Player Matchup

Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond V
 
Apollo
Diamond V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond II
 
Ra
Diamond II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
Animeceo-_-
Guan Yu
Diamond III
Level 189
God Stats
3W - 6L
1,516 SR
Queue Stats
557W - 542L
2,388 MMR
Solo
Ymir
Ymir
Diamond V
Siralejandro97
Ymir
Diamond V
Level 220
God Stats
9W - 9L
1,605 SR
Queue Stats
71W - 61L
2,144 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 166
1,524 SR
1,806 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 92
1,684 SR
2,270 MMR
Kumbhakarna
Kumbhakarna
Platinum II
ATR0C10US0
Kumbhakarna
Platinum II
Level 58
God Stats
9W - 1L
1,927 SR
Queue Stats
91W - 77L
1,864 MMR
Solo
Hel
Hel
Grandmaster
ChubbyOstrich
Hel
Grandmaster
Level 158
God Stats
7W - 9L
1,556 SR
Queue Stats
720W - 613L
2,930 MMR
Party 2
Chiron
Chiron
Diamond V
LetMeHerSOLO
Chiron
Diamond V
Level 65
God Stats
1W - 0L
1,278 SR
Queue Stats
55W - 48L
1,970 MMR
Solo
Chang'e
Chang'e
Platinum V
Yomeflougzav
Chang'e
Platinum V
Level 33
God Stats
15W - 4L
1,786 SR
Queue Stats
16W - 5L
1,902 MMR
Solo
Cthulhu
Cthulhu
Masters
Zamiasfuneral
Cthulhu
Masters
Level 147
God Stats
19W - 5L
1,871 SR
Queue Stats
132W - 78L
2,683 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 3 / 1
6,315
632
4,868
9,485
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
 
Apollo
10
0 / 3 / 0
5,611
561
3,981
7,597
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
 
Ra
11
0 / 3 / 0
5,601
560
3,182
5,140
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Guan Yu
Animeceo-_-
Guan Yu
10
0 / 4 / 2
5,531
553
3,869
13,545
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 4 / 0
4,648
465
3,176
10,786
5,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KuzenboDanzaburouNe ZhaAchilles

VS

Bans
LokiSusanoAo KuangCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ATR0C10US0
Kumbhakarna
10
3 / 0 / 7
6,422
642
3,528
8,129
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
5 / 0 / 5
7,080
708
8,168
3,750
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
11
5 / 1 / 2
6,748
675
7,491
8,796
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Yomeflougzav
Chang'e
10
2 / 1 / 6
6,070
607
6,284
6,098
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
2 / 2 / 0
6,649
665
9,208
8,556
5,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
17
17
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
1
1.17
L
Apollo
 
Apollo
0
3
0
0
L
Ra
 
Ra
0
3
0
0
W
Kumbhakarna
ATR0C10US0
Kumbhakarna
3
0
7
6.5
L
Guan Yu
Animeceo-_-
Guan Yu
0
4
2
0.25
W
5
0
5
7.5
W
Chiron
5
1
2
6
L
1
4
0
0.25
W
Chang'e
Yomeflougzav
Chang'e
2
1
6
5
W
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,076
Damage
34,679
46,553
Taken
35,329
17,674
Mitigated
15,998
14,829
Healing
16,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,868
1,435
0
3,017
9,485
3,092
0
4,797
4,438
0
44,907
L
Apollo
 
Apollo
3,981
1,901
0
2,352
7,597
2,054
0
1,419
6,178
0
40,915
L
Ra
 
Ra
3,182
74
228
1,278
5,140
1,472
0
3,307
1,640
43,762
0
W
Kumbhakarna
ATR0C10US0
Kumbhakarna
3,528
334
0
1,651
8,129
4,704
0
2,311
5,597
13,427
1,248
L
Guan Yu
Animeceo-_-
Guan Yu
3,869
987
80
5,036
13,545
5,890
0
9,341
3,187
0
32,353
W
8,168
659
2,320
2,464
3,750
1,130
0
1,278
2,374
57,147
0
W
Chiron
7,491
3,374
203
3,473
8,796
2,711
0
1,556
7,061
0
47,807
L
3,176
1,353
0
2,838
10,786
5,166
0
5,780
4,805
9,506
1,516
W
Chang'e
Yomeflougzav
Chang'e
6,284
743
1,020
2,723
6,098
1,677
0
1,376
4,643
36,776
859
W
Cthulhu
9,208
847
0
2,677
8,556
5,776
0
83
8,473
38,098
1,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,706
Gold Earned
32,969
326
Minions Killed
343
0
Camps Cleared
0
1,165,984
Distance Traveled
1,143,923
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,315
632
82
8
0
258,044
0
L
Apollo
5,611
561
89
9
0
205,622
0
L
Ra
5,601
560
87
9
0
252,243
2
W
Kumbhakarna
6,422
642
19
2
0
214,791
2
L
Guan Yu
5,531
553
56
6
0
247,475
2
W
Hel
7,080
708
115
12
0
245,869
0
W
Chiron
6,748
675
69
7
0
212,180
5
L
Ymir
4,648
465
12
1
0
202,600
0
W
Chang'e
6,070
607
60
6
0
251,148
0
W
Cthulhu
6,649
665
80
8
0
219,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role