Player Matchup

The Morrigan
The Morrigan
FookYourCommBan
The Morrigan
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 26L
1,500 Elo+
Solo
Xing Tian
Xing Tian
RULOXD55
Xing Tian
Level 124
God Stats
85W - 74L
1,597 SR
Queue Stats
388W - 345L
1,556 Elo+
Party 3
Mercury
Mercury
Straines
Mercury
Level 148
God Stats
1W - 1L
1,786 SR
Queue Stats
392W - 339L
1,592 Elo+
Solo
Izanami
Izanami
TET03000
Izanami
Level 177
God Stats
4W - 7L
1,594 SR
Queue Stats
1,132W - 1,052L
1,523 Elo+
Party 3
Ao Kuang
Ao Kuang
YellowRequim
Ao Kuang
Level 63
God Stats
12W - 14L
1,515 SR
Queue Stats
148W - 157L
1,518 Elo+
Solo
Team Averages
Level 108
1,599 SR
1,538 Elo+

VS

Team Averages
Level 121
1,604 SR
1,531 Elo+
Kali
Kali
Body N Blood
Kali
Level 126
God Stats
5W - 2L
1,714 SR
Queue Stats
257W - 260L
1,444 Elo+
Solo
Janus
Janus
CentralAct
Janus
Level 65
God Stats
86W - 76L
1,531 SR
Queue Stats
345W - 300L
1,535 Elo+
Party 1
Loki
Loki
IWillThirst4You
Loki
Level 138
God Stats
27W - 13L
1,731 SR
Queue Stats
90W - 75L
1,580 Elo+
Party 2
Chaac
Chaac
MonkEDInner
Chaac
Level 109
God Stats
2W - 1L
1,301 SR
Queue Stats
275W - 247L
1,546 Elo+
Party 1
Artemis
Artemis
NagiShinoa
Artemis
Level 166
God Stats
15W - 4L
1,744 SR
Queue Stats
301W - 276L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FookYourCommBan
The Morrigan
11
0 / 1 / 2
6,124
612
1,906
3,677
1,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
RULOXD55
Xing Tian
9
1 / 2 / 1
5,839
584
2,682
10,678
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Straines
Mercury
8
1 / 3 / 1
5,096
510
2,417
6,866
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
TET03000
Izanami
11
0 / 3 / 1
6,111
611
3,428
5,066
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
YellowRequim
Ao Kuang
12
5 / 2 / 0
7,416
742
6,579
7,987
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
5,302
530
4,250
8,827
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
12
2 / 0 / 1
6,764
676
4,646
2,779
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 1
5,559
556
5,231
6,522
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 3 / 1
5,932
593
2,967
8,296
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
NagiShinoa
Artemis
12
2 / 0 / 2
5,892
589
4,691
5,170
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
11
11
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Janus
2
0
1
2.5
L
The Morrigan
FookYourCommBan
The Morrigan
0
1
2
1
W
3
1
1
3.5
W
4
3
1
1.5
W
Artemis
NagiShinoa
Artemis
2
0
2
3
L
Xing Tian
RULOXD55
Xing Tian
1
2
1
0.75
L
Mercury
Straines
Mercury
1
3
1
0.5
L
Izanami
TET03000
Izanami
0
3
1
0.17
L
Ao Kuang
YellowRequim
Ao Kuang
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,012
Damage
21,785
34,274
Taken
31,594
15,915
Mitigated
11,588
8,534
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,250
1,672
0
3,799
8,827
2,658
0
3,370
5,457
0
25,351
W
Janus
4,646
583
0
229
2,779
767
990
614
2,165
56,581
346
L
The Morrigan
FookYourCommBan
The Morrigan
1,906
395
0
769
3,677
1,158
0
934
2,631
43,575
5,302
W
5,231
1,595
0
745
6,522
1,614
0
2,391
4,131
0
22,351
W
2,967
440
0
1,317
8,296
4,702
12
4,052
4,244
0
25,078
W
Artemis
NagiShinoa
Artemis
4,691
1,733
0
2,417
5,170
1,847
0
490
4,680
0
40,864
L
Xing Tian
RULOXD55
Xing Tian
2,682
111
113
2,269
10,678
7,607
0
2,301
8,245
19,663
1,504
L
Mercury
Straines
Mercury
2,417
620
0
400
6,866
2,062
0
1,089
5,699
0
29,534
L
Izanami
TET03000
Izanami
3,428
1,954
0
1,207
5,066
1,446
994
0
5,066
0
48,210
L
Ao Kuang
YellowRequim
Ao Kuang
6,579
1,610
0
3,776
7,987
3,642
989
0
7,987
42,758
2,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,586
Gold Earned
29,449
340
Minions Killed
320
0
Camps Cleared
0
1,020,447
Distance Traveled
1,074,665
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,302
530
39
4
0
222,056
0
W
Janus
6,764
676
128
13
0
219,142
2
L
The Morrigan
6,124
612
84
8
0
190,047
0
W
Loki
5,559
556
28
3
0
229,048
1
W
Chaac
5,932
593
45
5
0
211,549
0
W
Artemis
5,892
589
80
8
0
192,870
1
L
Xing Tian
5,839
584
30
3
0
219,989
5
L
Mercury
5,096
510
51
5
0
250,255
0
L
Izanami
6,111
611
98
10
0
173,273
0
L
Ao Kuang
7,416
742
77
8
0
186,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role