576
0
W
Baron Samedi
10,647
968
46
4
0
202,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role