Player Matchup

Hercules
Hercules
Diamond IV
ALF1998
Hercules
Diamond IV
Level 173
God Stats
62W - 34L
1,742 SR
Queue Stats
108W - 69L
2,167 MMR
Party 1
Xbalanque
Xbalanque
Diamond II
luisarmando13
Xbalanque
Diamond II
Level 181
God Stats
12W - 6L
1,708 SR
Queue Stats
95W - 60L
2,273 MMR
Party 1
Chronos
Chronos
Platinum II
md1471
Chronos
Platinum II
Level 52
God Stats
4W - 2L
1,813 SR
Queue Stats
8W - 2L
2,191 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,754 SR
2,210 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 166
1,520 SR
1,607 MMR
Kukulkan
Kukulkan
Gold III
DevaPath5
Kukulkan
Gold III
Level 158
God Stats
19W - 14L
1,592 SR
Queue Stats
219W - 255L
1,606 MMR
Solo
Cerberus
Cerberus
Gold IV
TrolIKing
Cerberus
Gold IV
Level 182
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 211L
1,331 MMR
Solo
Anhur
Anhur
Diamond IV
killermaster98t
Anhur
Diamond IV
Level 158
God Stats
5W - 7L
1,467 SR
Queue Stats
100W - 93L
1,885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALF1998
Hercules
12
4 / 1 / 8
7,631
954
8,241
8,984
8,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Xbalanque
luisarmando13
Xbalanque
13
5 / 1 / 6
8,109
1,014
8,679
6,641
2,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
md1471
Chronos
13
3 / 1 / 8
7,655
957
3,438
6,645
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArachnePersephoneAtlasArtio

VS

Bans
KuzenboAchillesOdinArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DevaPath5
Kukulkan
12
1 / 3 / 2
7,022
878
4,899
6,254
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
TrolIKing
Cerberus
13
2 / 3 / 1
7,454
932
3,591
9,607
8,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 6 / 1
6,295
787
3,326
7,442
2,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
ALF1998
Hercules
4
1
8
8
L
Kukulkan
DevaPath5
Kukulkan
1
3
2
0.67
L
Cerberus
TrolIKing
Cerberus
2
3
1
0.83
L
0
6
1
0.08
W
Xbalanque
luisarmando13
Xbalanque
5
1
6
8
W
Chronos
md1471
Chronos
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,358
Damage
11,816
22,270
Taken
23,303
12,081
Mitigated
13,236
8,482
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ALF1998
Hercules
8,241
2,149
0
3,244
8,984
8,006
39
3,158
5,720
397
11,852
L
Kukulkan
DevaPath5
Kukulkan
4,899
253
0
0
6,254
2,357
0
809
5,238
26,559
0
L
Cerberus
TrolIKing
Cerberus
3,591
220
0
2,611
9,607
8,735
0
2,133
7,233
12,634
0
L
3,326
1,761
0
130
7,442
2,144
0
786
6,481
0
14,927
W
Xbalanque
luisarmando13
Xbalanque
8,679
3,528
0
2,713
6,641
2,045
2,660
2,426
4,022
0
38,927
W
Chronos
md1471
Chronos
3,438
1,052
0
2,525
6,645
2,030
1,504
2,786
3,760
22,606
563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,395
Gold Earned
20,771
103
Minions Killed
99
0
Camps Cleared
0
513,990
Distance Traveled
437,965
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,631
954
12
2
0
183,759
0
L
Kukulkan
7,022
878
40
5
0
142,644
0
L
Cerberus
7,454
932
32
4
0
163,432
3
L
Anhur
6,295
787
27
3
0
131,889
0
W
Xbalanque
8,109
1,014
43
5
0
156,829
0
W
Chronos
7,655
957
48
6
0
173,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role