Player Matchup

Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AIG Fear
Athena
Level 192
God Stats
2W - 3L
1,594 SR
Queue Stats
438W - 429L
1,497 Elo+
Solo
Ra
Ra
EchoDerek
Ra
Level 128
God Stats
10W - 18L
1,583 SR
Queue Stats
125W - 133L
1,488 Elo+
Party 3
Amaterasu
Amaterasu
EchoJulio
Amaterasu
Level 118
God Stats
2W - 2L
1,418 SR
Queue Stats
184W - 198L
1,465 Elo+
Party 3
Arachne
Arachne
dumpofcome
Arachne
Level 68
God Stats
1W - 1L
1,267 SR
Queue Stats
22W - 31L
1,437 Elo+
Solo
Team Averages
Level 125
1,472 SR
1,477 Elo+

VS

Team Averages
Level 133
1,482 SR
1,490 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AlexRFLestrange
Bacchus
Level 158
God Stats
2W - 2L
1,410 SR
Queue Stats
242W - 221L
1,516 Elo+
Party 1
Fenrir
Fenrir
Hackmanzella
Fenrir
Level 88
God Stats
2W - 1L
1,461 SR
Queue Stats
51W - 66L
1,415 Elo+
Solo
Bellona
Bellona
LuC Rose 7u7
Bellona
Level 139
God Stats
3W - 0L
1,837 SR
Queue Stats
68W - 69L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Roric
Morgan Le Fay
Level 153
God Stats
1W - 2L
1,201 SR
Queue Stats
649W - 603L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
1 / 3 / 1
4,062
508
4,450
4,586
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
AIG Fear
Athena
6
0 / 3 / 2
3,835
479
1,765
5,859
3,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 0
4,770
596
2,584
5,005
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
EchoJulio
Amaterasu
6
0 / 8 / 0
3,840
480
1,976
8,798
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arachne
dumpofcome
Arachne
6
1 / 1 / 2
3,965
496
1,349
2,986
928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
8 / 0 / 1
6,583
823
6,630
6,857
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

8
4 / 1 / 1
5,069
634
3,633
5,097
3,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
1 / 1 / 2
4,820
603
1,231
5,410
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
LuC Rose 7u7
Bellona
9
1 / 1 / 4
4,870
609
3,523
5,689
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Roric
Morgan Le Fay
10
1 / 0 / 1
5,335
667
4,087
3,359
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
15
15
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
1
0.5
W
King Arthur
 
King Arthur
8
0
1
8.5
L
Athena
AIG Fear
Athena
0
3
2
0.33
W
4
1
1
4.5
L
1
0
0
1
L
Amaterasu
EchoJulio
Amaterasu
0
8
0
0
W
Fenrir
1
1
2
2
W
Bellona
LuC Rose 7u7
Bellona
1
1
4
3
W
Morgan Le Fay
Roric
Morgan Le Fay
1
0
1
1.5
L
Arachne
dumpofcome
Arachne
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,124
Damage
19,104
27,234
Taken
26,412
10,517
Mitigated
12,588
4,976
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,450
1,921
0
753
4,586
1,263
0
1,643
2,943
0
20,738
W
King Arthur
 
King Arthur
6,630
1,275
0
2,232
6,857
3,589
0
0
6,857
0
40,743
L
Athena
AIG Fear
Athena
1,765
658
0
606
5,859
3,976
0
2,057
3,724
8,679
0
W
3,633
884
0
1,132
5,097
3,060
0
687
4,410
15,959
1,535
L
2,584
60
43
1,614
5,005
1,349
0
2,156
2,539
29,930
0
L
Amaterasu
EchoJulio
Amaterasu
1,976
697
0
1,365
8,798
3,001
0
441
8,303
0
19,323
W
Fenrir
1,231
251
0
2,295
5,410
1,967
0
1,397
3,815
0
33,416
W
Bellona
LuC Rose 7u7
Bellona
3,523
1,533
0
2,057
5,689
2,980
47
684
5,005
0
24,910
W
Morgan Le Fay
Roric
Morgan Le Fay
4,087
475
0
1,400
3,359
992
0
1,129
1,976
33,221
878
L
Arachne
dumpofcome
Arachne
1,349
1,031
0
595
2,986
928
0
681
2,227
0
10,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,472
Gold Earned
26,677
194
Minions Killed
287
0
Camps Cleared
0
752,688
Distance Traveled
873,302
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,062
508
42
5
0
140,469
0
W
King Arthur
6,583
823
64
8
0
183,650
0
L
Athena
3,835
479
22
3
0
141,465
2
W
Bacchus
5,069
634
23
3
0
160,445
2
L
Ra
4,770
596
69
9
0
180,429
2
L
Amaterasu
3,840
480
38
5
0
160,150
0
W
Fenrir
4,820
603
71
9
0
195,493
0
W
Bellona
4,870
609
49
6
0
165,138
0
W
Morgan Le Fay
5,335
667
80
10
0
168,576
0
L
Arachne
3,965
496
23
3
0
130,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role