Player Matchup

Chronos
Chronos
Dohjack
Chronos
Level 82
God Stats
8W - 18L
1,429 SR
Queue Stats
89W - 110L
1,354 Elo+
Solo
Tyr
Tyr
Jacach_
Tyr
Level 66
God Stats
0W - 3L
1,216 SR
Queue Stats
239W - 270L
1,426 Elo+
Solo
Aphrodite
Aphrodite
Poiszynn
Aphrodite
Level 159
God Stats
55W - 52L
1,616 SR
Queue Stats
286W - 259L
1,492 Elo+
Solo
Pele
Pele
SlaughterDale11
Pele
Level 126
God Stats
9W - 11L
1,590 SR
Queue Stats
301W - 315L
1,480 Elo+
Solo
Medusa
Medusa
i-Askari
Medusa
Level 109
God Stats
2W - 4L
1,481 SR
Queue Stats
62W - 64L
1,437 Elo+
Solo
Team Averages
Level 108
1,466 SR
1,438 Elo+

VS

Team Averages
Level 105
1,529 SR
1,448 Elo+
Pele
Pele
Bardock72
Pele
Level 114
God Stats
10W - 8L
1,641 SR
Queue Stats
210W - 200L
1,474 Elo+
Solo
The Morrigan
The Morrigan
DaanRosco
The Morrigan
Level 108
God Stats
3W - 5L
1,370 SR
Queue Stats
94W - 81L
1,418 Elo+
Party 1
Hades
Hades
Khaalessi
Hades
Level 154
God Stats
7W - 4L
1,694 SR
Queue Stats
115W - 110L
1,450 Elo+
Solo
Bake Kujira
Bake Kujira
MarneeNL
Bake Kujira
Level 99
God Stats
41W - 38L
1,539 SR
Queue Stats
348W - 341L
1,491 Elo+
Party 1
Izanami
Izanami
boomroasted91
Izanami
Level 49
God Stats
2W - 0L
1,399 SR
Queue Stats
48W - 49L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dohjack
Chronos
16
4 / 2 / 5
8,909
495
8,243
14,049
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
13
2 / 8 / 3
8,256
459
6,246
18,961
9,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Poiszynn
Aphrodite
12
1 / 5 / 7
8,225
457
6,898
18,365
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
8 / 5 / 5
10,213
567
14,062
19,140
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
i-Askari
Medusa
13
1 / 5 / 6
7,972
443
13,475
15,409
5,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 2 / 3
9,579
532
7,900
14,148
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
DaanRosco
The Morrigan
14
3 / 5 / 6
9,612
534
11,709
9,983
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Khaalessi
Hades
14
1 / 2 / 14
9,326
518
10,172
16,357
17,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
MarneeNL
Bake Kujira
18
9 / 3 / 8
12,390
688
17,840
18,272
23,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Izanami
15
8 / 4 / 7
9,662
537
12,977
11,429
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
16
Kills
25
25
Deaths
16
26
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Pele
4
2
3
2.75
W
The Morrigan
DaanRosco
The Morrigan
3
5
6
1.2
L
Chronos
Dohjack
Chronos
4
2
5
3.25
L
Tyr
2
8
3
0.44
W
Hades
Khaalessi
Hades
1
2
14
4
W
Bake Kujira
MarneeNL
Bake Kujira
9
3
8
4.33
L
Aphrodite
Poiszynn
Aphrodite
1
5
7
0.9
L
8
5
5
2.1
W
Izanami
8
4
7
2.88
L
Medusa
i-Askari
Medusa
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,924
Damage
60,598
85,924
Taken
70,189
43,253
Mitigated
53,594
31,020
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,900
2,111
0
4,162
14,148
4,698
574
2,052
12,096
0
69,979
W
The Morrigan
DaanRosco
The Morrigan
11,709
2,698
0
964
9,983
3,740
397
2,535
7,419
46,546
11,201
L
Chronos
Dohjack
Chronos
8,243
2,409
30
3,825
14,049
5,240
760
6,571
7,478
68,947
0
L
Tyr
6,246
942
0
3,412
18,961
9,929
0
9,042
9,919
0
41,642
W
Hades
Khaalessi
Hades
10,172
948
495
5,088
16,357
17,214
192
4,247
12,110
29,982
661
W
Bake Kujira
MarneeNL
Bake Kujira
17,840
8,544
0
2,820
18,272
23,838
2,747
3,212
15,060
92,224
3,950
L
Aphrodite
Poiszynn
Aphrodite
6,898
700
4,442
8,074
18,365
14,361
0
8,458
9,907
23,434
713
L
14,062
2,331
0
7,339
19,140
7,950
0
7,540
11,600
0
77,961
W
Izanami
12,977
8,571
0
3,766
11,429
4,104
210
3,086
8,343
0
61,451
L
Medusa
i-Askari
Medusa
13,475
5,810
665
3,233
15,409
5,773
225
4,033
11,376
0
61,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,575
Gold Earned
50,569
413
Minions Killed
483
0
Camps Cleared
0
1,633,078
Distance Traveled
1,721,678
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,579
532
118
7
0
423,617
5
W
The Morrigan
9,612
534
83
5
0
288,349
0
L
Chronos
8,909
495
107
6
0
327,883
4
L
Tyr
8,256
459
62
3
0
355,396
0
W
Hades
9,326
518
31
2
0
322,763
2
W
Bake Kujira
12,390
688
149
8
0
345,667
0
L
Aphrodite
8,225
457
32
2
0
269,595
5
L
Pele
10,213
567
114
6
0
358,987
0
W
Izanami
9,662
537
102
6
0
341,282
2
L
Medusa
7,972
443
98
5
0
321,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role