Player Matchup

Serqet
Serqet
Fabi496
Serqet
Level 157
God Stats
201W - 131L
1,673 SR
Queue Stats
297W - 280L
1,535 Elo+
Solo
Janus
Janus
Pretzo
Janus
Level 217
God Stats
15W - 22L
1,447 SR
Queue Stats
262W - 246L
1,538 Elo+
Party 1
Geb
Geb
al6ir
Geb
Level 159
God Stats
25W - 19L
1,646 SR
Queue Stats
144W - 136L
1,461 Elo+
Solo
Artemis
Artemis
ofjoao
Artemis
Level 152
God Stats
20W - 13L
1,590 SR
Queue Stats
217W - 205L
1,542 Elo+
Party 1
Fafnir
Fafnir
我一见你就笑
Fafnir
Level 164
God Stats
2W - 1L
1,522 SR
Queue Stats
83W - 77L
1,535 Elo+
Solo
Team Averages
Level 170
1,575 SR
1,522 Elo+

VS

Team Averages
Level 163
1,655 SR
1,543 Elo+
Nox
Nox
 
Nox
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
CallmeKingsIayer
Ullr
Level 204
God Stats
13W - 10L
1,619 SR
Queue Stats
181W - 193L
1,470 Elo+
Party 2
Janus
Janus
Duci01
Janus
Level 150
God Stats
11W - 10L
1,633 SR
Queue Stats
117W - 116L
1,596 Elo+
Solo
Serqet
Serqet
GiveUsANosh
Serqet
Level 120
God Stats
5W - 2L
1,813 SR
Queue Stats
226W - 216L
1,593 Elo+
Solo
Hercules
Hercules
OsorkonV
Hercules
Level 144
God Stats
13W - 9L
1,712 SR
Queue Stats
182W - 163L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fabi496
Serqet
9
3 / 0 / 3
5,004
626
3,482
4,539
1,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Pretzo
Janus
10
5 / 1 / 2
5,611
701
4,088
2,801
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
al6ir
Geb
8
1 / 3 / 1
4,808
601
2,576
5,262
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ofjoao
Artemis
8
1 / 0 / 2
4,511
564
5,127
5,958
1,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 0 / 4
5,379
672
2,451
5,909
4,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 3 / 0
4,129
516
1,425
5,587
2,977
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 3 / 0
4,467
558
3,669
7,053
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
Duci01
Janus
9
0 / 1 / 1
4,685
586
1,884
3,795
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
5
0 / 4 / 0
3,627
453
1,062
4,953
1,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
OsorkonV
Hercules
10
3 / 0 / 0
5,890
736
3,346
6,267
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
4
4
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
0
0
L
1
3
0
0.33
L
Janus
Duci01
Janus
0
1
1
0.5
W
Serqet
Fabi496
Serqet
3
0
3
4.5
L
Serqet
0
4
0
0
L
Hercules
OsorkonV
Hercules
3
0
0
3
W
Janus
Pretzo
Janus
5
1
2
6
W
Geb
al6ir
Geb
1
3
1
0.5
W
Artemis
ofjoao
Artemis
1
0
2
2
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
11,386
24,469
Taken
27,655
12,100
Mitigated
10,516
7,720
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,425
390
0
1,177
5,587
2,977
0
1,244
4,254
10,624
0
L
3,669
1,014
0
1,633
7,053
2,174
0
2,163
4,784
0
30,292
L
Janus
Duci01
Janus
1,884
92
0
1,250
3,795
908
0
1,629
1,822
26,935
653
W
Serqet
Fabi496
Serqet
3,482
1,227
0
2,029
4,539
1,304
0
494
3,965
0
31,555
L
Serqet
1,062
113
0
710
4,953
1,430
0
716
4,126
0
13,532
L
Hercules
OsorkonV
Hercules
3,346
1,568
0
2,943
6,267
3,027
0
2,253
3,494
0
35,326
W
Janus
Pretzo
Janus
4,088
266
0
981
2,801
687
0
986
1,653
28,580
1,491
W
Geb
al6ir
Geb
2,576
325
0
1,610
5,262
3,723
0
0
5,262
22,043
0
W
Artemis
ofjoao
Artemis
5,127
2,193
0
1,309
5,958
1,728
0
764
5,062
0
28,460
W
2,451
837
0
1,791
5,909
4,658
7
771
5,098
17,495
2,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,313
Gold Earned
22,798
255
Minions Killed
216
0
Camps Cleared
0
894,770
Distance Traveled
750,975
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,129
516
25
3
0
145,024
0
L
Ullr
4,467
558
45
6
0
161,118
0
L
Janus
4,685
586
41
5
0
179,328
0
W
Serqet
5,004
626
59
7
0
216,481
0
L
Serqet
3,627
453
31
4
0
119,339
0
L
Hercules
5,890
736
74
9
0
146,166
0
W
Janus
5,611
701
72
9
0
179,510
0
W
Geb
4,808
601
52
7
0
186,589
5
W
Artemis
4,511
564
40
5
0
142,327
0
W
Fafnir
5,379
672
32
4
0
169,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role