Player Matchup

Neith
Neith
Balkal
Neith
Level 148
God Stats
15W - 18L
1,541 SR
Queue Stats
381W - 356L
1,551 Elo+
Solo
Bake Kujira
Bake Kujira
CrabMeat69
Bake Kujira
Level 98
God Stats
99W - 60L
1,591 SR
Queue Stats
328W - 331L
1,513 Elo+
Party 1
Maui
Maui
DaMiAn2210
Maui
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 155L
1,623 Elo+
Solo
Ra
Ra
Windows545
Ra
Level 105
God Stats
11W - 17L
1,516 SR
Queue Stats
444W - 412L
1,500 Elo+
Solo
Arachne
Arachne
YaBoiLettuce
Arachne
Level 63
God Stats
4W - 4L
1,357 SR
Queue Stats
236W - 228L
1,479 Elo+
Party 1
Team Averages
Level 108
1,501 SR
1,533 Elo+

VS

Team Averages
Level 119
1,627 SR
1,503 Elo+
Hera
Hera
BurnTheBoats
Hera
Level 148
God Stats
8W - 9L
1,473 SR
Queue Stats
383W - 374L
1,500 Elo+
Solo
Set
Set
Leroio
Set
Level 129
God Stats
1W - 2L
1,527 SR
Queue Stats
252W - 230L
1,503 Elo+
Solo
Charon
Charon
Precise5
Charon
Level 127
God Stats
8W - 4L
1,774 SR
Queue Stats
280W - 263L
1,517 Elo+
Solo
Skadi
Skadi
TWADE_22_
Skadi
Level 78
God Stats
29W - 13L
1,689 SR
Queue Stats
68W - 56L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
holp26
Danzaburou
Level 113
God Stats
0W - 1L
1,674 SR
Queue Stats
43W - 52L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Balkal
Neith
19
8 / 0 / 4
11,738
690
11,969
6,962
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
CrabMeat69
Bake Kujira
16
1 / 4 / 1
10,099
594
9,581
12,124
13,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 0 / 9
9,794
576
6,010
10,761
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 3
11,438
673
9,002
9,301
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
YaBoiLettuce
Arachne
15
1 / 1 / 6
8,816
519
4,359
7,809
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,218
425
4,546
5,342
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Set
Leroio
Set
16
3 / 2 / 1
9,615
566
8,269
16,651
15,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
Precise5
Charon
7
0 / 2 / 1
6,006
353
2,709
6,661
4,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
TWADE_22_
Skadi
14
3 / 7 / 0
7,895
464
7,556
15,026
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
holp26
Danzaburou
13
0 / 5 / 0
7,849
462
3,352
11,193
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
6
6
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Balkal
Neith
8
0
4
10
L
0
4
1
0.13
W
Bake Kujira
CrabMeat69
Bake Kujira
1
4
1
0.38
W
3
0
9
7.5
L
Set
Leroio
Set
3
2
1
1.75
L
Charon
Precise5
Charon
0
2
1
0.25
L
Skadi
TWADE_22_
Skadi
3
7
0
0.43
W
7
1
3
8.5
W
Arachne
YaBoiLettuce
Arachne
1
1
6
4
L
Danzaburou
holp26
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,921
Damage
26,432
46,957
Taken
54,873
34,542
Mitigated
29,708
17,929
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Balkal
Neith
11,969
4,342
0
3,862
6,962
3,085
2,368
1,018
5,944
0
100,240
L
4,546
806
0
663
5,342
1,639
0
2,870
2,383
43,723
666
W
Bake Kujira
CrabMeat69
Bake Kujira
9,581
4,868
0
1,102
12,124
13,509
926
432
11,692
69,173
8,386
W
6,010
1,315
0
2,359
10,761
11,063
0
1,997
8,706
33,346
1,548
L
Set
Leroio
Set
8,269
3,627
0
6,470
16,651
15,979
0
10,298
6,353
0
75,642
L
Charon
Precise5
Charon
2,709
543
0
1,085
6,661
4,166
0
1,563
5,098
9,132
0
L
Skadi
TWADE_22_
Skadi
7,556
3,526
0
1,859
15,026
4,262
0
7,241
7,701
0
69,918
W
9,002
441
2,896
4,747
9,301
3,628
509
3,822
5,149
91,065
0
W
Arachne
YaBoiLettuce
Arachne
4,359
3,207
0
2,963
7,809
3,257
0
1,053
6,682
0
60,077
L
Danzaburou
holp26
Danzaburou
3,352
732
0
1,682
11,193
3,662
0
1,776
9,417
0
56,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,885
Gold Earned
38,583
601
Minions Killed
439
0
Camps Cleared
0
1,810,200
Distance Traveled
1,408,936
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,738
690
158
9
0
339,584
0
L
Hera
7,218
425
84
5
0
245,715
10
W
Bake Kujira
10,099
594
144
8
0
325,483
0
W
Maui
9,794
576
53
3
0
365,707
4
L
Set
9,615
566
135
8
0
317,616
1
L
Charon
6,006
353
6
0
0
224,998
4
L
Skadi
7,895
464
116
7
0
336,091
0
W
Ra
11,438
673
164
10
0
369,697
3
W
Arachne
8,816
519
82
5
0
409,729
0
L
Danzaburou
7,849
462
98
6
0
284,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role