Player Matchup

Osiris
Osiris
FENTANYLKING619
Osiris
Level 86
God Stats
5W - 0L
1,927 SR
Queue Stats
135W - 126L
1,533 Elo+
Party 1
Ares
Ares
Kajojus
Ares
Level 76
God Stats
4W - 1L
1,762 SR
Queue Stats
95W - 84L
1,527 Elo+
Solo
Sobek
Sobek
PersEjd
Sobek
Level 153
God Stats
27W - 30L
1,511 SR
Queue Stats
431W - 415L
1,541 Elo+
Solo
Ra
Ra
Pestictis
Ra
Level 129
God Stats
6W - 1L
1,780 SR
Queue Stats
99W - 82L
1,559 Elo+
Party 1
Skadi
Skadi
Piugpiug
Skadi
Level 148
God Stats
9W - 7L
1,574 SR
Queue Stats
141W - 132L
1,544 Elo+
Solo
Team Averages
Level 118
1,711 SR
1,541 Elo+

VS

Team Averages
Level 151
1,547 SR
1,548 Elo+
Bake Kujira
Bake Kujira
DeepSleep69
Bake Kujira
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,555 Elo+
Solo
Loki
Loki
DemS-93-Family
Loki
Level 235
God Stats
16W - 18L
1,545 SR
Queue Stats
354W - 365L
1,497 Elo+
Solo
Ah Puch
Ah Puch
GIGI FR
Ah Puch
Level 221
God Stats
30W - 15L
1,698 SR
Queue Stats
531W - 539L
1,473 Elo+
Solo
Nemesis
Nemesis
Honsla
Nemesis
Level 121
God Stats
2W - 5L
1,431 SR
Queue Stats
81W - 72L
1,591 Elo+
Solo
Anhur
Anhur
niolriera
Anhur
Level 146
God Stats
1W - 2L
1,563 SR
Queue Stats
117W - 100L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
8,216
587
8,277
12,873
8,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Kajojus
Ares
12
1 / 1 / 6
7,782
556
5,919
13,410
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sobek
PersEjd
Sobek
14
1 / 1 / 2
8,120
580
8,722
10,097
8,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 3 / 1
7,820
559
4,853
6,842
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Piugpiug
Skadi
12
2 / 3 / 2
7,019
501
8,544
6,716
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DeepSleep69
Bake Kujira
13
2 / 3 / 1
7,254
518
8,508
13,370
13,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 1 / 0
7,060
504
4,982
10,867
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Puch
GIGI FR
Ah Puch
13
0 / 2 / 2
7,604
543
7,923
5,322
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Honsla
Nemesis
14
5 / 2 / 1
7,555
540
5,630
11,886
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
niolriera
Anhur
13
1 / 3 / 3
7,020
501
7,299
9,752
3,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
9
9
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
DeepSleep69
Bake Kujira
2
3
1
0.83
L
1
1
0
1
W
5
1
2
6
L
Ah Puch
GIGI FR
Ah Puch
0
2
2
0.5
L
Nemesis
Honsla
Nemesis
5
2
1
2.75
W
Ares
Kajojus
Ares
1
1
6
4
W
Sobek
PersEjd
Sobek
1
1
2
2
W
2
3
1
0.83
W
Skadi
Piugpiug
Skadi
2
3
2
1
L
Anhur
niolriera
Anhur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,315
Damage
34,342
49,938
Taken
51,197
34,542
Mitigated
26,922
12,786
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
DeepSleep69
Bake Kujira
8,508
4,787
127
3,773
13,370
13,073
252
4,295
9,034
24,356
0
L
4,982
1,446
0
3,425
10,867
4,330
0
6,661
3,446
0
49,599
W
8,277
3,417
0
906
12,873
8,636
0
4,790
7,805
0
82,516
L
Ah Puch
GIGI FR
Ah Puch
7,923
128
0
1,470
5,322
1,143
0
3,259
2,015
54,825
0
L
Nemesis
Honsla
Nemesis
5,630
2,226
0
808
11,886
5,032
0
2,656
9,139
0
51,740
W
Ares
Kajojus
Ares
5,919
1,145
0
3,340
13,410
12,697
0
5,055
8,317
23,779
2,473
W
Sobek
PersEjd
Sobek
8,722
1,052
0
5,019
10,097
8,915
30
686
9,411
53,476
1,445
W
4,853
80
1,073
1,538
6,842
2,336
0
3,605
2,821
54,777
1,098
W
Skadi
Piugpiug
Skadi
8,544
3,287
0
910
6,716
1,958
494
1,563
5,153
0
58,647
L
Anhur
niolriera
Anhur
7,299
4,307
0
3,982
9,752
3,344
318
997
8,755
0
66,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
36,493
485
Minions Killed
453
0
Camps Cleared
0
1,463,224
Distance Traveled
1,366,863
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,254
518
35
3
0
264,176
0
L
Loki
7,060
504
92
7
0
264,171
3
W
Osiris
8,216
587
114
8
0
350,079
0
L
Ah Puch
7,604
543
113
8
0
260,932
6
L
Nemesis
7,555
540
85
6
0
329,947
0
W
Ares
7,782
556
30
2
0
288,020
0
W
Sobek
8,120
580
114
8
0
296,683
3
W
Ra
7,820
559
132
9
0
265,112
0
W
Skadi
7,019
501
95
7
0
263,330
7
L
Anhur
7,020
501
128
9
0
247,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role