Player Matchup

Surtr
Surtr
 
Surtr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
FatalStingray6
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,692 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gangsta1Bear
Ah Muzen Cab
Level 106
God Stats
4W - 3L
1,669 SR
Queue Stats
222W - 226L
1,467 Elo+
Solo
Ix Chel
Ix Chel
MermaidMama219
Ix Chel
Level 224
God Stats
17W - 15L
1,596 SR
Queue Stats
950W - 960L
1,453 Elo+
Party 1
Athena
Athena
NekomataCoffee
Athena
Level 157
God Stats
2W - 4L
1,366 SR
Queue Stats
104W - 110L
1,491 Elo+
Solo
Team Averages
Level 127
1,526 SR
1,521 Elo+

VS

Team Averages
Level 110
1,501 SR
1,522 Elo+
The Morrigan
The Morrigan
DreadedFlare
The Morrigan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,496 Elo+
Solo
Cthulhu
Cthulhu
PocketSαnd
Cthulhu
Level 143
God Stats
107W - 93L
1,596 SR
Queue Stats
672W - 636L
1,528 Elo+
Solo
Heimdallr
Heimdallr
Sootsire
Heimdallr
Level 105
God Stats
1W - 1L
1,301 SR
Queue Stats
15W - 12L
1,532 Elo+
Party 2
Thanatos
Thanatos
Tekrrie
Thanatos
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,541 Elo+
Party 2
Atlas
Atlas
joey_otakuboy17
Atlas
Level 140
God Stats
65W - 43L
1,610 SR
Queue Stats
544W - 542L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 2 / 2
4,754
594
4,313
9,648
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
1 / 4 / 3
4,621
578
3,631
6,714
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ah Muzen Cab
Gangsta1Bear
Ah Muzen Cab
4
0 / 2 / 0
3,584
448
573
1,886
308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 3 / 2
4,868
609
5,082
5,547
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 5 / 2
4,663
583
2,478
10,161
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DreadedFlare
The Morrigan
9
6 / 2 / 1
5,276
660
4,070
5,176
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
PocketSαnd
Cthulhu
9
1 / 0 / 6
5,421
678
6,383
4,450
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Sootsire
Heimdallr
9
2 / 1 / 3
5,637
705
2,988
4,231
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Tekrrie
Thanatos
8
5 / 2 / 4
5,172
647
5,645
6,467
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 1 / 9
5,247
656
6,224
6,546
4,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
4
Kills
16
16
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
2
0.5
W
The Morrigan
DreadedFlare
The Morrigan
6
2
1
3.25
L
1
4
3
0.63
L
Ah Muzen Cab
Gangsta1Bear
Ah Muzen Cab
0
2
0
0
L
1
3
2
0.67
L
2
5
2
0.6
W
Cthulhu
PocketSαnd
Cthulhu
1
0
6
4
W
Heimdallr
Sootsire
Heimdallr
2
1
3
3.5
W
Thanatos
Tekrrie
Thanatos
5
2
4
3.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,077
Damage
25,310
33,956
Taken
26,870
12,642
Mitigated
11,253
8,048
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,313
2,079
0
3,685
9,648
4,089
0
4,681
4,357
552
23,542
W
The Morrigan
DreadedFlare
The Morrigan
4,070
919
0
1,000
5,176
1,358
0
2,042
3,134
20,874
1,130
L
3,631
1,756
0
1,017
6,714
1,900
0
3,250
3,360
0
22,292
L
Ah Muzen Cab
Gangsta1Bear
Ah Muzen Cab
573
0
0
129
1,886
308
0
304
1,582
0
8,033
L
5,082
1,006
616
1,555
5,547
1,352
0
2,133
3,398
29,707
0
L
2,478
1,025
0
1,046
10,161
4,993
0
4,229
5,856
9,110
0
W
Cthulhu
PocketSαnd
Cthulhu
6,383
152
0
2,123
4,450
2,344
0
524
3,447
29,948
859
W
Heimdallr
Sootsire
Heimdallr
2,988
1,865
0
1,419
4,231
1,388
0
402
3,829
0
29,525
W
Thanatos
Tekrrie
Thanatos
5,645
2,211
0
3,855
6,467
2,027
0
2,109
4,319
0
25,089
W
6,224
3,115
294
1,566
6,546
4,136
0
2,761
3,751
16,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,490
Gold Earned
26,753
169
Minions Killed
225
0
Camps Cleared
0
774,335
Distance Traveled
825,730
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,754
594
41
5
0
163,806
0
W
The Morrigan
5,276
660
38
5
0
157,043
0
L
Nemesis
4,621
578
39
5
0
188,109
0
L
Ah Muzen Cab
3,584
448
10
1
0
91,310
0
L
Ix Chel
4,868
609
63
8
0
160,841
0
L
Athena
4,663
583
16
2
0
170,269
1
W
Cthulhu
5,421
678
75
9
0
176,784
1
W
Heimdallr
5,637
705
51
6
0
130,771
2
W
Thanatos
5,172
647
48
6
0
191,050
0
W
Atlas
5,247
656
13
2
0
170,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role