Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
aguacatico94
Bastet
Level 102
God Stats
5W - 3L
1,760 SR
Queue Stats
263W - 256L
1,562 Elo+
Solo
Ymir
Ymir
awathetamarindo
Ymir
Level 124
God Stats
23W - 24L
1,621 SR
Queue Stats
258W - 293L
1,484 Elo+
Party 2
Izanami
Izanami
lulualberto16
Izanami
Level 188
God Stats
13W - 9L
1,646 SR
Queue Stats
613W - 636L
1,505 Elo+
Party 2
Team Averages
Level 140
1,605 SR
1,510 Elo+

VS

Team Averages
Level 113
1,623 SR
1,512 Elo+
Hou Yi
Hou Yi
GhxstGod
Hou Yi
Level 136
God Stats
6W - 4L
1,683 SR
Queue Stats
112W - 95L
1,535 Elo+
Party 1
Yemoja
Yemoja
MrSmallz49
Yemoja
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 21L
1,488 Elo+
Solo
Osiris
Osiris
SixthPrism
Osiris
Level 139
God Stats
3W - 2L
1,763 SR
Queue Stats
235W - 239L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
TH3JoK3RQc
Nu Wa
Level 125
God Stats
158W - 152L
1,592 SR
Queue Stats
531W - 523L
1,545 Elo+
Solo
Pele
Pele
qqqqqqqq1
Pele
Level 128
God Stats
13W - 12L
1,580 SR
Queue Stats
95W - 73L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 2 / 0
6,525
653
4,463
4,817
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
 
Thanatos
10
1 / 3 / 1
5,357
536
5,725
9,427
3,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
7
0 / 1 / 0
4,261
426
1,850
4,193
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 1
4,598
460
1,447
7,726
5,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
10
0 / 1 / 0
5,174
517
1,777
5,321
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GhxstGod
Hou Yi
11
3 / 0 / 1
6,113
611
3,697
2,905
781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Yemoja
MrSmallz49
Yemoja
10
0 / 0 / 3
5,397
540
3,700
2,800
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
SixthPrism
Osiris
11
2 / 2 / 1
7,040
704
5,966
9,626
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
11
2 / 1 / 1
6,360
636
5,527
4,543
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
12
3 / 1 / 2
6,278
628
4,104
8,637
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
10
10
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
2
0
1.5
L
Thanatos
 
Thanatos
1
3
1
0.5
W
Hou Yi
GhxstGod
Hou Yi
3
0
1
3.5
W
Yemoja
MrSmallz49
Yemoja
0
0
3
1.5
W
Osiris
SixthPrism
Osiris
2
2
1
1.25
W
Nu Wa
2
1
1
2.5
L
Bastet
0
1
0
0
L
0
3
1
0.17
L
Izanami
0
1
0
0
W
Pele
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,262
Damage
22,994
31,484
Taken
28,511
12,428
Mitigated
12,581
11,288
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,463
114
0
910
4,817
1,394
0
1,757
2,826
51,839
0
L
Thanatos
 
Thanatos
5,725
692
0
6,306
9,427
3,530
0
1,091
7,753
0
29,025
W
Hou Yi
GhxstGod
Hou Yi
3,697
1,805
0
1,538
2,905
781
0
414
2,366
0
48,133
W
Yemoja
MrSmallz49
Yemoja
3,700
660
950
654
2,800
1,762
306
0
2,800
19,551
0
W
Osiris
SixthPrism
Osiris
5,966
2,199
0
4,140
9,626
5,655
325
789
8,303
0
46,113
W
Nu Wa
5,527
1,037
0
318
4,543
1,325
553
2,672
1,832
41,698
817
L
Bastet
1,850
486
0
1,964
4,193
952
0
889
3,131
0
13,039
L
1,447
40
0
403
7,726
5,021
0
2,701
4,838
12,407
0
L
Izanami
1,777
1,414
0
1,705
5,321
1,531
0
2,036
3,167
0
41,644
W
Pele
4,104
1,216
0
2,616
8,637
3,058
0
1,764
6,726
0
44,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,915
Gold Earned
31,188
287
Minions Killed
380
0
Camps Cleared
0
1,001,076
Distance Traveled
1,059,561
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,525
653
108
11
0
215,788
0
L
Thanatos
5,357
536
51
5
0
221,642
0
W
Hou Yi
6,113
611
91
9
0
206,731
0
W
Yemoja
5,397
540
29
3
0
205,625
6
W
Osiris
7,040
704
90
9
0
192,954
0
W
Nu Wa
6,360
636
89
9
0
203,167
0
L
Bastet
4,261
426
31
3
0
175,458
0
L
Ymir
4,598
460
20
2
0
212,393
2
L
Izanami
5,174
517
77
8
0
175,795
0
W
Pele
6,278
628
81
8
0
251,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role