Player Matchup

Mulan
Mulan
FreakenLime
Mulan
Level 145
God Stats
17W - 23L
1,494 SR
Queue Stats
183W - 214L
1,447 Elo+
Party 1
Bacchus
Bacchus
Lemmeh0ld5
Bacchus
Level 29
God Stats
8W - 15L
1,448 SR
Queue Stats
20W - 37L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
SiR0 4scoopS
Kukulkan
Level 88
God Stats
2W - 4L
1,337 SR
Queue Stats
78W - 103L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
mikeandike0231
Danzaburou
Level 107
God Stats
0W - 6L
1,500 SR
Queue Stats
68W - 93L
1,474 Elo+
Party 1
Ravana
Ravana
xZootedDx
Ravana
Level 87
God Stats
4W - 4L
1,547 SR
Queue Stats
132W - 146L
1,465 Elo+
Party 1
Team Averages
Level 91
1,465 SR
1,446 Elo+

VS

Team Averages
Level 116
1,455 SR
1,485 Elo+
Awilix
Awilix
GianY1995
Awilix
Level 138
God Stats
53W - 59L
1,456 SR
Queue Stats
414W - 400L
1,499 Elo+
Solo
Ra
Ra
ItzFluffy No TP
Ra
Level 129
God Stats
5W - 4L
1,289 SR
Queue Stats
185W - 157L
1,453 Elo+
Solo
Surtr
Surtr
Rest1ess_Le024
Surtr
Level 143
God Stats
53W - 51L
1,534 SR
Queue Stats
315W - 282L
1,495 Elo+
Solo
Sylvanus
Sylvanus
SmartyboyAngel
Sylvanus
Level 61
God Stats
22W - 18L
1,657 SR
Queue Stats
188W - 206L
1,527 Elo+
Solo
Anhur
Anhur
Taborda08
Anhur
Level 108
God Stats
3W - 3L
1,336 SR
Queue Stats
202W - 193L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,827
391
5,701
12,405
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
Lemmeh0ld5
Bacchus
13
3 / 4 / 1
8,418
421
4,266
15,923
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SiR0 4scoopS
Kukulkan
16
1 / 7 / 1
9,512
476
9,576
13,957
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
mikeandike0231
Danzaburou
13
0 / 6 / 2
8,783
439
4,511
13,281
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
xZootedDx
Ravana
11
0 / 4 / 0
7,360
368
4,931
10,139
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GianY1995
Awilix
17
2 / 2 / 7
10,859
543
5,724
13,742
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
8 / 2 / 7
12,925
646
17,932
14,290
5,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 1 / 3
12,841
642
8,121
17,981
15,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sylvanus
16
4 / 1 / 8
11,512
576
5,816
19,422
11,624
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Anhur
Taborda08
Anhur
18
8 / 2 / 4
11,655
583
12,522
16,844
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
25
25
Deaths
8
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Awilix
GianY1995
Awilix
2
2
7
2.75
W
8
2
7
5.75
L
Bacchus
Lemmeh0ld5
Bacchus
3
4
1
0.88
W
3
1
3
4.5
L
Kukulkan
SiR0 4scoopS
Kukulkan
1
7
1
0.21
W
Sylvanus
4
1
8
8
W
Anhur
Taborda08
Anhur
8
2
4
5
L
Danzaburou
mikeandike0231
Danzaburou
0
6
2
0.17
L
Ravana
xZootedDx
Ravana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
50,115
65,705
Taken
82,279
29,644
Mitigated
43,860
8,776
Healing
36,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,701
248
0
1,089
12,405
6,973
0
3,973
8,202
6,306
41,571
W
Awilix
GianY1995
Awilix
5,724
1,710
0
5,159
13,742
5,121
3,445
3,773
9,969
0
77,392
W
17,932
1,142
1,902
4,089
14,290
5,660
2,173
4,696
9,594
100,134
2,553
L
Bacchus
Lemmeh0ld5
Bacchus
4,266
238
0
3,849
15,923
14,213
168
5,137
10,573
14,198
1,360
W
8,121
2,237
0
6,500
17,981
15,271
2,722
1,554
15,413
5,219
83,701
L
Kukulkan
SiR0 4scoopS
Kukulkan
9,576
406
0
500
13,957
2,937
0
7,402
6,241
72,274
0
W
Sylvanus
5,816
1,586
4,652
7,847
19,422
11,624
1,204
5,370
14,052
44,398
1,531
W
Anhur
Taborda08
Anhur
12,522
6,986
0
6,612
16,844
6,184
5,496
4,359
12,485
0
103,214
L
Danzaburou
mikeandike0231
Danzaburou
4,511
850
0
2,306
13,281
2,462
548
4,836
8,371
0
57,371
L
Ravana
xZootedDx
Ravana
4,931
1,032
0
1,032
10,139
3,059
0
2,060
7,817
0
52,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
59,792
433
Minions Killed
622
0
Camps Cleared
0
1,513,538
Distance Traveled
1,929,673
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,827
391
91
5
0
191,241
2
W
Awilix
10,859
543
106
5
0
435,604
0
W
Ra
12,925
646
175
9
0
429,667
3
L
Bacchus
8,418
421
18
1
0
381,162
0
W
Surtr
12,841
642
143
7
0
393,738
2
L
Kukulkan
9,512
476
139
7
0
362,293
0
W
Sylvanus
11,512
576
64
3
0
333,491
1
W
Anhur
11,655
583
134
7
0
337,173
4
L
Danzaburou
8,783
439
97
5
0
255,022
0
L
Ravana
7,360
368
88
4
0
323,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role