Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ikareczek
Nu Wa
Level 140
God Stats
0W - 1L
1,311 SR
Queue Stats
4W - 8L
1,264 Elo+
Solo
Sylvanus
Sylvanus
K1M0BASHA
Sylvanus
Level 142
God Stats
9W - 10L
1,531 SR
Queue Stats
306W - 293L
1,471 Elo+
Solo
Da Ji
Da Ji
Natteee
Da Ji
Level 128
God Stats
2W - 3L
1,525 SR
Queue Stats
209W - 204L
1,461 Elo+
Party 1
Apollo
Apollo
yanuuuu
Apollo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 93L
1,478 Elo+
Party 1
Team Averages
Level 125
1,473 SR
1,435 Elo+

VS

Team Averages
Level 110
1,489 SR
1,476 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CtFx BlAdEZZ
Hera
Level 67
God Stats
3W - 1L
1,587 SR
Queue Stats
24W - 20L
1,460 Elo+
Solo
Raijin
Raijin
Dragr
Raijin
Level 100
God Stats
1W - 2L
1,467 SR
Queue Stats
14W - 14L
1,469 Elo+
Solo
Atlas
Atlas
Revan3363
Atlas
Level 152
God Stats
1W - 1L
1,313 SR
Queue Stats
225W - 211L
1,496 Elo+
Solo
Mulan
Mulan
横扫千军
Mulan
Level 103
God Stats
89W - 88L
1,577 SR
Queue Stats
159W - 159L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 2
5,712
571
3,117
7,733
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
Ikareczek
Nu Wa
10
0 / 2 / 3
5,560
556
2,067
4,064
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
K1M0BASHA
Sylvanus
11
1 / 4 / 0
5,810
581
4,277
10,477
5,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Natteee
Da Ji
11
3 / 1 / 3
5,760
576
4,424
7,722
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
yanuuuu
Apollo
10
2 / 2 / 2
5,260
526
5,032
7,890
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 3
5,707
571
5,485
3,906
1,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 2 / 3
6,572
657
3,681
3,292
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Raijin
Dragr
Raijin
10
4 / 2 / 1
6,032
603
3,236
8,482
2,145
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Revan3363
Atlas
9
1 / 1 / 2
6,070
607
3,812
8,117
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 0
7,839
784
7,719
10,061
5,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
10
10
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
1
2
2
W
Neith
 
Neith
1
1
3
2.5
W
0
2
3
0.75
W
Raijin
Dragr
Raijin
4
2
1
2.25
L
Nu Wa
Ikareczek
Nu Wa
0
2
3
0.75
L
Sylvanus
K1M0BASHA
Sylvanus
1
4
0
0.25
L
Da Ji
Natteee
Da Ji
3
1
3
4.5
W
Atlas
Revan3363
Atlas
1
1
2
2
L
Apollo
yanuuuu
Apollo
2
2
2
1.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,917
Damage
23,933
37,886
Taken
33,858
17,014
Mitigated
14,655
12,516
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,117
670
1,110
2,897
7,733
4,404
0
2,718
4,856
19,741
0
W
Neith
 
Neith
5,485
1,538
0
1,318
3,906
1,187
672
825
3,081
0
33,409
W
3,681
1,166
0
408
3,292
941
520
951
2,341
46,352
1,415
W
Raijin
Dragr
Raijin
3,236
159
0
2,960
8,482
2,145
498
1,149
7,333
27,599
0
L
Nu Wa
Ikareczek
Nu Wa
2,067
395
0
260
4,064
1,011
0
3,198
851
34,980
558
L
Sylvanus
K1M0BASHA
Sylvanus
4,277
1,187
0
4,367
10,477
5,650
0
0
10,477
29,986
9,090
L
Da Ji
Natteee
Da Ji
4,424
852
0
915
7,722
2,778
0
2,541
5,111
0
38,160
W
Atlas
Revan3363
Atlas
3,812
1,682
0
2,287
8,117
5,352
0
2,010
6,107
24,858
789
L
Apollo
yanuuuu
Apollo
5,032
2,345
0
2,967
7,890
3,171
0
1,845
5,944
0
39,105
W
7,719
867
0
4,441
10,061
5,030
0
4,215
5,846
0
55,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,102
Gold Earned
32,220
304
Minions Killed
371
0
Camps Cleared
0
988,385
Distance Traveled
979,328
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,712
571
26
3
0
191,967
0
W
Neith
5,707
571
76
8
0
182,335
0
W
Hera
6,572
657
99
10
0
176,348
3
W
Raijin
6,032
603
46
5
0
208,755
1
L
Nu Wa
5,560
556
67
7
0
178,150
0
L
Sylvanus
5,810
581
75
8
0
185,218
0
L
Da Ji
5,760
576
70
7
0
243,666
0
W
Atlas
6,070
607
45
5
0
202,623
1
L
Apollo
5,260
526
66
7
0
189,384
0
W
Mulan
7,839
784
105
11
0
209,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role