Player Matchup

Mercury
Mercury
Bullitz0507
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 2
Tyr
Tyr
CoolHeart4
Tyr
Level 25
God Stats
2W - 3L
1,323 SR
Queue Stats
8W - 26L
1,191 Elo+
Party 2
Merlin
Merlin
Venomoususer1920
Merlin
Level 61
God Stats
2W - 5L
1,532 SR
Queue Stats
75W - 107L
1,370 Elo+
Party 2
Team Averages
Level 29
1,452 SR
1,260 Elo+

VS

Team Averages
Level 78
1,526 SR
1,314 Elo+
Chang'e
Chang'e
KORPR21
Chang'e
Level 85
God Stats
3W - 4L
1,429 SR
Queue Stats
29W - 40L
1,305 Elo+
Party 1
Erlang Shen
Erlang Shen
MewMewMoon
Erlang Shen
Level 66
God Stats
2W - 0L
1,660 SR
Queue Stats
12W - 17L
1,318 Elo+
Party 1
Skadi
Skadi
ShadowLordBaron
Skadi
Level 82
God Stats
5W - 4L
1,488 SR
Queue Stats
31W - 39L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bullitz0507
Mercury
11
0 / 9 / 4
7,260
726
2,218
11,222
5,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 2
8,348
835
5,252
9,702
8,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 7 / 0
7,488
749
5,241
9,517
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KORPR21
Chang'e
15
5 / 2 / 13
9,509
951
9,538
8,108
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
MewMewMoon
Erlang Shen
14
6 / 3 / 6
9,108
911
4,766
9,539
7,885
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
7 / 0 / 8
9,456
946
9,308
6,366
1,948
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
18
18
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bullitz0507
Mercury
0
9
4
0.22
L
3
2
2
2
W
Chang'e
KORPR21
Chang'e
5
2
13
5.75
W
Erlang Shen
MewMewMoon
Erlang Shen
6
3
6
3
W
7
0
8
11
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,711
Damage
23,612
30,441
Taken
24,013
17,922
Mitigated
12,290
2,128
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bullitz0507
Mercury
2,218
1,085
0
0
11,222
5,968
0
3,752
7,075
0
12,822
L
5,252
527
0
235
9,702
8,783
0
3,209
5,990
0
18,094
W
Chang'e
KORPR21
Chang'e
9,538
1,867
1,964
2,752
8,108
2,457
1,797
1,864
6,244
27,312
0
W
Erlang Shen
MewMewMoon
Erlang Shen
4,766
2,116
240
1,409
9,539
7,885
481
1,467
8,072
0
14,038
W
9,308
3,997
234
1,289
6,366
1,948
2,057
1,914
4,452
0
24,800
L
5,241
704
0
1,893
9,517
3,171
0
1,617
7,764
20,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,096
Gold Earned
28,073
74
Minions Killed
96
0
Camps Cleared
0
472,532
Distance Traveled
533,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,260
726
14
1
0
146,722
0
L
Tyr
8,348
835
30
3
0
192,641
0
W
Chang'e
9,509
951
41
4
0
159,048
0
W
Erlang Shen
9,108
911
19
2
0
200,530
0
W
Skadi
9,456
946
36
4
0
173,445
0
L
Merlin
7,488
749
30
3
0
133,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role