Player Matchup

Vamana
Vamana
Adonis011
Vamana
Level 103
God Stats
0W - 1L
1,657 SR
Queue Stats
30W - 71L
1,281 Elo+
Party 2
Kuzenbo
Kuzenbo
CptZappBrannigan
Kuzenbo
Level 107
God Stats
1W - 6L
1,269 SR
Queue Stats
15W - 36L
1,309 Elo+
Party 2
Xbalanque
Xbalanque
FloppyHew
Xbalanque
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,347 Elo+
Solo
Hel
Hel
Sokka 2Tough
Hel
Level 159
God Stats
1W - 3L
1,441 SR
Queue Stats
76W - 107L
1,371 Elo+
Party 2
Thanatos
Thanatos
dethbybooty
Thanatos
Level 126
God Stats
4W - 10L
1,394 SR
Queue Stats
12W - 24L
1,333 Elo+
Party 2
Team Averages
Level 100
1,452 SR
1,328 Elo+

VS

Team Averages
Level 65
1,520 SR
1,458 Elo+
Hun Batz
Hun Batz
I2everse
Hun Batz
Level 23
God Stats
6W - 2L
1,582 SR
Queue Stats
98W - 32L
1,727 Elo+
Solo
Olorun
Olorun
KonanBrown
Olorun
Level 58
God Stats
2W - 1L
1,742 SR
Queue Stats
30W - 58L
1,312 Elo+
Party 1
Ra
Ra
Pieton
Ra
Level 18
God Stats
23W - 24L
1,486 SR
Queue Stats
56W - 61L
1,456 Elo+
Solo
Atlas
Atlas
SalemBrown
Atlas
Level 104
God Stats
1W - 2L
1,296 SR
Queue Stats
86W - 139L
1,401 Elo+
Party 1
Medusa
Medusa
tewakher
Medusa
Level 123
God Stats
5W - 2L
1,493 SR
Queue Stats
30W - 43L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Adonis011
Vamana
12
0 / 2 / 1
7,472
747
5,203
14,153
8,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
0 / 2 / 2
7,727
773
5,987
13,318
15,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
FloppyHew
Xbalanque
14
2 / 2 / 2
8,323
832
6,408
6,057
1,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 4 / 1
8,754
875
4,900
9,167
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
dethbybooty
Thanatos
13
1 / 3 / 1
7,837
784
1,682
7,612
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I2everse
Hun Batz
16
2 / 3 / 6
9,314
931
10,748
8,511
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
KonanBrown
Olorun
14
1 / 2 / 5
8,691
869
7,777
6,574
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ra
16
6 / 0 / 3
9,873
987
9,327
2,638
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
15
2 / 0 / 7
8,814
881
6,241
7,895
6,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
tewakher
Medusa
16
2 / 1 / 7
9,309
931
7,655
6,925
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
13
13
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
Adonis011
Vamana
0
2
1
0.25
L
0
2
2
0.5
L
Xbalanque
FloppyHew
Xbalanque
2
2
2
1.5
W
Hun Batz
I2everse
Hun Batz
2
3
6
1.67
W
Olorun
KonanBrown
Olorun
1
2
5
1.75
W
Ra
6
0
3
7.5
W
Atlas
2
0
7
5.5
L
3
4
1
0.88
L
Thanatos
dethbybooty
Thanatos
1
3
1
0.5
W
Medusa
tewakher
Medusa
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,180
Damage
41,748
50,307
Taken
32,543
31,686
Mitigated
16,430
10,383
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Adonis011
Vamana
5,203
1,130
0
59
14,153
8,321
0
6,246
7,389
72
10,164
L
5,987
1,119
0
878
13,318
15,944
0
6,239
6,718
13,002
0
L
Xbalanque
FloppyHew
Xbalanque
6,408
551
246
719
6,057
1,960
0
3,003
2,867
0
18,711
W
Hun Batz
I2everse
Hun Batz
10,748
1,788
0
417
8,511
3,879
0
3,228
5,023
0
41,893
W
Olorun
KonanBrown
Olorun
7,777
3,172
48
1,052
6,574
2,284
997
1,768
4,615
21,366
69
W
Ra
9,327
274
6,120
1,997
2,638
1,264
365
826
1,812
42,023
0
W
Atlas
6,241
947
67
1,650
7,895
6,283
128
1,311
6,343
15,196
581
L
4,900
475
2,409
3,500
9,167
2,933
0
4,571
4,330
20,733
530
L
Thanatos
dethbybooty
Thanatos
1,682
282
0
2,572
7,612
2,528
0
1,626
5,856
0
12,848
W
Medusa
tewakher
Medusa
7,655
2,263
0
1,118
6,925
2,720
870
2,736
4,003
0
30,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,113
Gold Earned
46,001
119
Minions Killed
276
0
Camps Cleared
0
899,998
Distance Traveled
1,007,914
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,472
747
16
2
0
215,239
0
L
Kuzenbo
7,727
773
18
2
0
212,409
2
L
Xbalanque
8,323
832
23
2
0
159,654
0
W
Hun Batz
9,314
931
73
7
0
209,986
0
W
Olorun
8,691
869
39
4
0
206,372
2
W
Ra
9,873
987
81
8
0
157,380
0
W
Atlas
8,814
881
21
2
0
214,335
0
L
Hel
8,754
875
39
4
0
176,456
0
L
Thanatos
7,837
784
23
2
0
136,240
0
W
Medusa
9,309
931
62
6
0
219,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role