Player Matchup

Cthulhu
Cthulhu
Platinum III
MarineWand2420
Cthulhu
Platinum III
Level 128
God Stats
15W - 5L
1,683 SR
Queue Stats
66W - 50L
1,805 MMR
Party 1
Cliodhna
Cliodhna
Platinum III
NepOnSwitch
Cliodhna
Platinum III
Level 123
God Stats
14W - 1L
1,919 SR
Queue Stats
66W - 50L
1,805 MMR
Party 1
Cerberus
Cerberus
Platinum I
asackoforanges02
Cerberus
Platinum I
Level 146
God Stats
2W - 0L
1,612 SR
Queue Stats
67W - 50L
1,908 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,738 SR
1,839 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,642 SR
1,619 MMR
Tyr
Tyr
Silver I
Aye_Promethias
Tyr
Silver I
Level 106
God Stats
1W - 1L
1,681 SR
Queue Stats
11W - 15L
1,629 MMR
Party 2
Chang'e
Chang'e
Gold V
IRise2202
Chang'e
Gold V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,620 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
slayerdan6915
Sun Wukong
Silver I
Level 67
God Stats
3W - 1L
1,745 SR
Queue Stats
8W - 11L
1,608 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 4
9,697
970
9,439
7,640
4,967
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
NepOnSwitch
Cliodhna
15
5 / 1 / 4
9,199
920
8,244
5,907
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 2 / 9
8,486
849
6,927
12,548
9,657
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
KuzenboVulcanSerqetAresFafnir

VS

Bans
AchillesKumbhakarnaAnubisAnhurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,172
817
6,739
11,482
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
IRise2202
Chang'e
14
1 / 5 / 1
8,081
808
6,722
8,814
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
slayerdan6915
Sun Wukong
13
1 / 3 / 1
7,297
730
4,925
9,366
7,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
3
3
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Chang'e
IRise2202
Chang'e
1
5
1
0.3
W
7
0
4
9
W
Cliodhna
NepOnSwitch
Cliodhna
5
1
4
7
W
1
2
9
2.75
L
Sun Wukong
slayerdan6915
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,610
Damage
18,386
26,095
Taken
29,662
16,891
Mitigated
16,849
9,088
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,739
1,061
0
1,600
11,482
7,168
0
5,693
5,393
0
24,077
L
Chang'e
IRise2202
Chang'e
6,722
743
299
1,429
8,814
2,641
0
4,081
4,529
20,319
338
W
9,439
287
240
2,431
7,640
4,967
0
1,819
5,438
33,740
2,058
W
Cliodhna
NepOnSwitch
Cliodhna
8,244
290
0
1,219
5,907
2,267
961
688
4,952
0
35,149
W
6,927
939
0
5,198
12,548
9,657
0
3,539
8,252
21,346
466
L
Sun Wukong
slayerdan6915
Sun Wukong
4,925
500
0
2,099
9,366
7,040
0
5,011
3,880
0
16,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
23,550
147
Minions Killed
105
0
Camps Cleared
0
615,197
Distance Traveled
567,372
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,172
817
44
4
0
187,566
1
L
Chang'e
8,081
808
37
4
0
185,029
0
W
Cthulhu
9,697
970
58
6
0
205,590
1
W
Cliodhna
9,199
920
55
6
0
221,333
2
W
Cerberus
8,486
849
34
3
0
188,274
3
L
Sun Wukong
7,297
730
24
2
0
194,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role