Player Matchup

Thor
Thor
Hollow_Ghost-X
Thor
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 156L
1,526 Elo+
Party 1
Discordia
Discordia
NanigansFx
Discordia
Level 97
God Stats
0W - 5L
1,279 SR
Queue Stats
159W - 151L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
ZeusCannon-_-
Gilgamesh
Level 137
God Stats
1W - 1L
1,750 SR
Queue Stats
418W - 392L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
hernan6103
Kuzenbo
Level 130
God Stats
3W - 6L
1,405 SR
Queue Stats
206W - 210L
1,498 Elo+
Solo
Nut
Nut
midnghtsyd
Nut
Level 119
God Stats
8W - 10L
1,513 SR
Queue Stats
247W - 252L
1,452 Elo+
Solo
Team Averages
Level 127
1,489 SR
1,498 Elo+

VS

Team Averages
Level 116
1,562 SR
1,471 Elo+
Ares
Ares
 
Ares
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ARXSoldier
Horus
Level 134
God Stats
4W - 2L
1,723 SR
Queue Stats
26W - 21L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Beliefs rS
Nu Wa
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,504 Elo+
Solo
Izanami
Izanami
Brazzen2727
Izanami
Level 87
God Stats
17W - 22L
1,462 SR
Queue Stats
47W - 53L
1,396 Elo+
Solo
Ratatoskr
Ratatoskr
Larzbar009
Ratatoskr
Level 90
God Stats
7W - 4L
1,626 SR
Queue Stats
166W - 161L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,237
485
7,082
12,099
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
NanigansFx
Discordia
15
3 / 3 / 0
8,628
508
6,863
8,399
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ZeusCannon-_-
Gilgamesh
15
0 / 2 / 1
8,279
487
10,534
13,348
12,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kuzenbo
hernan6103
Kuzenbo
11
1 / 6 / 3
7,053
415
5,199
16,879
16,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 6 / 5
7,724
454
3,603
11,675
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
5 / 2 / 6
9,837
579
6,819
12,520
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Horus
16
0 / 1 / 7
9,768
575
9,377
17,247
19,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
16
6 / 2 / 8
10,165
598
11,680
7,775
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Brazzen2727
Izanami
14
0 / 2 / 7
8,637
508
2,439
8,361
2,733
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
Larzbar009
Ratatoskr
17
7 / 0 / 8
10,039
591
9,902
10,886
5,116
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
18
19
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
6
4
W
Horus
0
1
7
3.5
W
Nu Wa
6
2
8
5
W
Izanami
Brazzen2727
Izanami
0
2
7
1.75
L
3
2
2
2
W
Ratatoskr
Larzbar009
Ratatoskr
7
0
8
11
L
Discordia
NanigansFx
Discordia
3
3
0
1
L
Gilgamesh
ZeusCannon-_-
Gilgamesh
0
2
1
0.25
L
Kuzenbo
hernan6103
Kuzenbo
1
6
3
0.42
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,281
Damage
40,217
62,400
Taken
56,789
40,444
Mitigated
42,461
7,598
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,819
861
0
2,387
12,520
11,538
922
3,902
8,359
20,056
402
W
Horus
9,377
5,127
861
6,737
17,247
19,453
868
2,796
13,515
744
68,703
W
Nu Wa
11,680
1,776
0
750
7,775
3,621
2,916
2,249
5,399
76,407
992
W
Izanami
Brazzen2727
Izanami
2,439
1,730
0
1,605
8,361
2,733
1,641
2,971
5,207
0
53,492
L
7,082
1,129
0
1,187
12,099
4,794
88
2,317
9,576
0
63,558
W
Ratatoskr
Larzbar009
Ratatoskr
9,902
3,100
0
1,014
10,886
5,116
848
2,078
8,606
0
86,842
L
Discordia
NanigansFx
Discordia
6,863
344
0
1,382
8,399
2,867
0
3,948
4,024
59,799
0
L
Gilgamesh
ZeusCannon-_-
Gilgamesh
10,534
2,041
0
1,432
13,348
12,355
466
2,407
10,737
12,209
53,629
L
Kuzenbo
hernan6103
Kuzenbo
5,199
2,255
0
1,312
16,879
16,984
92
4,888
11,767
32,186
0
L
3,603
1,775
0
2,285
11,675
3,444
752
4,440
7,063
0
47,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
48,446
440
Minions Killed
483
0
Camps Cleared
0
1,612,916
Distance Traveled
1,698,294
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,837
579
24
1
0
341,629
2
W
Horus
9,768
575
97
6
0
277,975
2
W
Nu Wa
10,165
598
143
8
0
316,896
0
W
Izanami
8,637
508
93
5
0
331,463
0
L
Thor
8,237
485
106
6
0
350,807
0
W
Ratatoskr
10,039
591
126
7
0
430,331
1
L
Discordia
8,628
508
108
6
0
328,867
0
L
Gilgamesh
8,279
487
105
6
0
344,137
0
L
Kuzenbo
7,053
415
49
3
0
314,427
0
L
Nut
7,724
454
72
4
0
274,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role