Player Matchup

Hel
Hel
Jefejaching
Hel
Level 31
God Stats
2W - 1L
1,439 SR
Queue Stats
10W - 9L
1,464 Elo+
Party 1
Cerberus
Cerberus
oscarion2002
Cerberus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
pedroATM17
Danzaburou
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,514 Elo+
Party 1
Team Averages
Level 63
1,480 SR
1,486 Elo+

VS

Team Averages
Level 121
1,450 SR
1,407 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NotBobbyYaga
Chaac
Level 66
God Stats
13W - 14L
1,430 SR
Queue Stats
130W - 124L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
petitfilou1
Ah Muzen Cab
Level 154
God Stats
25W - 43L
1,419 SR
Queue Stats
35W - 56L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 3
11,556
889
3,584
7,403
3,164
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cerberus
oscarion2002
Cerberus
16
0 / 0 / 6
10,369
798
4,538
11,657
10,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
pedroATM17
Danzaburou
19
4 / 2 / 4
12,421
955
13,611
11,261
5,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 0 / 1
7,851
604
0
897
169
15
1 / 5 / 0
9,213
709
10,094
13,425
10,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
petitfilou1
Ah Muzen Cab
17
0 / 3 / 1
9,744
750
6,651
10,864
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
1
0.5
W
4
0
3
5.5
L
1
5
0
0.2
W
Cerberus
oscarion2002
Cerberus
0
0
6
3
W
Danzaburou
pedroATM17
Danzaburou
4
2
4
3
L
Ah Muzen Cab
petitfilou1
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,733
Damage
16,745
30,321
Taken
25,186
19,144
Mitigated
14,684
15,807
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
0
0
0
0
897
169
0
0
897
0
0
W
3,584
606
5,226
5,224
7,403
3,164
361
0
7,191
28,575
0
L
10,094
1,770
0
2,723
13,425
10,528
0
5,454
7,902
0
28,582
W
Cerberus
oscarion2002
Cerberus
4,538
490
0
2,458
11,657
10,946
253
22
11,408
41,485
1,132
W
Danzaburou
pedroATM17
Danzaburou
13,611
7,171
0
2,899
11,261
5,034
3,452
26
10,983
0
77,110
L
Ah Muzen Cab
petitfilou1
Ah Muzen Cab
6,651
1,917
0
623
10,864
3,987
0
2,457
8,380
0
35,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
26,808
284
Minions Killed
99
0
Camps Cleared
0
762,807
Distance Traveled
429,593
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,851
604
0
0
0
184
0
W
Hel
11,556
889
60
5
0
259,714
0
L
Chaac
9,213
709
34
3
0
181,198
2
W
Cerberus
10,369
798
101
8
0
259,690
0
W
Danzaburou
12,421
955
123
9
0
243,403
0
L
Ah Muzen Cab
9,744
750
65
5
0
248,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role