Player Matchup

Bacchus
Bacchus
Areg91
Bacchus
Level 86
God Stats
5W - 5L
1,500 SR
Queue Stats
286W - 272L
1,543 Elo+
Solo
Serqet
Serqet
GamerAdri
Serqet
Level 78
God Stats
3W - 1L
1,298 SR
Queue Stats
79W - 78L
1,366 Elo+
Solo
Izanami
Izanami
andreoprm
Izanami
Level 159
God Stats
3W - 6L
1,192 SR
Queue Stats
209W - 219L
1,585 Elo+
Solo
Ix Chel
Ix Chel
deadproblem
Ix Chel
Level 46
God Stats
2W - 2L
1,389 SR
Queue Stats
184W - 180L
1,547 Elo+
Solo
Persephone
Persephone
еешка
Persephone
Level 129
God Stats
3W - 2L
1,486 SR
Queue Stats
76W - 72L
1,435 Elo+
Solo
Team Averages
Level 100
1,373 SR
1,495 Elo+

VS

Team Averages
Level 85
1,442 SR
1,359 Elo+
Jormungandr
Jormungandr
AzerateMLO
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,307 Elo+
Party 1
The Morrigan
The Morrigan
Quaintance
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,307 Elo+
Party 1
Nox
Nox
VaTaRKo
Nox
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,407 Elo+
Solo
Janus
Janus
avsis97
Janus
Level 27
God Stats
1W - 2L
1,212 SR
Queue Stats
23W - 55L
1,265 Elo+
Solo
Ra
Ra
peffe89
Ra
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Areg91
Bacchus
15
3 / 3 / 14
9,318
932
5,138
13,863
19,690
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
GamerAdri
Serqet
16
9 / 0 / 12
10,357
1,036
4,071
8,056
5,350
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
andreoprm
Izanami
14
2 / 3 / 9
8,385
839
7,715
6,947
2,629
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
deadproblem
Ix Chel
16
5 / 2 / 11
9,154
915
5,425
10,493
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
еешка
Persephone
17
5 / 1 / 16
10,075
1,008
18,068
10,281
4,230
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AzerateMLO
Jormungandr
12
1 / 6 / 4
7,240
724
7,390
12,464
10,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Quaintance
The Morrigan
11
0 / 6 / 4
6,521
652
3,808
6,216
1,921
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nox
14
4 / 5 / 4
8,040
804
5,785
9,728
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
avsis97
Janus
13
1 / 3 / 5
7,035
704
9,617
6,474
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 3
8,125
813
8,769
9,366
3,432
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
24
Kills
9
9
Deaths
24
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Areg91
Bacchus
3
3
14
3.33
L
Jormungandr
AzerateMLO
Jormungandr
1
6
4
0.5
W
Serqet
GamerAdri
Serqet
9
0
12
15
L
The Morrigan
Quaintance
The Morrigan
0
6
4
0.33
L
Nox
4
5
4
1.2
W
Izanami
andreoprm
Izanami
2
3
9
2.17
L
Janus
avsis97
Janus
1
3
5
1.17
W
Ix Chel
deadproblem
Ix Chel
5
2
11
5.25
L
3
4
3
1.13
W
Persephone
еешка
Persephone
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,417
Damage
35,369
49,640
Taken
44,248
36,070
Mitigated
22,117
26,608
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Areg91
Bacchus
5,138
462
2,563
4,571
13,863
19,690
406
7,932
5,477
9,894
0
L
Jormungandr
AzerateMLO
Jormungandr
7,390
762
419
1,358
12,464
10,782
0
6,415
5,870
11,930
645
W
Serqet
GamerAdri
Serqet
4,071
709
1,295
2,868
8,056
5,350
854
4,868
3,154
0
6,561
L
The Morrigan
Quaintance
The Morrigan
3,808
532
0
0
6,216
1,921
0
3,590
2,194
8,350
0
L
Nox
5,785
395
355
2,953
9,728
3,394
106
6,349
3,379
11,688
0
W
Izanami
andreoprm
Izanami
7,715
5,520
396
221
6,947
2,629
2,569
5,591
1,069
0
23,574
L
Janus
avsis97
Janus
9,617
137
630
898
6,474
2,588
33
5,628
846
17,644
0
W
Ix Chel
deadproblem
Ix Chel
5,425
763
4,922
6,056
10,493
4,171
1,073
7,234
3,024
11,207
0
L
8,769
785
1,630
3,843
9,366
3,432
0
6,351
3,015
22,018
0
W
Persephone
еешка
Persephone
18,068
701
832
2,884
10,281
4,230
1,541
8,054
2,052
38,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,289
Gold Earned
36,961
106
Minions Killed
83
0
Camps Cleared
0
958,126
Distance Traveled
842,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,318
932
8
1
0
203,326
0
L
Jormungandr
7,240
724
8
1
0
175,396
0
W
Serqet
10,357
1,036
13
1
0
238,271
0
L
The Morrigan
6,521
652
3
0
0
144,929
0
L
Nox
8,040
804
14
1
0
184,719
0
W
Izanami
8,385
839
39
4
0
147,208
0
L
Janus
7,035
704
22
2
0
178,061
0
W
Ix Chel
9,154
915
9
1
0
164,214
0
L
Ra
8,125
813
36
4
0
158,928
0
W
Persephone
10,075
1,008
37
4
0
205,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role