Player Matchup

Neith
Neith
Anttranman
Neith
Level 126
God Stats
1W - 2L
1,688 SR
Queue Stats
133W - 121L
1,529 Elo+
Solo
Awilix
Awilix
Keldrex
Awilix
Level 159
God Stats
3W - 0L
1,839 SR
Queue Stats
49W - 43L
1,553 Elo+
Solo
Bacchus
Bacchus
Luckyjam22
Bacchus
Level 64
God Stats
46W - 35L
1,669 SR
Queue Stats
307W - 297L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
RinkoVT
Nu Wa
Level 124
God Stats
209W - 129L
1,684 SR
Queue Stats
829W - 740L
1,563 Elo+
Party 2
Sol
Sol
uri5l
Sol
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 65L
1,571 Elo+
Solo
Team Averages
Level 126
1,676 SR
1,550 Elo+

VS

Team Averages
Level 142
1,587 SR
1,511 Elo+
Thoth
Thoth
 
Thoth
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CrazyBaconPyro
Ao Kuang
Level 81
God Stats
5W - 2L
1,789 SR
Queue Stats
220W - 194L
1,524 Elo+
Solo
Sylvanus
Sylvanus
Jellolard
Sylvanus
Level 127
God Stats
3W - 8L
1,475 SR
Queue Stats
155W - 140L
1,527 Elo+
Party 1
Odin
Odin
Jokertegn
Odin
Level 156
God Stats
2W - 1L
1,746 SR
Queue Stats
186W - 168L
1,525 Elo+
Party 1
Heimdallr
Heimdallr
Tlaloc1996
Heimdallr
Level 192
God Stats
5W - 4L
1,424 SR
Queue Stats
281W - 269L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 4 / 5
7,646
588
8,982
9,009
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Keldrex
Awilix
14
9 / 1 / 4
8,533
656
10,866
9,821
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Luckyjam22
Bacchus
11
0 / 3 / 8
7,260
558
3,462
11,368
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
RinkoVT
Nu Wa
14
4 / 1 / 3
8,513
655
10,088
5,920
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
uri5l
Sol
15
4 / 2 / 6
9,687
745
8,344
10,328
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 3 / 3
7,056
543
5,161
7,075
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
13
6 / 1 / 2
7,850
604
5,955
12,217
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sylvanus
Jellolard
Sylvanus
8
2 / 5 / 4
6,177
475
3,869
12,516
7,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
9
0 / 6 / 1
5,867
451
3,014
9,627
4,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Tlaloc1996
Heimdallr
13
2 / 5 / 4
6,775
521
9,723
12,824
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
20
Kills
11
11
Deaths
20
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
3
0.83
W
Neith
3
4
5
1.38
L
Ao Kuang
6
1
2
7
L
Sylvanus
Jellolard
Sylvanus
2
5
4
0.8
L
Odin
0
6
1
0.08
W
Awilix
Keldrex
Awilix
9
1
4
11
W
Bacchus
Luckyjam22
Bacchus
0
3
8
1.33
W
Nu Wa
RinkoVT
Nu Wa
4
1
3
5.5
L
Heimdallr
Tlaloc1996
Heimdallr
2
5
4
0.8
W
Sol
uri5l
Sol
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,742
Damage
27,722
46,446
Taken
54,259
20,269
Mitigated
21,696
16,984
Healing
20,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,161
102
0
1,363
7,075
1,938
0
3,544
3,191
53,010
2,423
W
Neith
8,982
3,528
0
3,167
9,009
2,927
1,449
1,835
7,174
0
54,311
L
Ao Kuang
5,955
1,105
0
7,224
12,217
3,638
0
3,753
8,156
41,159
751
L
Sylvanus
Jellolard
Sylvanus
3,869
1,276
2,386
2,665
12,516
7,223
0
4,904
7,116
16,464
0
L
Odin
3,014
510
0
3,220
9,627
4,374
0
4,540
4,895
0
24,527
W
Awilix
Keldrex
Awilix
10,866
4,100
0
5,004
9,821
3,426
255
3,429
6,392
0
56,536
W
Bacchus
Luckyjam22
Bacchus
3,462
575
0
3,383
11,368
9,190
361
3,885
7,397
13,448
1,861
W
Nu Wa
RinkoVT
Nu Wa
10,088
2,565
0
215
5,920
1,687
423
4,018
1,869
54,352
0
L
Heimdallr
Tlaloc1996
Heimdallr
9,723
4,662
0
3,781
12,824
4,523
0
2,873
9,767
0
50,330
W
Sol
uri5l
Sol
8,344
2,692
0
5,215
10,328
3,039
4,529
1,558
8,260
55,559
13,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,639
Gold Earned
33,725
425
Minions Killed
347
0
Camps Cleared
0
1,360,565
Distance Traveled
1,182,238
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,056
543
123
9
0
239,850
3
W
Neith
7,646
588
83
6
0
258,327
2
L
Ao Kuang
7,850
604
76
6
0
276,285
1
L
Sylvanus
6,177
475
20
2
0
247,927
4
L
Odin
5,867
451
50
4
0
185,854
1
W
Awilix
8,533
656
83
6
0
348,554
0
W
Bacchus
7,260
558
23
2
0
283,331
1
W
Nu Wa
8,513
655
110
8
0
249,673
2
L
Heimdallr
6,775
521
78
6
0
232,322
0
W
Sol
9,687
745
126
10
0
220,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role