Player Matchup

Hercules
Hercules
Diamond IV
ALF1998
Hercules
Diamond IV
Level 173
God Stats
62W - 34L
1,717 SR
Queue Stats
108W - 69L
2,042 MMR
Party 1
Xbalanque
Xbalanque
Diamond II
luisarmando13
Xbalanque
Diamond II
Level 181
God Stats
12W - 6L
1,611 SR
Queue Stats
95W - 60L
2,148 MMR
Party 1
Chronos
Chronos
Platinum III
md1471
Chronos
Platinum III
Level 52
God Stats
4W - 2L
1,346 SR
Queue Stats
8W - 2L
2,066 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,558 SR
2,086 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,640 SR
1,504 MMR
Vulcan
Vulcan
Diamond V
 
Vulcan
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
Ainashi
Danzaburou
Gold V
Level 163
God Stats
2W - 6L
1,499 SR
Queue Stats
47W - 42L
1,432 MMR
Solo
Sobek
Sobek
Platinum V
þôišôň
Sobek
Platinum V
Level 156
God Stats
6W - 5L
1,921 SR
Queue Stats
387W - 436L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALF1998
Hercules
16
1 / 2 / 6
9,354
780
6,819
12,927
10,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
luisarmando13
Xbalanque
17
4 / 1 / 5
10,488
874
11,675
10,027
3,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chronos
md1471
Chronos
17
4 / 0 / 4
10,287
857
10,997
9,728
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasDiscordiaKuzenboCerberusArachne

VS

Bans
Xing TianHou YiBacchusMulanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 4 / 2
8,566
714
11,880
8,347
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Ainashi
Danzaburou
14
1 / 3 / 2
8,570
714
3,011
7,172
2,686
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
1 / 2 / 2
8,446
704
7,281
17,994
15,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
3
3
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
2
0.5
W
Hercules
ALF1998
Hercules
1
2
6
2
L
Danzaburou
Ainashi
Danzaburou
1
3
2
0.67
W
Xbalanque
luisarmando13
Xbalanque
4
1
5
6.5
W
Chronos
md1471
Chronos
4
0
4
6
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,491
Damage
22,172
32,682
Taken
33,513
17,132
Mitigated
21,402
12,015
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,880
262
0
1,597
8,347
3,003
0
4,282
4,018
26,970
623
W
Hercules
ALF1998
Hercules
6,819
1,744
0
3,334
12,927
10,337
90
6,616
5,697
840
13,014
L
Danzaburou
Ainashi
Danzaburou
3,011
455
0
730
7,172
2,686
0
2,474
4,630
0
23,709
W
Xbalanque
luisarmando13
Xbalanque
11,675
5,913
0
4,569
10,027
3,551
2,871
4,754
4,813
0
62,422
W
Chronos
md1471
Chronos
10,997
2,405
0
4,112
9,728
3,244
1,142
6,011
3,012
50,953
2,490
L
7,281
184
0
3,318
17,994
15,713
0
4,632
12,872
29,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,129
Gold Earned
25,582
180
Minions Killed
125
0
Camps Cleared
0
775,955
Distance Traveled
716,875
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,566
714
48
4
0
233,958
3
W
Hercules
9,354
780
15
1
0
268,394
0
L
Danzaburou
8,570
714
46
4
0
231,594
5
W
Xbalanque
10,488
874
95
8
0
237,223
0
W
Chronos
10,287
857
70
6
0
270,338
0
L
Sobek
8,446
704
31
3
0
251,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role