Player Matchup

Hercules
Hercules
Ginecoloco
Hercules
Level 85
God Stats
7W - 4L
1,673 SR
Queue Stats
54W - 60L
1,506 Elo+
Party 1
Sol
Sol
IIIIFliPaNtEII
Sol
Level 45
God Stats
37W - 26L
1,683 SR
Queue Stats
133W - 139L
1,525 Elo+
Party 1
Chiron
Chiron
JeromillOo
Chiron
Level 46
God Stats
50W - 31L
1,609 SR
Queue Stats
157W - 178L
1,475 Elo+
Party 1
Team Averages
Level 59
1,655 SR
1,502 Elo+

VS

Team Averages
Level 112
1,419 SR
1,404 Elo+
Neith
Neith
RomanoRa
Neith
Level 106
God Stats
5W - 10L
1,275 SR
Queue Stats
99W - 109L
1,352 Elo+
Party 2
Nu Wa
Nu Wa
greik
Nu Wa
Level 122
God Stats
7W - 3L
1,553 SR
Queue Stats
133W - 120L
1,495 Elo+
Solo
Cthulhu
Cthulhu
krijesnicaa
Cthulhu
Level 108
God Stats
56W - 55L
1,430 SR
Queue Stats
141W - 153L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ginecoloco
Hercules
14
1 / 1 / 8
8,201
820
7,185
9,788
8,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 3
9,132
913
7,248
7,106
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chiron
JeromillOo
Chiron
15
4 / 0 / 6
8,625
863
5,000
5,103
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RomanoRa
Neith
12
0 / 3 / 0
7,125
713
5,097
6,640
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
greik
Nu Wa
13
1 / 3 / 0
7,348
735
7,575
4,934
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
krijesnicaa
Cthulhu
12
0 / 4 / 0
6,752
675
5,493
11,920
10,074
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
10
Kills
1
1
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ginecoloco
Hercules
1
1
8
5
W
5
0
3
6.5
W
Chiron
JeromillOo
Chiron
4
0
6
7
L
Neith
RomanoRa
Neith
0
3
0
0
L
Nu Wa
greik
Nu Wa
1
3
0
0.33
L
Cthulhu
krijesnicaa
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,433
Damage
18,165
21,997
Taken
23,494
13,258
Mitigated
14,151
7,213
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ginecoloco
Hercules
7,185
1,091
0
1,611
9,788
8,831
242
6,229
3,559
0
23,050
W
7,248
2,096
0
3,162
7,106
2,457
766
3,764
3,342
39,161
831
W
Chiron
JeromillOo
Chiron
5,000
1,024
888
1,552
5,103
1,970
560
3,061
2,042
0
25,304
L
Neith
RomanoRa
Neith
5,097
1,383
0
1,753
6,640
2,295
78
1,097
5,394
0
25,177
L
Nu Wa
greik
Nu Wa
7,575
1,853
0
193
4,934
1,782
29
1,015
3,726
23,417
0
L
Cthulhu
krijesnicaa
Cthulhu
5,493
0
72
2,563
11,920
10,074
0
4,871
6,616
13,703
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,958
Gold Earned
21,225
149
Minions Killed
98
0
Camps Cleared
0
614,504
Distance Traveled
572,421
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,201
820
43
4
0
226,591
0
W
Sol
9,132
913
72
7
0
191,315
0
W
Chiron
8,625
863
34
3
0
196,598
0
L
Neith
7,125
713
51
5
0
191,002
0
L
Nu Wa
7,348
735
30
3
0
185,698
0
L
Cthulhu
6,752
675
17
2
0
195,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role