Player Matchup

Freya
Freya
Gold IV
 
Freya
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum II
Bol8ussaur
Nike
Platinum II
Level 142
God Stats
3W - 1L
1,743 SR
Queue Stats
285W - 299L
1,961 MMR
Solo
Medusa
Medusa
Gold I
DreadedFlare
Medusa
Gold I
Level 106
God Stats
1W - 3L
1,864 SR
Queue Stats
85W - 83L
1,675 MMR
Solo
Maui
Maui
Gold IV
TSM_KindredEPR22
Maui
Gold IV
Level 152
God Stats
5W - 8L
1,555 SR
Queue Stats
81W - 76L
1,547 MMR
Party 1
Merlin
Merlin
Gold II
The_Carster
Merlin
Gold II
Level 157
God Stats
12W - 16L
1,642 SR
Queue Stats
77W - 65L
1,692 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,661 SR
1,675 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,523 SR
1,681 MMR
Raijin
Raijin
Gold I
ByViruzZ75
Raijin
Gold I
Level 157
God Stats
5W - 6L
1,508 SR
Queue Stats
95W - 97L
1,541 MMR
Solo
Thanatos
Thanatos
Gold II
Edgorilla0913
Thanatos
Gold II
Level 135
God Stats
4W - 2L
1,793 SR
Queue Stats
122W - 115L
1,561 MMR
Party 2
Jormungandr
Jormungandr
Platinum II
Kdrizzy
Jormungandr
Platinum II
Level 127
God Stats
6W - 8L
1,526 SR
Queue Stats
105W - 102L
1,969 MMR
Solo
Ullr
Ullr
Gold IV
StillSimpin
Ullr
Gold IV
Level 138
God Stats
3W - 3L
1,311 SR
Queue Stats
89W - 88L
1,430 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond V
Tigro14
Kumbhakarna
Diamond V
Level 158
God Stats
13W - 18L
1,476 SR
Queue Stats
148W - 134L
1,903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
1 / 1 / 0
3,685
614
1,744
4,783
1,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

5
0 / 2 / 0
3,385
564
1,049
3,238
1,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
6
0 / 0 / 0
3,311
552
2,478
2,251
518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

5
0 / 1 / 0
3,456
576
1,469
4,272
1,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
7
0 / 0 / 1
3,871
645
453
1,894
397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
King ArthurBastetCu ChulainnYu HuangChronos

VS

Bans
Hun BatzZhong KuiDanzaburouApolloBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ByViruzZ75
Raijin
8
0 / 0 / 0
4,319
720
478
1,896
474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Edgorilla0913
Thanatos
7
0 / 1 / 3
3,781
630
2,290
3,708
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Kdrizzy
Jormungandr
8
3 / 0 / 0
4,891
815
2,251
3,344
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
1 / 0 / 0
3,577
596
1,533
1,935
499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Tigro14
Kumbhakarna
7
0 / 0 / 1
3,786
631
1,463
4,813
1,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
1
0
1
L
0
2
0
0
W
Raijin
ByViruzZ75
Raijin
0
0
0
0
L
Medusa
0
0
0
0
W
Thanatos
Edgorilla0913
Thanatos
0
1
3
1.5
W
Jormungandr
Kdrizzy
Jormungandr
3
0
0
3
W
1
0
0
1
L
0
1
0
0
L
Merlin
0
0
1
0.5
W
Kumbhakarna
Tigro14
Kumbhakarna
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,193
Damage
8,015
16,438
Taken
15,696
5,437
Mitigated
4,801
5,885
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,744
834
0
1,506
4,783
1,368
0
610
4,081
16,112
1,411
L
1,049
132
0
1,085
3,238
1,691
0
1,356
1,704
0
13,626
W
Raijin
ByViruzZ75
Raijin
478
44
0
1,102
1,896
474
0
425
1,385
29,982
113
L
Medusa
2,478
1,119
0
774
2,251
518
0
556
1,695
0
18,643
W
Thanatos
Edgorilla0913
Thanatos
2,290
601
0
3,278
3,708
939
0
1,152
2,504
0
14,931
W
Jormungandr
Kdrizzy
Jormungandr
2,251
642
0
1,000
3,344
1,370
0
353
2,991
20,823
1,426
W
1,533
684
0
353
1,935
499
0
601
1,334
0
17,157
L
1,469
885
696
1,491
4,272
1,463
0
934
3,338
9,527
194
L
Merlin
453
0
0
333
1,894
397
0
338
1,556
19,625
0
W
Kumbhakarna
Tigro14
Kumbhakarna
1,463
639
664
1,791
4,813
1,519
0
914
3,899
14,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,708
Gold Earned
20,354
158
Minions Killed
197
0
Camps Cleared
0
542,106
Distance Traveled
616,650
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,685
614
34
6
0
126,386
0
L
Nike
3,385
564
26
4
0
86,807
0
W
Raijin
4,319
720
56
9
0
113,405
0
L
Medusa
3,311
552
34
6
0
104,892
0
W
Thanatos
3,781
630
37
6
0
143,894
0
W
Jormungandr
4,891
815
44
7
0
107,284
1
W
Ullr
3,577
596
42
7
0
125,329
0
L
Maui
3,456
576
21
4
0
108,193
0
L
Merlin
3,871
645
43
7
0
115,828
2
W
Kumbhakarna
3,786
631
18
3
0
126,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role