Player Matchup

Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond II
 
Artio
Diamond II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
Elpapu03
Poseidon
Gold IV
Level 105
God Stats
49W - 44L
1,553 SR
Queue Stats
301W - 308L
1,533 MMR
Party 1
Arachne
Arachne
Platinum V
cldasteroid
Arachne
Platinum V
Level 65
God Stats
35W - 22L
1,740 SR
Queue Stats
115W - 117L
1,954 MMR
Party 1
Atlas
Atlas
Diamond V
fralopor
Atlas
Diamond V
Level 169
God Stats
25W - 24L
1,563 SR
Queue Stats
398W - 376L
2,059 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,571 SR
1,709 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,457 SR
1,982 MMR
Tsukuyomi
Tsukuyomi
Masters
ChrisChvy
Tsukuyomi
Masters
Level 148
God Stats
1W - 3L
1,206 SR
Queue Stats
297W - 286L
2,063 MMR
Solo
Set
Set
Masters
DragonOnyx
Set
Masters
Level 214
God Stats
49W - 33L
1,670 SR
Queue Stats
705W - 668L
2,148 MMR
Solo
Medusa
Medusa
Gold V
GreenBuffGoblin
Medusa
Gold V
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 12L
1,703 MMR
Solo
Ymir
Ymir
Platinum I
IuvStitch
Ymir
Platinum I
Level 168
God Stats
2W - 2L
1,342 SR
Queue Stats
315W - 314L
1,967 MMR
Solo
Hel
Hel
Diamond V
N8Mercy
Hel
Diamond V
Level 162
God Stats
11W - 7L
1,565 SR
Queue Stats
126W - 109L
2,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 0
4,657
582
1,406
4,692
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
 
Artio
4
0 / 1 / 0
3,501
438
560
2,776
1,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Elpapu03
Poseidon
9
0 / 6 / 2
4,652
582
2,357
5,540
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
cldasteroid
Arachne
8
3 / 2 / 0
4,755
594
4,099
8,047
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Atlas
fralopor
Atlas
9
1 / 0 / 0
4,541
568
4,285
7,064
4,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
DanzaburouKumbhakarnaSusanoKali

VS

Bans
SerqetAgniAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChrisChvy
Tsukuyomi
9
1 / 1 / 0
5,432
679
4,945
6,551
4,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 1 / 0
5,770
721
4,730
5,837
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 0 / 2
5,637
705
2,792
3,651
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Ymir
9
4 / 1 / 1
4,949
619
3,712
5,679
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
9
0 / 1 / 4
5,455
682
2,453
2,722
742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
11
11
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
L
Artio
 
Artio
0
1
0
0
W
Tsukuyomi
ChrisChvy
Tsukuyomi
1
1
0
1
W
6
1
0
6
L
Poseidon
Elpapu03
Poseidon
0
6
2
0.17
W
0
0
2
1
W
Ymir
4
1
1
4.5
W
Hel
0
1
4
2
L
Arachne
cldasteroid
Arachne
3
2
0
1.5
L
Atlas
fralopor
Atlas
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,707
Damage
18,632
28,119
Taken
24,440
10,506
Mitigated
11,046
7,682
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,406
512
0
1,403
4,692
1,321
0
404
4,238
0
29,722
L
Artio
 
Artio
560
37
0
1,593
2,776
1,027
0
123
2,653
5,528
0
W
Tsukuyomi
ChrisChvy
Tsukuyomi
4,945
1,362
0
3,118
6,551
4,300
0
2,984
3,425
1,160
30,394
W
4,730
1,790
0
867
5,837
2,548
0
822
5,015
0
36,447
L
Poseidon
Elpapu03
Poseidon
2,357
812
0
550
5,540
1,416
0
2,735
2,513
29,475
0
W
2,792
1,049
0
1,566
3,651
1,053
495
921
2,730
0
48,263
W
Ymir
3,712
1,174
0
500
5,679
2,403
0
1,979
3,700
15,206
0
W
Hel
2,453
206
1,009
1,575
2,722
742
0
333
2,389
35,120
1,973
L
Arachne
cldasteroid
Arachne
4,099
3,258
0
2,182
8,047
2,645
0
1,906
5,869
0
23,078
L
Atlas
fralopor
Atlas
4,285
1,917
0
1,954
7,064
4,097
0
750
6,302
23,303
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,106
Gold Earned
27,243
224
Minions Killed
329
0
Camps Cleared
0
758,842
Distance Traveled
893,608
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,657
582
66
8
0
153,434
3
L
Artio
3,501
438
15
2
0
73,687
0
W
Tsukuyomi
5,432
679
52
7
0
179,500
0
W
Set
5,770
721
72
9
0
202,148
0
L
Poseidon
4,652
582
59
7
0
155,293
1
W
Medusa
5,637
705
91
11
0
158,924
0
W
Ymir
4,949
619
27
3
0
165,099
0
W
Hel
5,455
682
87
11
0
187,937
0
L
Arachne
4,755
594
44
6
0
208,523
0
L
Atlas
4,541
568
40
5
0
167,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role