Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
moistbeavers358
Awilix
Silver II
Level 154
God Stats
16W - 18L
1,536 SR
Queue Stats
124W - 147L
1,134 MMR
Solo
Geb
Geb
Silver I
reptil-virgem8
Geb
Silver I
Level 147
God Stats
23W - 30L
1,545 SR
Queue Stats
159W - 187L
1,101 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 178
1,527 SR
1,245 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,491 SR
1,354 MMR
Lancelot
Lancelot
Silver II
 
Lancelot
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
EazyE0302
Bacchus
Silver II
Level 147
God Stats
17W - 26L
1,472 SR
Queue Stats
276W - 332L
1,100 MMR
Solo
Ah Puch
Ah Puch
Silver IV
temp-92494606
Ah Puch
Silver IV
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 3 / 4
8,331
833
8,153
7,873
2,732
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 0
8,757
876
6,437
11,249
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 0
6,301
630
252
579
179
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThothCthulhuKukulkanKuzenboNu Wa

VS

Bans
FafnirHerculesAresNe ZhaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
3 / 2 / 4
9,270
927
5,785
9,655
7,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
EazyE0302
Bacchus
16
4 / 2 / 4
9,666
967
3,393
13,851
12,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
16
1 / 1 / 7
9,504
950
7,820
4,714
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
8
8
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
4
1
W
Lancelot
 
Lancelot
3
2
4
2.5
W
Bacchus
EazyE0302
Bacchus
4
2
4
3
L
4
5
0
0.8
L
0
0
0
0
W
Ah Puch
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,842
Damage
16,998
19,701
Taken
28,220
6,723
Mitigated
21,493
1,043
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,153
96
0
480
7,873
2,732
0
4,004
3,611
30,433
409
W
Lancelot
 
Lancelot
5,785
225
0
1,506
9,655
7,228
995
2,402
7,253
0
24,518
W
Bacchus
EazyE0302
Bacchus
3,393
0
0
4,353
13,851
12,488
1,348
4,566
9,285
15,060
1,390
L
6,437
1,786
0
563
11,249
3,812
0
6,180
4,708
0
20,702
L
252
0
0
0
579
179
0
32
547
2,658
0
W
Ah Puch
7,820
452
0
711
4,714
1,777
1,608
1,530
3,184
46,212
701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,389
Gold Earned
28,440
95
Minions Killed
140
0
Camps Cleared
0
402,917
Distance Traveled
628,082
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,331
833
52
5
0
168,733
1
W
Lancelot
9,270
927
39
4
0
231,611
0
W
Bacchus
9,666
967
20
2
0
189,931
0
L
Awilix
8,757
876
35
4
0
199,790
4
L
Geb
6,301
630
8
1
0
34,394
0
W
Ah Puch
9,504
950
81
8
0
206,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role