Player Matchup

Nut
Nut
 
Nut
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Abbacus
Arachne
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,145 Elo+
Solo
Amaterasu
Amaterasu
BlackMamba3OH3
Amaterasu
Level 116
God Stats
2W - 2L
1,576 SR
Queue Stats
104W - 110L
1,453 Elo+
Solo
Sylvanus
Sylvanus
Sinkarious
Sylvanus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,568 Elo+
Solo
Team Averages
Level 143
1,515 SR
1,433 Elo+

VS

Team Averages
Level 126
1,427 SR
1,448 Elo+
Chiron
Chiron
BluntsAldrin
Chiron
Level 127
God Stats
7W - 6L
1,746 SR
Queue Stats
236W - 254L
1,456 Elo+
Solo
Horus
Horus
IzzyNda843
Horus
Level 167
God Stats
2W - 1L
1,567 SR
Queue Stats
205W - 200L
1,495 Elo+
Party 1
Vulcan
Vulcan
Shuichi_77
Vulcan
Level 129
God Stats
3W - 1L
1,467 SR
Queue Stats
73W - 68L
1,478 Elo+
Party 1
Khepri
Khepri
Sir0liro
Khepri
Level 149
God Stats
2W - 2L
1,137 SR
Queue Stats
73W - 77L
1,465 Elo+
Solo
Cthulhu
Cthulhu
insane123timmy
Cthulhu
Level 58
God Stats
1W - 1L
1,218 SR
Queue Stats
61W - 84L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 0 / 1
5,669
630
2,922
3,325
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
 
Ne Zha
5
0 / 0 / 0
5,176
575
0
0
0
Arachne
Abbacus
Arachne
15
3 / 2 / 5
6,754
750
8,470
9,550
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
BlackMamba3OH3
Amaterasu
14
2 / 3 / 4
6,669
741
4,430
10,608
7,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Sinkarious
Sylvanus
14
3 / 3 / 4
6,922
769
5,888
7,764
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
6 / 1 / 2
8,736
971
8,767
3,595
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
13
1 / 1 / 7
7,606
845
4,487
11,740
10,444
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
Shuichi_77
Vulcan
13
0 / 3 / 6
7,520
836
7,238
5,479
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
Sir0liro
Khepri
11
1 / 3 / 1
6,753
750
1,634
8,618
7,098
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 4
7,675
853
4,652
5,727
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
8
Kills
8
8
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
1
0.5
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Arachne
Abbacus
Arachne
3
2
5
2.75
L
Amaterasu
BlackMamba3OH3
Amaterasu
2
3
4
1.33
W
Chiron
6
1
2
7
W
Horus
1
1
7
4.5
W
Vulcan
Shuichi_77
Vulcan
0
3
6
1
L
Sylvanus
Sinkarious
Sylvanus
3
3
4
1.67
W
Khepri
Sir0liro
Khepri
1
3
1
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,710
Damage
26,778
31,247
Taken
35,159
21,056
Mitigated
27,023
13,211
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,922
611
528
981
3,325
1,038
0
1,693
1,632
0
15,511
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
Abbacus
Arachne
8,470
6,609
0
2,052
9,550
8,324
0
5,135
4,415
0
11,554
L
Amaterasu
BlackMamba3OH3
Amaterasu
4,430
1,107
143
4,115
10,608
7,736
0
4,466
6,142
0
11,486
W
Chiron
8,767
2,611
1,864
813
3,595
1,380
1,645
463
3,093
0
21,252
W
Horus
4,487
1,084
1,909
4,647
11,740
10,444
329
2,492
8,792
2,224
13,804
W
Vulcan
Shuichi_77
Vulcan
7,238
426
669
376
5,479
2,379
180
988
4,342
26,672
0
L
Sylvanus
Sinkarious
Sylvanus
5,888
383
2,813
2,579
7,764
3,958
0
2,978
4,786
10,695
516
W
Khepri
Sir0liro
Khepri
1,634
178
300
739
8,618
7,098
88
1,445
6,937
5,647
654
W
4,652
285
300
333
5,727
5,722
0
278
5,205
15,665
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
38,290
48
Minions Killed
161
0
Camps Cleared
0
546,091
Distance Traveled
831,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,669
630
15
2
0
99,902
0
L
Ne Zha
5,176
575
0
0
0
182
0
L
Arachne
6,754
750
9
1
0
154,050
0
L
Amaterasu
6,669
741
20
2
0
161,455
0
W
Chiron
8,736
971
52
6
0
167,661
0
W
Horus
7,606
845
26
3
0
188,358
0
W
Vulcan
7,520
836
48
5
0
163,691
0
L
Sylvanus
6,922
769
4
0
0
130,502
0
W
Khepri
6,753
750
9
1
0
144,814
0
W
Cthulhu
7,675
853
26
3
0
167,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role