Player Matchup

Olorun
Olorun
Platinum IV
Mаgic
Olorun
Platinum IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 84L
1,710 MMR
Solo
Tyr
Tyr
Gold III
NosxRexxx
Tyr
Gold III
Level 111
God Stats
14W - 8L
1,658 SR
Queue Stats
124W - 135L
1,640 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
NotJoeyhax
Gilgamesh
Gold III
Level 62
God Stats
14W - 7L
1,562 SR
Queue Stats
35W - 30L
1,588 MMR
Solo
Ra
Ra
Gold I
Salchis11
Ra
Gold I
Level 119
God Stats
3W - 9L
1,387 SR
Queue Stats
243W - 243L
1,714 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
grandmaman
Kuzenbo
Gold I
Level 142
God Stats
8W - 3L
1,684 SR
Queue Stats
97W - 104L
1,767 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,558 SR
1,684 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,593 SR
1,694 MMR
Amaterasu
Amaterasu
Silver I
AlphaR4
Amaterasu
Silver I
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 6L
1,638 MMR
Party 2
Cupid
Cupid
Platinum III
DÖLÖ
Cupid
Platinum III
Level 153
God Stats
12W - 7L
1,712 SR
Queue Stats
126W - 133L
1,749 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
MemoGaymer99
Tsukuyomi
Gold I
Level 148
God Stats
2W - 3L
1,663 SR
Queue Stats
87W - 77L
1,599 MMR
Party 2
Ares
Ares
Gold II
dabdad666
Ares
Gold II
Level 132
God Stats
1W - 3L
1,410 SR
Queue Stats
57W - 54L
1,725 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
yetm96
Nu Wa
Platinum IV
Level 159
God Stats
3W - 3L
1,678 SR
Queue Stats
69W - 67L
1,762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mаgic
Olorun
6
0 / 0 / 1
3,531
706
1,977
2,195
543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 1 / 0
3,735
747
1,562
4,131
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gilgamesh
NotJoeyhax
Gilgamesh
7
1 / 0 / 3
3,827
765
2,102
3,539
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
2 / 0 / 2
3,982
796
1,752
2,469
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
grandmaman
Kuzenbo
5
1 / 2 / 0
3,464
693
684
4,584
2,497
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
CthulhuBacchusAo KuangAgni

VS

Bans
Sun WukongAthenaBellonaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlphaR4
Amaterasu
7
1 / 0 / 0
4,034
807
2,447
3,507
1,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cupid
DÖLÖ
Cupid
7
2 / 0 / 0
3,999
800
2,561
3,103
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
MemoGaymer99
Tsukuyomi
7
0 / 2 / 0
3,577
715
1,986
3,830
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
4
0 / 2 / 1
3,418
684
1,279
4,703
2,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
yetm96
Nu Wa
1
0 / 0 / 0
1,032
206
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
3
3
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlphaR4
Amaterasu
1
0
0
1
L
Cupid
DÖLÖ
Cupid
2
0
0
2
L
Tsukuyomi
MemoGaymer99
Tsukuyomi
0
2
0
0
W
Olorun
Mаgic
Olorun
0
0
1
0.5
W
0
1
0
0
W
Gilgamesh
NotJoeyhax
Gilgamesh
1
0
3
2.5
W
2
0
2
3
L
Ares
0
2
1
0.25
W
Kuzenbo
grandmaman
Kuzenbo
1
2
0
0.5
L
Nu Wa
yetm96
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,077
Damage
8,273
16,918
Taken
15,143
6,755
Mitigated
5,983
5,063
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlphaR4
Amaterasu
2,447
1,133
0
1,726
3,507
1,541
0
0
3,507
0
19,509
L
Cupid
DÖLÖ
Cupid
2,561
1,872
282
2,331
3,103
789
0
871
2,232
0
17,761
L
Tsukuyomi
MemoGaymer99
Tsukuyomi
1,986
683
0
1,421
3,830
1,144
0
836
2,809
0
17,768
W
Olorun
Mаgic
Olorun
1,977
1,399
41
746
2,195
543
0
402
1,793
22,288
0
W
1,562
513
0
1,175
4,131
1,787
0
0
3,903
0
18,981
W
Gilgamesh
NotJoeyhax
Gilgamesh
2,102
717
0
918
3,539
1,234
0
310
3,229
0
16,734
W
1,752
32
244
702
2,469
694
0
91
2,378
17,423
0
L
Ares
1,279
84
0
928
4,703
2,509
0
2,366
2,182
9,494
0
W
Kuzenbo
grandmaman
Kuzenbo
684
284
53
1,184
4,584
2,497
0
476
4,108
6,173
0
L
Nu Wa
yetm96
Nu Wa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,539
Gold Earned
16,060
167
Minions Killed
128
0
Camps Cleared
0
562,054
Distance Traveled
441,967
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,034
807
43
9
0
92,360
1
L
Cupid
3,999
800
38
8
0
102,650
0
L
Tsukuyomi
3,577
715
39
8
0
135,582
0
W
Olorun
3,531
706
42
8
0
96,916
0
W
Tyr
3,735
747
43
9
0
116,697
0
W
Gilgamesh
3,827
765
42
8
0
123,064
0
W
Ra
3,982
796
34
7
0
116,013
0
L
Ares
3,418
684
8
2
0
111,375
1
W
Kuzenbo
3,464
693
6
1
0
109,364
0
L
Nu Wa
1,032
206
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role