Player Matchup

Neith
Neith
AlexWolfX3
Neith
Level 44
God Stats
13W - 13L
1,513 SR
Queue Stats
69W - 77L
1,392 Elo+
Party 1
Amaterasu
Amaterasu
Call-_-Me-_-JP
Amaterasu
Level 66
God Stats
11W - 19L
1,472 SR
Queue Stats
131W - 140L
1,470 Elo+
Solo
He Bo
He Bo
Rory698
He Bo
Level 119
God Stats
6W - 2L
1,568 SR
Queue Stats
227W - 214L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
TobyLG7935
Danzaburou
Level 69
God Stats
24W - 33L
1,237 SR
Queue Stats
260W - 253L
1,420 Elo+
Party 1
Mercury
Mercury
gfearzly
Mercury
Level 82
God Stats
23W - 20L
1,463 SR
Queue Stats
239W - 196L
1,489 Elo+
Party 1
Team Averages
Level 76
1,451 SR
1,449 Elo+

VS

Team Averages
Level 118
1,547 SR
1,484 Elo+
Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ANISDRAGON
Hachiman
Level 86
God Stats
15W - 18L
1,482 SR
Queue Stats
52W - 40L
1,490 Elo+
Solo
Sobek
Sobek
MauriGOW3
Sobek
Level 155
God Stats
3W - 0L
1,670 SR
Queue Stats
137W - 121L
1,504 Elo+
Solo
Lancelot
Lancelot
Pinckney
Lancelot
Level 159
God Stats
86W - 90L
1,441 SR
Queue Stats
272W - 284L
1,425 Elo+
Solo
Poseidon
Poseidon
godisdiaomao
Poseidon
Level 65
God Stats
23W - 21L
1,644 SR
Queue Stats
251W - 246L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 1 / 1
5,027
457
812
4,373
2,498
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Call-_-Me-_-JP
Amaterasu
8
1 / 4 / 2
5,025
457
3,128
10,256
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

He Bo
Rory698
He Bo
10
1 / 5 / 4
5,482
498
2,308
6,348
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TobyLG7935
Danzaburou
10
2 / 2 / 1
5,428
493
3,255
5,421
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
gfearzly
Mercury
10
1 / 2 / 2
5,432
494
2,599
7,917
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
3 / 2 / 3
5,946
541
4,486
8,400
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
ANISDRAGON
Hachiman
10
2 / 1 / 3
6,141
558
2,049
3,289
1,034
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sobek
MauriGOW3
Sobek
10
2 / 3 / 3
6,477
589
6,035
9,996
8,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Pinckney
Lancelot
10
4 / 1 / 2
6,186
562
2,986
6,169
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
godisdiaomao
Poseidon
11
2 / 1 / 3
6,769
615
4,118
3,461
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
13
14
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
3
2.25
W
Hachiman
ANISDRAGON
Hachiman
2
1
3
3.5
L
Neith
1
1
1
1.5
L
Amaterasu
Call-_-Me-_-JP
Amaterasu
1
4
2
0.5
W
Sobek
MauriGOW3
Sobek
2
3
3
1.17
W
Lancelot
Pinckney
Lancelot
4
1
2
5
L
He Bo
Rory698
He Bo
1
5
4
0.6
L
Danzaburou
TobyLG7935
Danzaburou
2
2
1
1.25
L
Mercury
gfearzly
Mercury
1
2
2
1
W
Poseidon
godisdiaomao
Poseidon
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,102
Damage
19,674
34,315
Taken
31,315
14,685
Mitigated
17,357
10,020
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,486
630
0
1,865
8,400
4,643
300
482
7,846
4,122
23,513
W
Hachiman
ANISDRAGON
Hachiman
2,049
1,141
300
1,427
3,289
1,034
546
275
3,014
0
28,876
L
Neith
812
355
0
1,053
4,373
2,498
0
624
3,709
0
15,758
L
Amaterasu
Call-_-Me-_-JP
Amaterasu
3,128
1,168
0
2,826
10,256
6,741
0
5,045
5,203
0
17,338
W
Sobek
MauriGOW3
Sobek
6,035
690
0
3,372
9,996
8,282
0
352
9,225
31,589
192
W
Lancelot
Pinckney
Lancelot
2,986
80
0
1,259
6,169
2,542
0
381
5,788
0
27,751
L
He Bo
Rory698
He Bo
2,308
64
0
400
6,348
1,597
0
1,778
4,144
24,256
0
L
Danzaburou
TobyLG7935
Danzaburou
3,255
1,930
0
2,030
5,421
1,617
0
905
4,412
0
29,050
L
Mercury
gfearzly
Mercury
2,599
540
0
3,711
7,917
2,232
0
1,628
6,137
0
35,541
W
Poseidon
godisdiaomao
Poseidon
4,118
135
0
1,097
3,461
856
774
818
2,643
37,328
587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,394
Gold Earned
31,519
212
Minions Killed
281
0
Camps Cleared
0
1,040,117
Distance Traveled
1,069,159
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,946
541
37
3
0
188,948
1
W
Hachiman
6,141
558
52
5
0
195,052
2
L
Neith
5,027
457
35
3
0
177,005
0
L
Amaterasu
5,025
457
19
2
0
186,797
0
W
Sobek
6,477
589
64
6
0
195,726
0
W
Lancelot
6,186
562
44
4
0
253,698
0
L
He Bo
5,482
498
44
4
0
210,279
6
L
Danzaburou
5,428
493
41
4
0
197,144
2
L
Mercury
5,432
494
73
7
0
268,892
0
W
Poseidon
6,769
615
84
8
0
235,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role